It has been roughly a Year. Do you still miss the Old arena

Hi, wondering how many people still prefer the old style of Arena. I have only grinded for units after 4* basic Champs became meaningless to me. But purely for grinding I still do prefer the Old arena's. Especially the seperation of the lowest Three Old instead of the current trials. Felt like lot less of a grind while technically it is roughly the same rounds.
New style does have a Higher potentials for BC thou, since you face more 6*s
New style does have a Higher potentials for BC thou, since you face more 6*s
It has been roughly a Year. Do you still miss the Old arena 111 votes
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Makes this game actually fun for marvel lovers and i am a happy man XD
The initial updated basic would have been better for me personally, but I think the current one is better for a wider range of players, and I'm fine with that. Enlightened self-interest tells me making the game better for a wider range of players is ultimately better for my own interests in playing the game for a long time to come.
I don't think the current scoring does anything for long term health personally. I just think it gives smaller rosters a false hope of actually competing. At the end of the day, if a champ is genuinely worth a grind, the big rosters will win out.
And also the shards I'm getting from these new Arenas build up my roster so those five and six stars I'll be facing off against are usually being met by my five and six star Champs.
But that's for 6* champs, of which 200 players get those in the current arenas in each cycle (100 each). But 800 players have a shot at the 5* champs in those arenas, and for the majority of mid-tier players those 5* champs are still extremely useful to target and acquire. In the featured arena, those go for between 28 and 50 million, depending on desirability. For players with small or non-existent 6* rosters that's a lot of points to put up with 4* and 5* champs. It is a trivial amount for a large roster player to put up especially with 6* champs, so scores are never going to go lower than that no matter how undesirable the champ might be. It is simply too easy to score that high.
But in the basic arena, the 5* basic is going for between 15 and 20 million, which is actually less than half the points of the featured. 5* Sparky went for about 13 million in the basic. That's a very achievable score for a mid-tier grinder for what is still a very strong champion. If the basic used the same scoring as the featured, his cutoff would have been closer to 25-30 million and been more out of reach of those players.
We can debate the psychology and strategy of precisely why the current arenas work the way they do. But there's no question they are creating different segmented competitive areas: the 5* basic, the 5* featured, and the 6* champs. In terms of normalized effort people are putting in similar effort for the 6* featured and basic, but vastly less effort for the 5* featured and sufficiently low effort in the basic that a different class of grinders is having a shot at champs they otherwise would lose to players who barely care but would scoop up anyway.
These are not top tier competitions, but they are still competitions and they are competitions that different tiers of players have a reasonable shot at competing with, because the psychology of the arenas is creating those openings which would not exist to the same degree if both arenas used the same scoring system.