**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The majority of players are not starving for gold. They also don't find Act 7 trivially easy, they don't find AQ boring, they don't spend on offers and thus don't care what grade they get, and for that matter they don't read or post on the forums.
The vast overwhelming majority of players just play the game, and they respond to what they want by looking for where it is and then going over there to get it, whatever that is. Or they slow down their expectations and use resources as they earn them by playing the game however they want.
Everyone is short of something. Gold is the *only* shortage that can be overcome by nothing but game play at any time and for any conceivable shortage amount. If you're short of catalysts, you can't just decide to get more catalysts. If you're short of champions to rank up, you can't just decide to get champions (without high levels of spending). Every resource has strict limits on how quickly you can earn them and in what manner, except gold. The only limiting factor on gold is "I don't wanna."
That is the most trivial resource limitation in any game anywhere.
What is true is a lot of players can't afford to rank up lots and lots of champions and then continue to rank up lots and lots of champions after that without limit. For every level of activity, there is a level of rank up that is possible. If you are a high activity player, this will be higher. If you are a low activity player, this will be lower. You just have to accept that.
Plus, the idea that "the math is supposed to add up" has never made sense to me. If the game give you this, it should give you what you need to use it. Okay fine. I have 318 million gold. The game should therefore give me the amount of catalysts I need to use that gold on rank ups, according to this line of thought. When the game sends me a few thousand catalysts in a compensation package for all the gold I earned without the corresponding catalysts to use them on, then I'll reconsider this line of thought as being logical.
Your gold problems have been answered.
Can grind a mil in not too long, it's soul rending but better than paying that extortionate amount for a pittance. That's barely a single high end rank up.
I think what the perceived problem is is that gold is not rewarded proportionally to other rank up materials in content. A player feels that if they’ve taken the time to grind out the catalysts they need for a specific rank up, they should have earned the gold they need for that rank up along the way. If you are viewing it like this, it doesn’t feel good to have to now go out and get this other, tertiary resource from Arena or elsewhere after having knocked out difficult content.
Anyway, I think that’s the better way of framing it. Not as a gold problem, but as a gameplay loop issue. I don’t have any strong feelings on the subject either way. I’ve managed to maintain a healthy stockpile but I’ve definitely noticed it dwindling fairly rapidly lately, so I get where everybody’s coming from.
Hell. I'm struggling more with iso tbh.
First of all, it's a grind because it's effort over time. It's not even that difficult. It's just repetitive. Which basically makes it easier. I Grind while I'm doing my everyday things.
Secondly, an Offer for 1M Gold for 10 bucks is historically a bargain.
Thirdly, it's not a one-stop for all the Gold we need ad infinitum. It's another source. There are many in the game. The problem is we can't choose to isolate our Ranking choices to the highest Rarity alone and not expect the rate of saving to diminish.
TL:DR - Takes time to Rank 6*s.
Now, I understand that not everyone will have time or the will to grind the same way. Other games have an additional currency that allows for offline grinding, i.e. a mode that will give you a certain amount of resources next time you log in.
I don’t see why that shouldn’t be possible in mcoc.
It could bring those people up to a minimum while still based on your roster and progression while, and able to procure more from free crystals and offers.
Thoughts?
Now of course if you're trying to hit event milestones and you don't have the 5 or 6* you want to rank up, you go to the lesser champs just to get the milestones. If you're ranking your 5 or 6's you use the lesser champs to finish off the milestones or make a push for rank rewards.
The point overall is resource management. And if you don't have that as part of your game and constantly running into shortages, you're the only one to blame.
Op says he doesn't want to grind arenas. Well then, sell your arena boosts for gold. Resource management means how to best utilize your resources. Like not so bright people have things expiring in their stash and they rush to use them needlessly. Why? Sell them for gold. Iso expiring? Why rush to rank someone that depletes you of cats and gold when you can sell, keep your cats for who you want and build up gold which you need.
Hoarding a ton of lesser hero crystal shards? Why? Open them up, improve your dupe situation and sell the iso for gold. Do it during class advancement events to hit milestones. And get more better tier shards for the next bigger crystal.
•Auto fought lower level difficulty event Quest and daily quests for resources.
•Casual grinding the summoner trials for battlechips.
•Max ranked all of my two and three-star champions so that way any excess Catalysts gained could be sold for fragments and gold.
•Selling off items I didn't use like Arena boosts.
•Went on a moratorium on all rank-ups and just sold off all of my ISO for 3 months.
And then throw in the occasional Halls of Fortune event and I went from living gold Crystal to Gold Crystal to having over 20 million with an excess of resources to where I can afford to take people up if I need to. And yes it will still work and it was still a lot of sacrifice and patience but it's possible to do it no matter what your approach to the game is. That being said I won't discount the fact that there could always be an increase to the amount of gold given in events and Rewards but it's possible, what matters above all is that it is possible.
There are many easy things to do in the game that require little effort for decent rewards.
Also... Hop on marvel insiders and check off when you complete monthly EQ's. Easy rewards there too for stuff you're doing already.
Without even knowing my situation your already making a judgement that I don't want to hear solutions and I just want handouts.
Do better 💀
And... Ooooo... A few years. Such a seasoned vet you are. 🙄
Just fyi what i have seen a 5 star takes 3 million golds to rank up from rank 1 to rank 5. Now someone just bring that amount through calculation to show that even a months worth of sq eq is enough to not say we are not starving out of golds.
Remember that's just for 1 5 star max!!!