**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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This should actually create a trickle effect of loads of extra 6* shards and 6* awakening gems in the games. You can’t turn around in the game without 5* shards being thrown at you, there’s usually at least 1 awakening gem a month.
As long as Kabam doesn’t Battleground the implementation of it all and you have spend your soul to get 7* shards it’ll be fine.
More recently, I have taken a different approach to the game. I've stopped trying to be the most competitive while spending only occasionally. I've found where I'm happy in the game. I like that Kabam is attempting (while not ideally) to allow a more solo focused aspect of the game. A lot of this has to do with where I am in life as well. When I started playing this game, I was recently married and my spouse worked A LOT. So this game was how I burned a lot of time. Met some great peoples - had fun with alliance events (back when war was still fun). Fast forward several years, my wife still works A LOT, but we also have a 5 year old daughter. Instead of enjoying spending time in the game, the alliance events feel like chores that take away time from my family. So I have high hopes that I can keep moving down ranks in alliance events and play at my own pace in solo events. Time will tell.
So my take on 7* and relics? I think they are fine. 7* seem a tad rushed, but they were coming no matter what. I personally think relics sound cool, but as always, fear the acquisition cost (but also realize, like everything else, low spenders will eventually have access to everything the whales have access to in game). If I keep playing and think they are ruining my experience, then I will stop playing. Kabam loses players every single day. Their goal is to gain more players than they are losing. The end game was never to have every 6* at r5, which is what happens if you don't have something more to strive for. That is also not financially viable. Kabam has to make risked based decisions that keep the game profitable. Their risk will either pay off and keep the game alive, or it will cause the game to decline. This game has been around for almost 8 years and survived some rough times, so I am betting on the former.
My overall advice: if you are screaming you are going to quit just because of the announcement, give it a chance. If you don't like how they are released, then just stop playing - find something else to do with your time. There is no reason for a mobile game to create rage or stress in your actual life. If you still enjoy the game, even after the announcement and/or release, then keep enjoying the game.
If anything I would have liked if they only announced accession and held off on releasing 7 stars for a year.
As unpopular an idea as this can be, games like this simply cannot survive on making people comfortable. Comfortable people have no need to spend, because they have no needs. Games like this survive by creating needs, and then they are supported by the few people willing to spend lots on those needs, while everyone else gets a free game to play. If you want players to be able to play games for free, someone else has to pay for them. And they aren't going to donate to a million players' GoFundMe accounts to help them out.
We're not supposed to have everything we think we need. We're not supposed to be allowed to just get comfortable. Or rather, you can do that, but not at the top. If you want to fill out your 5* roster, go for it. If you want to fill out your 6* roster, you'll be able to do that as well. But not when it is the top tier of the game. You get to take a year to get comfortable building up your 6* 5/65s when the whales are spending money - keeping the game alive for everyone else - on the next thing.
That's why the next thing has to get here before everyone has a chance to play around with the current top tier thing. 7* has to arrive before 6* 5/65. The whales spending on 7* champs is what *pays* for us to have 6* 5/65 champs. Until they move up, the rest of us can't move on.
Also your comment "a forum completely controlled and often times censored by Kabam mods" made me giggle because you act like we're in control of the forums and the mods aren't supposed to be doing the job they were hired for lol. Comment of the day for sure.
2. Criticizing his choice of complaining about a game he claims to no longer care about doesn't show I'm incapable of undedrstanding any perspective beyond "Kabam does everything correct." I've criticized Kabam many times when I think they've gotten something wrong. I've made many suggestions on how to improve the game, some of which are actually currently in the game. Your problem, and it is your problem, is not that I think Kabam is always right, it is that you think anyone who disagrees with a player is on the wrong side. But as I've repeatedly stated, I'm not on their side, I'm not on your side, I'm on my side. My side advocates for a better game, and it discusses the game objectively. And I don't care how many people think that makes me a stooge. If you can't do any better than that, that's nothing at all.
The fact that you're provably wrong here suggests it isn't me that has a problem understanding the perspectives of other people.
4. If you think the ratio of dislikes is an accurate measure of what the majority of people think, good luck with that.
4. Even if you are in the majority, that's completely irrelevant. The majority of people want things to be free. The majority of players don't want to die in content. The majority of players don't want gates. They don't want content more difficult than they can do. They don't want it to be hard to get their favorite champ. The majority of players don't like to lose.
But this is a game. You don't get to have everything you want. If what you want is a sandbox, there are sandboxes out there. Play one of them. This game is a progressional game, and progress is not going to stop and wait for your permission to continue. Me personally, do I like starting over? Actually, yes and no. The part of me that worked hard to get where I am now is not happy about having to start over. But the part of me that started playing this game in the first place because there were things to do and things to find and things to get and things to conquer, that part is happy to have all new horizons.
I did my best when it was just three stars and four stars, but I was at best in the middle of the pack. I did much better when it was four stars and five stars in play, and I got much better at catching up to at least the higher end of the game. Now that it is five stars and six stars, I have a pretty solid roster and while I've semi-retired from the alliance rat race, I'm still right there in terms of the non-alliance content. What's it going to look like when the 7* saloon doors swing open? I have no idea, but I play the game to find out.
That's what the game is. That's what it always has been. That's what it will always be. It isn't just seven stars that are inevitable. Eight stars are also inevitable. Nine stars are also inevitable. The clock has already started ticking down towards them both, and there's nothing you can do to stop it. You can change many of the things the game does, but you can't change what the game is. It is a progressional game. And the progressional ladder was decided long ago. Seven stars don't change the game. They've always been there, waiting for us to catch up to them.
I play the game for what it is. I'm all for making it a better version of what it is, but if someone wants a completely different game, they should find that game, not try to change this one into something completely different.
Truthfully, all of this is part of my other unheeded warning, that kabam wants this to be a full on "pay to win" game. The recent announcement is just one more step in that direction.