**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Are the chapter 5.2 quest rewards worth it?
Ongell
Posts: 55 ★
Comments
In a game where you can't effectively use 4 stars in the content because of a new system they've forced down our throats you're okay with getting upgrade materials almost strictly for obsolete characters?
I play the same game as you. I've played since the beginning. I'm overqualified if anything in regards to an opinion on the gameplay and what is and isn't effective anymore.
5.2 vs 5.1 rewards, completion:
700 5* shards vs 400 5* shards
2x T4B vs 2x T4B
15 T4CC fragment crystals vs 10 T4CC fragment crystals
1500 4* shards vs 800 4* shards
160 units vs 130 units
5.2 vs 5.1 rewards, full explore
1200 5* shards vs 600 5* shards
1 T4CC crystal vs 1 T4CC crystal
30 T4CC fragment crystals vs 20 T4CC fragment crystals
15 4* signature stone crystals vs 10 4* signature stone crystals
270 units vs 240 units
5 generic 4* signature stones vs 1200 4* shards
4* rank up (rank 4 to rank 5) vs basic 4* awakening gem
Courtesy of @DNA3000
Technically they're not worse.
AT LEAST a T2A...