How many sigs aa needs?

Hey mcoc universe…recently iv been searching for how many sigs aa needs to be most effective…i hear different things from different people which confuses me…youtube also confuses me…the best advice i can get is someone who has aa at a certain sig level thats most effective and that what i need to know…thanks and stay blessed…
Post edited by Kabam Porthos on
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Lol i have him r3 6* asleep…when im done with act 7 exploration ill wake him up lol then insert some sig stones in him…
I find it incredibly easy to maintain 4+ Neurotoxins on the opponent so I'd say you'd only need a sig of 1. Save them for someone else.
Where the sig level makes the biggest difference IMO is when you’re not getting the RNG you want, having 2 neuros at sig 200 = 80% shutdown vs 50% shutdown at sig 1 on the other end of the spectrum.