Incursions is Dying due to Inflation
Vendemiaire
Member Posts: 2,178 ★★★★★
Incursion is one of my favorite modes in the game. I religiously play it with my incursion buddy every week for the milestones and every month for the monthly rewards. But for the effort, the rewards has been so affected by game economy inflation that it almost amounts to nothing.
By comparing each game mode by how much 6* shards you can earn from them:
Battlegrounds (beta) = 8,000~10,000 per week; 32,000~40,000 per month
Monthly Event Quest (Cavalier) = 7,500 per month plus rankup materials
Alliance War (Gold) = 10,000 per month plus rankup materials
Side Quest = *varies* 4,000~15,000 per month plus rankup materials
Arena (hitting all milestones on both basic and featured) = 1,000 per week; 4,000 a month plus battlechips and units
Black ISO Store (Sigil) = 1,500 per week; 6,000 a month
...and then we have Incursions. Grinding all the milestones plus buying the shards with the incursion shards will give you:
1,250 (Monthly milestones) plus 2,000 (32k shards) = 3,250 shards (without rankup materials) for a month of effort.
I hope an update to Incursions will be up this year, 6* Incursion Crystals to fill what our roster lacks in terms of niche utility like the 5* Incursion Crystals are doing. It's a fun mode and I hope it doesn't die like Dungeons did.
By comparing each game mode by how much 6* shards you can earn from them:
Battlegrounds (beta) = 8,000~10,000 per week; 32,000~40,000 per month
Monthly Event Quest (Cavalier) = 7,500 per month plus rankup materials
Alliance War (Gold) = 10,000 per month plus rankup materials
Side Quest = *varies* 4,000~15,000 per month plus rankup materials
Arena (hitting all milestones on both basic and featured) = 1,000 per week; 4,000 a month plus battlechips and units
Black ISO Store (Sigil) = 1,500 per week; 6,000 a month
...and then we have Incursions. Grinding all the milestones plus buying the shards with the incursion shards will give you:
1,250 (Monthly milestones) plus 2,000 (32k shards) = 3,250 shards (without rankup materials) for a month of effort.
I hope an update to Incursions will be up this year, 6* Incursion Crystals to fill what our roster lacks in terms of niche utility like the 5* Incursion Crystals are doing. It's a fun mode and I hope it doesn't die like Dungeons did.
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Comments
It’s my fav mode (BG is getting up there too) and I play it for fun.
It was a fun mode—when you managed to get decent controls response.
But I get your point @Vendemiaire —the team has let incursions suffer while trying to promote BGs. Always seems to be that way with this game.
Dr. Zola
It’s due for an update: add some rank up mats in it (nothing crazy) lower the reset time for 6 star shards; increase the amount, decrease price.
I think the milestones are fine and maybe increase the 5 and 6 star shards in each room prize.
I just can’t justify sacrificing time from other modes, like arena, to play a mode that has a store heavily outdated.
Also, after their first update as incursions, the strong hacks that made the experience fun and fast we’re nerfed to the ground (pyrokinetics and lightning fists), increasing the time needed to reach the milestones.
Updating the Artifacts store, including there limited pool 6* crystals, reverting powerful hacks to their original state and adding other powerful too, would give a boost to the mode.
I remember playing a few matches & actually liking the mode with those pickup abilities that enhance ur champions
But the rewards don't justify the time investment
And the game has been so much time demanding in past couple years that it's just not viable for many people to devote any time in incursions