**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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But this was not a nerf to dragonman. This was a bug that affected multiple different champions due to some weird issue they had. I know it affected hood someway and that was fixed.
Since this was a bug with the engine itself and not the champions themselves says that RDTs shouldn't be given since no part of the champions were changed, just the environment they interacted with in weird ways.
But it was a bug, and now it is fixed, and it would not make sense to hand out RDTs.
And more importantly, if that "utility" was the only reason you uses Dragonman, that's bizarre IMO. He's great in a lot of situations. Mine is at r3.
Good bye quaking (probably would fix with a refresh timer)
Silent "fixes" aren't cool... at least take credit for it and inform players what's going on, so they don't find out the hard ware in say a BG fight.
If something is a significant decrease in utility that was "ridiculous" like the Cull bug when he got released... then extra steps are needed, and upfront conversation about the change and any possible comp should be discussed.
A silent "change" in a release... equals a bug in that it is an undocumented change that either was slyly or maliciously added to nerf, or was a mistake that can be remedied and reverted.
So was it a nerf... or was a bug just put in which should be fixed?
But this isn’t the same as MoleMan either. That bug ran considerably longer, was easier to access, and was unavoidable in many circumstances with normal play style.
Dragon Man bug required first getting to an sp3, knowing the bug existed, and doing unnatural moves to activate the bug.
Regardless, many bugged champs have not gotten RDTs. Most recently Hela. She didn’t lose charges when she had furies. That was most similar to the MoleMan bug as it activated on normal playing.
We need to stop acting like this is legal precedent. If one champ is given RDT, then the others MUST too. Yeah, no.
And as Grounded wisdom mentioned the moleman bug was super easy to access and was ambiguous even among the players even after the bug fix. There's literally no one who thought dragonman was working as intended. It was a fun bug which they knew was gonna get patched at some point
https://youtu.be/fI2TcezquTw
And you’re just dead wrong about this patch not making Dragon Man any less useful. I used to be able to heal to 100% towards the end most fights, I suffered no chip or recoils damage. Now that’s gone. Wouldn’t you agree that that’s a huge lost piece of utility?
When looking at the MoleMan fiasco a historical review of Kabam’s approach shows a general inconsistency as to how these things are corrected. They have corrected how the interaction works to perform as intended AND they have revised text to match how the interaction works. To me neither approach is either right nor is it wrong.
What is wrong though is when something has been in the game for over a year and then it is addressed with no fore warning or communication. I’m sure the white knights will say, “but the TOS!”, but after a year of a “bug” in game without Kabam telling players that the interaction is a “bug” and this utility will be addressed nor communicating this via the change log then they in my opinion have created a situation where a player requesting RDTs is a justified and fair request
At the end of the day, Kabam changed the way a champ has been working since release without warning and without mention in the patch notes. Call it what you like.
While people like to call bug fixes nerfs, they are not the same thing. It may seem like that to them if the bug was beneficial to them, but it is still just a fix that took away the beneficial bug. It can’t be a nerf if the ability or interaction wasn’t meant to be there in the first place.
After a year+ of a champ bring a certain way I think it’s fair to expect the courtesy of receiving a change statement and rationale prior to executing the change in game to any champion. Minimally this should have been captured in the change log. Neither of these things were done here.
Players discovering a favorite champion has been edited with no explanation through use is unacceptable and may even cost the player items they weren’t expecting to use.
For a long time, it wasn't even certain that Mole Man's interaction WAS a bug. His description of the ability was ambiguous, and could easily be misinterpreted as part of his normal kit. It was only when Kabam decided that, no, it wasn't intentional, that it was confirmed as a bug. But because so many people had properly read his kit and determined that the wording could very easily be construed as part of his kit, the action was taken as a nerf due to the way the kit was worded. Kabam's mistake on clarification is the key here as to why the RDT was given out.
She-Hulk is the same. Nowhere did it say you couldn't chain MLLLH, and the fact that she could do it made it part of the kit and a staple to how she worked. When they fixed it, it actively made She-Hulk worse because of a lack of clarification that what she was doing was a bug.
Dragon Man's kit is pretty clear cut that you should not regenerate on dex, as it specifically states you only regen HIT damage. There is absolutely no ambiguity that that's a normal part of his kit. Just because Seatin raves about it doesn't make it part of his kit. It's not Kabam's fault that you ranked up a champ based on a Youtuber's review instead of inspecting the champ yourself and asking these questions. To me, this seems pretty clear-cut-there's no way you could possibly claim that the Dragon Man interaction was intentional, as his kit description pretty definitively speaks against such a possibility. Thus, a bug that gets patched with no compensation.
Dragon Man doesn't really need that if you're playing optimally anyways. It's more optimal to be aggressive while unstoppable, not passive. Mole Man and She-Hulk's kits were optimized with their bugs being part of the rotation.