Yes, because the final completion and exploration of all chapter of act 5 will be worth it. I have nothing better to do with my energy so I will do it quickly
Yes, because the final completion and exploration of all chapter of act 5 will be worth it. I have nothing better to do with my energy so I will do it quickly
In a game where you can't effectively use 4 stars in the content because of a new system they've forced down our throats you're okay with getting upgrade materials almost strictly for obsolete characters?
I can still use it. It saves resources I can use on other champs. Obviously you don't know what you are talking about since several 4* are worth 5/50 over 5* to rank 3
I can still use it. It saves resources I can use on other champs. Obviously you don't know what you are talking about since several 4* are worth 5/50 over 5* to rank 3
I play the same game as you. I've played since the beginning. I'm overqualified if anything in regards to an opinion on the gameplay and what is and isn't effective anymore.
And I wasn't comparing r5 4 stars to r3 5 stars I was meaning the rewards should be scaling upwards to get us to r4 5 stars at that level of difficulty. "Much harder" than 5.1, not that 5.1 was difficult but to scale up in difficulty and barely scale up in rewards seems a little cheap for me.
Then what isn't effective? I go through all content easily on here with 4*. With all the 5* additions it will take a long time before this game becomes the 5* game people think it will be
Considering they are worse than chapter 1 and this chapter is supposed to be way harder, it's a bad joke. Considering this, it's naive to think the final rewards of act 5 will be worth it
Considering they are worse than chapter 1 and this chapter is supposed to be way harder, it's a bad joke. Considering this, it's naive to think the final rewards of act 5 will be worth it
5.2 vs 5.1 rewards, completion:
700 5* shards vs 400 5* shards
2x T4B vs 2x T4B
15 T4CC fragment crystals vs 10 T4CC fragment crystals
1500 4* shards vs 800 4* shards
160 units vs 130 units
5.2 vs 5.1 rewards, full explore
1200 5* shards vs 600 5* shards
1 T4CC crystal vs 1 T4CC crystal
30 T4CC fragment crystals vs 20 T4CC fragment crystals
15 4* signature stone crystals vs 10 4* signature stone crystals
270 units vs 240 units
5 generic 4* signature stones vs 1200 4* shards
4* rank up (rank 4 to rank 5) vs basic 4* awakening gem
Yeah, we don't know the difficulty. I've seen some of the Kabam employees play and they aren't good at this game. If 5.2 is being declared super hard by them then I don't think it will be much more difficult than 5.1
After announcing a 5* endgame focus, this is disappointing. When you are able to explore this content without spending all of your potions and revives, you don't really care for more 4* content. Definitely expected more than 19% of a 5* crystal from the completion and exploration rewards. I mean come on, this quest is going to be much harder than all of chapter 4 and chapter 4 has better rewards. Rewards should match difficulty.
Outright no. They are the same as ch1 and yet it is supposedly much harder. Doing a quick run for the completion is not even worth it either. The r5 rank up ticket is nice, lets you up a champ you wouldn't really want to waste t4cc for, like a champ that ia already a 5*. Thats the only good thing I found about it...
Half of these 'No' comments will be Kabam moderators. You all forget how many accounts they have duplicated/banned or even created. From my two year experience of this game. Most Kabam sympathisers are few and far between. This is by far the worst company and service that I have ever dealt with. They have completely sunk back into offering pre 12. Patch service. I hope people come together once again and boycott these scam artists.
I don't think we need more 4* support if we can beat this. Half of these require some of the top champs to handle. Power shield: star lord or power gainer or heavy bleed. Vitality rush: healer. Buffet: gully, magik, hawkeye, vision. Bane: power control, good mastery.
What do you deem "not worth it"? It certainly not worth spending units on completing the content, but if you have the necessary champs and nothing better to do, why not.
Comments
In a game where you can't effectively use 4 stars in the content because of a new system they've forced down our throats you're okay with getting upgrade materials almost strictly for obsolete characters?
I play the same game as you. I've played since the beginning. I'm overqualified if anything in regards to an opinion on the gameplay and what is and isn't effective anymore.
5.2 vs 5.1 rewards, completion:
700 5* shards vs 400 5* shards
2x T4B vs 2x T4B
15 T4CC fragment crystals vs 10 T4CC fragment crystals
1500 4* shards vs 800 4* shards
160 units vs 130 units
5.2 vs 5.1 rewards, full explore
1200 5* shards vs 600 5* shards
1 T4CC crystal vs 1 T4CC crystal
30 T4CC fragment crystals vs 20 T4CC fragment crystals
15 4* signature stone crystals vs 10 4* signature stone crystals
270 units vs 240 units
5 generic 4* signature stones vs 1200 4* shards
4* rank up (rank 4 to rank 5) vs basic 4* awakening gem
Courtesy of @DNA3000
Technically they're not worse.
AT LEAST a T2A...