**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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I’m coming up with something like 2.65m
Assuming you can run the side quest 28 times (27 tickets from calendar, plus 1 ticket from initial game mail) is just above 2.0m.
Plus from normal Monthly Event Quest exploration of 400k.
And if repeating calendar as far as Star Ore goes being days 1-7, repeat 8-14, repeat 9-21, repeat but truncated another 3 days 22-24 followed by higher amounts in the final days listing of 25-27 ? So I come up with 46,145 for that. That's probably the most unsure, but still already way over their listed Max.
That's around 2.45m, not counting the Ore listed from daily Solo Objectives (another 200k, is that really meant to be Star Ore there ?)
Ta-da, now it comes to about 1.85m maximum available.
Or do we have to do this daily?
If I run it again will I get the Cav reward again or do I have to wait for the timer to end ? And will my entry thing remain and give me two next event or do I have a to use it now
The timer is going to be a reset.
Quests reset when you beat the boss and exit. Or they reset regen the timer expires.
So you will probably (don't quote me) find that you can run the quest against identical opponents if you enter multiple times in the same day, without finishing.
If you find the opponent's too hard to beat, wait for the timer to reset the opponent's in the next day.
Didn’t see it in rewards for completion or exploration. Also not in chapter.
Opponents were different both times within the same 24 hour cycle.
And just like Rifts previously (had daily timers), the opponents will change *either* once you complete the quest thru past the final boss, *or* once it's daily timer resets.
So if doing a quest with a particular hard opponent that you can’t get past (quit before boss), that same opponent will still be there if you try again that same day. In that case, wait to run it again until the next day (after timer resets).
Conversely, if you’re too low level to knowingly make it all the way thru, and you encounter a time with easier random opponents one day where you make it further along than other days, you can re-enter multiple times on that day when you happen to be able to make it thru more fights before quitting each time, thus more points. (So long as you saved tickets to be able to do that later on in the month).
I don’t see anything saying that is progression beaded but I also could have missed where it was stated.
Thank you for any answer.
Hopefully someone can help me understand where I went wrong or if this points shortage is intended.