I agree with the nerf nothing, but if they want content that you can't just brute force with revives then add a revive limit to Everest content. F2P would still get to grind revives for story content if they want, the top tier players would still clear content first and get access to the best rewards first, and medium skilled players get to finish the content after they practice for a bit but still get the benefit of reviving when they make a small mistake.
In the end this all comes down to money, which I get it it's a company, but honestly it's just the fact that the nerf was stated to prevent brute forcing from farming revives, but you can still do the same thing by buying the revives. If the intention was genuinely to prevent brute forcing the simplest solution is a item limit, the same as in AQ and AW and if that wasn't the intention (which it wasn't) then transparency is also appreciated.
I would first like someone to explain how is Hercules related to the issue of revive farming Do some people actually think we won't need to farm revives if Hercules gets nerfed?
Pressed by accident. Nothing needs nerfing, the game design philosophy needs revising to make difficult content rather than impossible content and potions need a massive overhaul so they’re actually worth using. As it stands you’re better off using a 20% revive and Herc even in bad matchups because there’s no reason to heal a champion up.
I would first like someone to explain how is Hercules related to the issue of revive farming Do some people actually think we won't need to farm revives if Hercules gets nerfed?
Herc doesn’t stop revive farming, but he makes it easier to use less revives and to help plow through content with almost half the revives jr my normally take
This assumes that the “fix” for revive farming was just due to Hercules. My bet is that Hercules may have been a part of the reason, but not the sole reason.
This assumes that the “fix” for revive farming was just due to Hercules. My bet is that Hercules may have been a part of the reason, but not the sole reason.
I would first like someone to explain how is Hercules related to the issue of revive farming Do some people actually think we won't need to farm revives if Hercules gets nerfed?
Hercules benefits from a Revive-spam strategy arguably more than any other champion. Unless something stops it when he dies the Immortality Buff kicks in. As long as he keeps attacking the buff is paused, and he's Unblockable too.
With that being the case, why would you want to use a revive on anyone else? And that's a problem.
I would first like someone to explain how is Hercules related to the issue of revive farming Do some people actually think we won't need to farm revives if Hercules gets nerfed?
Hercules benefits from a Revive-spam strategy arguably more than any other champion. Unless something stops it when he dies the Immortality Buff kicks in. As long as he keeps attacking the buff is paused, and he's Unblockable too.
With that being the case, why would you want to use a revive on anyone else? And that's a problem.
The problem is the content is hard as hell for many players, the resources are super expensive, health pots are a ripoff and do not help in the quantities provided, the game is buggy as heck making players search for any small advantage where they can find one. You are advocating negating a resource to combat all of that trash. Not a foolproof one. Not a large one. Not one that works consistently in all content. Please stop the nonsense.
We need more champs that benefit from revives than ever because Kabam is limiting them and still making content with bugs and nodes combos that take a half day to read and research. Lots of average players are going to hit a roadblock and quit this madness if this all goes forward and nerfing their options will speed that up. Terrible plan fellas
We need more champs that benefit from revives than ever because Kabam is limiting them and still making content with bugs and nodes combos that take a half day to read and research. Lots of average players are going to hit a roadblock and quit this madness if this all goes forward and nerfing their options will speed that up. Terrible plan fellas
This is not the solution and would have them make even harder content
Interesting how people immediately mention Hercules needs to be nerfed when they want to nerf potion farming. How come none of you wanted him to be nerfed before this. It's been quite a long time since he got into the game and just now speak about it. Nerfing Hercules doesn't solve the potion nerf problem. It's not like he's the only champion that can carry you through tough events.
Interesting how people immediately mention Hercules needs to be nerfed when they want to nerf potion farming. How come none of you wanted him to be nerfed before this. It's been quite a long time since he got into the game and just now speak about it. Nerfing Hercules doesn't solve the potion nerf problem. It's not like he's the only champion that can carry you through tough events.
People have wanted him nerfed before this. Even Kabam said he would have been nerfed if the rebalance broken had started when he was added
We need more champs that benefit from revives than ever because Kabam is limiting them and still making content with bugs and nodes combos that take a half day to read and research. Lots of average players are going to hit a roadblock and quit this madness if this all goes forward and nerfing their options will speed that up. Terrible plan fellas
This is not the solution and would have them make even harder content
Because they do not know what they are doing, not because we would need harder content. What we have doesn't work and you would make it harder by nerfing champs. Nerfing Herc fixes a problem that isn't a problem and that is why it is nonsense.
We need more champs that benefit from revives than ever because Kabam is limiting them and still making content with bugs and nodes combos that take a half day to read and research. Lots of average players are going to hit a roadblock and quit this madness if this all goes forward and nerfing their options will speed that up. Terrible plan fellas
This is not the solution and would have them make even harder content
Because they do not know what they are doing, not because we would need harder content. What we have doesn't work and you would make it harder by nerfing champs. Nerfing Herc fixes a problem that isn't a problem and that is why it is nonsense.
I don’t think it’s that they don’t know what they are doing, I think you don’t know what you’re suggesting. I’m not for the potion nerfing and have been adamant about it, but your solution is not a solution and would only make things worse
I would first like someone to explain how is Hercules related to the issue of revive farming Do some people actually think we won't need to farm revives if Hercules gets nerfed?
Hercules benefits from a Revive-spam strategy arguably more than any other champion. Unless something stops it when he dies the Immortality Buff kicks in. As long as he keeps attacking the buff is paused, and he's Unblockable too.
With that being the case, why would you want to use a revive on anyone else? And that's a problem.
The problem is the content is hard as hell for many players, the resources are super expensive, health pots are a ripoff and do not help in the quantities provided, the game is buggy as heck making players search for any small advantage where they can find one. You are advocating negating a resource to combat all of that trash. Not a foolproof one. Not a large one. Not one that works consistently in all content. Please stop the nonsense.
I take your point, in fact I would hope that any changes consider the bigger picture, and that includes the introduction of the Apothecary and the removal of the farming lanes.
The crux of the problem is that there is a very delicate balance at the moment. The content we are talking about is too hard to compete (too hard IMHO) without an appropriate large supply of revives, backed up with optimal champion selection. And that champion selection often (but not always) includes Hercules because he is a good fit for that sort of use.
If one aspect changes then the others should ideally change accordingly too. Difficulty should be reduced in that content. But it would appear that the solution from Kabam is just to make up the revive shortfall with a combination of the Apothecary and the rest with purchased revives. And we all know that we are talking about a considerable number of potential revives.
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I hope u will get a Hercules soon 🙄
In the end this all comes down to money, which I get it it's a company, but honestly it's just the fact that the nerf was stated to prevent brute forcing from farming revives, but you can still do the same thing by buying the revives. If the intention was genuinely to prevent brute forcing the simplest solution is a item limit, the same as in AQ and AW and if that wasn't the intention (which it wasn't) then transparency is also appreciated.
Do some people actually think we won't need to farm revives if Hercules gets nerfed?
Nothing needs nerfing, the game design philosophy needs revising to make difficult content rather than impossible content and potions need a massive overhaul so they’re actually worth using. As it stands you’re better off using a 20% revive and Herc even in bad matchups because there’s no reason to heal a champion up.
With that being the case, why would you want to use a revive on anyone else? And that's a problem.
Let’s misdiagnose the problem and then offer horrible solutions.
The crux of the problem is that there is a very delicate balance at the moment. The content we are talking about is too hard to compete (too hard IMHO) without an appropriate large supply of revives, backed up with optimal champion selection. And that champion selection often (but not always) includes Hercules because he is a good fit for that sort of use.
If one aspect changes then the others should ideally change accordingly too. Difficulty should be reduced in that content. But it would appear that the solution from Kabam is just to make up the revive shortfall with a combination of the Apothecary and the rest with purchased revives. And we all know that we are talking about a considerable number of potential revives.