Dexterity Mastery Randomly Failing in the Future - Community Feedback
It has recently been revealed that Kabam may be testing or planning on releasing a champion that has an ability that will reduce the ability accuracy of the dexterity mastery, essentially giving it a chance to not evade whatever attack you were trying to dodge. Now I know Kabam doesn't comment on leaks or speculation but I feel it's extremely important that they receive the communities feedback regarding a mechanic like this before it is introduced into the game.
From my perspective this would be a terrible ability to bring to the game and will greatly diminish my enjoyment of the combat system. It will lead to players getting hit and dying to randomness which makes the game less skill based and will cause an immense amount of frustration for players as we will feel cheated by the game. Dexterity is one of the few game mechanics we can utilize during a fight and it's extremely important that it remains reliable. Imagine if blocking sometimes had a chance to fail or pressing the special button sometimes used your meter for no effect. That would be unacceptable as they are the methods upon which we control our champion during a fight and I believe that Dexterity falls into the same category.
If you are looking at ways to counter the mastery then please consider other options rather than giving it a chance to randomly not work. These options include specials that have long animations or multiple rapid hits which at least give us players the choice of blocking such attacks or trying to avoid triggering them in the first place. Let's keep randomness away from our fight inputs please!
What do you guys think?