Regarding the 2k 6* shards price in incursions
TheLightBringer
Member Posts: 453 ★★★★
So I like the incursions update and the rewards buff of course but, for me the 6* basic is kinda useless since there's around 3-4 champs I want from there, and I already have all the useful champs in the 6* incursion crystals. So for me all I open is 6* featureds and that's not just me alot of people either opening current featured or saving for the next one so can kabam please adjust the price of the 2k shards?
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Comments
I’m assuming it’s this way be design, in that Kabam doesn’t want us to gain shards for featured this way. If its more an oversight, using the long-standing convention in the incursions store then my preference would be change to shards please.
Although I don’t think the 6* crystals are useless if you only want 3-4 champs from each. Even if you only wanted 1 it’s a 10% chance of getting a specific champion. If you wanted 4 of that’s nearly a coin toss.
6* basic crystal costs 54k artifacts in the incursion store
2x 2000 6* shards would cost you 64k artifacts in the incursion store
Make it make sense. Why is 4000 shards costing more than a 6* crystal? I would assume this was just an oversight. The prices for everything that already existed in the store didn't change as far as I can tell, which is fine for all the 3,4,5* stuff. But once you introduce 6* crystals in the incursion store, the price of the 6* shards should be re-evaluated. It simply just doesn't make sense for 2000 shards to cost that much.
Some math for what the cost could be:
If a 6* basic crystal represents 10k shards and costs 54k artifacts, then 1 6* shard costs 5.4 artifacts.
So 5.4 artifacts per 6* shard would mean the cost of 2000 shards should be 10.8k artifacts.
So a cost of 11k-15k seems reasonable.
I can't imagine that they designed it in a way where they don't want us getting shards through the incursion store. Sectors 7-9, if you can complete every zone, grants something like 30k 6* shards. Seems counterintuitive if they would give us more 6* shards through incursion zone completion but prevent us from gaining 6* shards through the store.
I think this was just oversight by Kabam (at least I hope, because it really doesn't make sense) considering they didn't change any of the other prices in the store, so they could have easily just overlooked the price of the 6* shards in comparison to the 6* crystals. I mean, there's no reason that I can see that 6000 shards costs 96k artifacts while a 6* basic or 6* incursion crystal cost 54k and 81k respectively.
It could be that they don't want lower tier players getting 6* shards through incursions. And if that's the case, just make the store progression-based or tier-based. As a paragon player, I shouldn't be held back on 6* shard purchases in the incursion store just because they don't want an uncollected player getting 2000 6* shards as easily.
I had purchase 1x 2k 6-star shards during the original cycle, and it showed that my current limit was 2/3 max. Incursions went offline and then back online today. The new store items were there, but also the 2/3 2000 6-star shards.
I bought one of the new items in the Incursion store. I just booted up the game recently, and no longer see any sign of the 2000 6-star shards in my incursion store.
Else it's really stupid..Isn't it?
Looks like an error.
😂
It’s crazy they change the store during its timer and won’t adjust purchases.
Some good changes to actual incursions play, like solo and tier 9 but the store is still a disappointment.
There's not one champ that I want in the store crystals, well ok, maybe one or 2.