Thronebreakers and Paragons should've had different starting ratings
Ceder
Member Posts: 668 ★★★
I have 3 rank 3 6*'s, I'm still a decently new Thronebreaker, this guy is a god tier Paragon, his entire thing was just rank 3 6*'s
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Then everyone will fall at their right place just like alliances do season after season.
I do think paragon should of started maybe 50 rating higher but it doesn't affect me too much, I enjoy letting them leave with a bitter taste 😂😂👌
The matchmaking is designed in a way where it will level out over time. The first day or two there is a very high concentration of players in a tight bracket. The more games everyone plays, the more accurately it groups players of similar ranking and ability.
By putting paragon -let's say- 50 rating higher than TB you'll eliminate this "buffer" period as the top end TB will quickly reach the rating of most paragon players while those low level TB (which btw only requires 1 r3 champ, so to have to face multiple r4s is just absurd) players will be matched with other low to mid level TB players.
The amount of r4s I'm seeing is ridiculous, don't get me wrong I like a challenge but it is unfair continously facing account with 6/7 r4s that just annihilate most my r3s within 30 seconds. The reduction in time doesn't help anything in the slightest either.
Edit - I find it somewhat counterproductive to have it so "the more games everyone plays, the more accurately it groups players of similar ranking and ability". You need more people to play for it to balance out, but why are people going to keep playing when they're just wasting energy and losing a lot of their matches, they won't, and why should they
In my alliance everyone is very active and and nearly everyone is thronebreakers + and only 5 of them had played a bg now.last 2 beta like 20 of them played.
Its needs too much energy to do eq exploration. Not enough to run battlegrounds
I would casually expect ordinality to begin to converge after about log2(X) matches, where X is the approximate number of players in the largest starting bracket. So if there are, say, about 5000 players actively participating in battlegrounds in the TB and up starting bracket, I would expect things to settle down after the average player has played in about twelve or thirteen matchups. This wouldn't mean everyone would be where they were supposed to be, only that they would be in the general vicinity of it.
You can't just sit on the sidelines and expect everything else to settle around you. That's because there's no way to know if your own rating is accurate relative to everyone else's. The only way to know that is to play, and either win or lose against the competition. Winning and losing is the only way to determine who your proper competition should be.
So for those unaware, if you end up (after a reasonable amount of time) losing and winning half your matches, you’ve probably evened out, or found your approximate rating. If your average score varies more than 15-30 points, then you might be experiencing flux as more players are not at their appropriate ratings, but eventually, it should even out.
Also, if you do not think you have a decent enough roster (Aka unless you have crazy skill or probably at least 1 6* R4 and an appropriately sized roster) I would 100% suggest just tanking your score to get easy matchups lower down. Only the top of the bracket gets rank-related scores, but the rewards from milestones are really solid regardless.