Skipping BG this week

You’re taking the fun out of this great game mode.
Timers too short.
Unblockable stinks, especially with the worsening of input controls after the last update.
I’m here to have fun. Not for this. See you next beta, I hope.
Timers too short.
Unblockable stinks, especially with the worsening of input controls after the last update.
I’m here to have fun. Not for this. See you next beta, I hope.
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Comments
I haven't been able to explore eq till now due to excess spending on bg.
Also I don’t think the energy cost is going away. They’ve had it for the past several betas. It may go down in cost but might as well just accept it’s going to cost something.
Timers are definitely not too short. I like 120 seconds better than 90, but the idea is still the same. Do as much damage as possible while taking as little damage as possible. Just have to pick better attackers…
The worst thing about BG’s has and continues to be modding.
The entry cost and round timer for Battlegrounds have been topics we've received a ton of feedback about. As it is a beta, that feedback is valuable (especially when not screamed at us). The team has been made aware and are actively discussing these topics.
I know the conversations around energy have included maybe reducing the cost, or a potential new energy resource.
As always, the final decision is still up in the air. But I just wanted you to know that your feedback is being relayed.
A tie awards both players with 1 energy point back (assuming you stick the tie thing)
That, not only made the differences between roosters a bigger disadvantage gap, but also made 5* virtually useless, once 6*r4 has a big increase in health… so no more trying to finish with a full health bar to maybe win.. you will not finish some defenders with this time reduction
And there is one more point… you have in THEORY 90 seconds… but the introduction animation take 10 seconds… so you really have only 80 seconds