**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Long story short, 5* champs haven’t functionally been reduced to 4* champs, but the shards might actually be less desirable depending on what’s happening in your account.
My account is endgame, I keep using Hercules 5* on M8 and I use 5* in specific events like Carina, sometimes I need to use Human Torch or Magneto because they don't have 6*.
The only place the 5* doesn't have space is in AW master+, you can even use it, but you'll run a very big risk of dying if it's a very difficult fight.
If it's not a champion with very specific utility, I wouldn't spend resources going up 5*. Champions that I believe are worth climbing if you don't have a 6* version and haven't done the endgame content: Hercules, Aegon, Human Torch, Magneto, Quake, Knull, Falcon, Stryfe, Void, Anti-venom.
1. Where you are in the content
2. How many 6 Stars you have
3. Your activity in arenas
If you are at a stage where you can get your hands on many 6 stars, then rank up 6 stars. 5*s can still clear content (I am cavalier, and dont do story quests anymore -so I dont have visibility of act 6.4 onwards). Very helpful in arenas (especially the catalyst ones, where you can get 30 units in 6-7 rounds with maxed 5 stars). And as Konstant45 mentioned, invest in 5 stars where high sigs are required. Even though I have a 6 * CAIW (not awakened), i went to R5 my 5* as i had 200 sig on him
I really just play for fun, don’t feel the need to clear every piece of content to do that. If it’s a 5-star of a classic character that I am not gonna get as a 6-star maybe ever, I don’t have a problem ranking them for fun
Yeap 5* matters
I never use any of my 5s champs besides t1a and t4b arena, which I really dont care about, because these rank up materials are very easy to get.
Function of a champ can change with a dupe, and it can create new strategies.
For example, I ran a lane in Act 7 that punished stealing a power gain, but it was okay for the boss.
My unduped 6* Doom was fine for the lane.
For the boss, the 5* was great.
Another lane caused power gain per buff.
My unduped 6* Venom allowed me to gain power slow and steady.
My duped 5* created a big power surge up front.
Different fights favored different approaches.
For the others: not really anymore.
Belonging to the « others »:
In quest: for rare key champions, that I haven’t got in 6*.
In arena: to start a chain without wasting 6*.
In AW: 1 defender is 5r5.
In AQ: replaced by 6*.
Otherwise I open 5* crystals for the iso and some 6* shards by duping.
For a long moment, no more waste of T5BC and T2AC on 5*. So no more up above 5r2-r3.