My account is starting to feel bullied
Musha27
Member Posts: 120 ★
I'm sure I'm not the only one having problems with unfair matchmaking. I'm constantly getting matched with accounts way bigger than mine, some feedback would be really nice Kabam.
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What is the result? They will stop playing once reaching GC. Is that what we want?
In fact I voiced an idea a couple days ago that got shot down for the same reason. basically "get good" (https://forums.playcontestofchampions.com/en/discussion/337660/battleground-gladiator-circuit-idea).
I think it's not good for the game if people stop playing in GC because they know they won't get fair matches or if they can climb a little but lose their progression because of a couple lost matches (skill, yes but also bugs, luck, etc...).
There should be something implemented in the points system that matches you against someone more or less your level but gives you less points based on some other indicators (like, what tier you're in would determine a factor for points calculation). So, if your a small account you progress less fast than a big 5.5M account, but still, you're winning and moving forward.
The system as it is now benefits only big accounts.
Go ahead, disagree now.
You can say "just give them less points" but that's no different than saying "use magic." If you give these matches any significant amount of points they will be able to overtake extremely strong players. If you reduce the points to make sure that even twenty four hour non=stop queueing cannot overtake strong players who play nominally, then the points will be so small they might as well be zero. There's no number that is big enough to matter and yet small enough to not matter. That's a literal contradiction.
We don't want the top tier of competition to be won or lost based on how many matches the player plays. We use ELO because pushing harder only helps when you are in fact stronger than the average player above you, and thus queueing more matches gives you more *opportunities* to prove it by beating more of them than you lose to. But if every win moves you up the leaderboards and no loss drops you, the leaderboard becomes grindable. And that's never, ever, ever going to happen.
You are, in fact, not supposed to just keep playing over and over again in GC. You're supposed to rise to the level of your best effort, and that's it. And for that matter, you aren't even supposed to *get* to GC unless you are strong enough to be reasonable competition there. If you can't win at all, you probably didn't belong there in the first place.
The VT is the place for participation rewards. The VT is designed to be a compromise betrween competition and participation. That's why tier milestones exist and why the objectives exist. VT can theoretically be grinded for rewards, but it also acts as the gateway to the GC. Only the strongest players should be able to get completely through the VT and into the GC. You get *some* rewards for participation in VT, and virtually *none* for GC (except insofar as you have to participate at least once to receive rank rewards).
It's like falling off a cliff because you didn't grab the rock the correct way. Punishment.
Instead it'd be probably better to climb until you realize you won't go higher . This way you happily stop trying to climb and you don't feel any frustration for having to do it all over again.
Why punish players for just playing? Why encouraging players to stop playing when they reach a certain point (luck and skill involved) just because they don't want to lose the progression? I don't get that
The reason why smaller accounts are now feeling like they are being bullied is because before they were matched according to prestige/deck rating which gave them way easier matchups compared to more powerful accounts
Now they can be matched with anyone in their tier which takes away the easy trophy tokens they were getting
At the moment I'm concentrating growing my 5* roster so my 6* doesn't look much😅
The way Kabam has structured BG's is telling:
Having a Victory Track component and a Gladiator Circuit component already implies that there is a difference in expectations and participation (ie. who should make it to GC). AW does not have a season + playoffs, they only have the season. So there is some reason Kabam wants there to be VT and GC.
Additionally, how Kabam made the changes this season in VT towards how players progress is also telling:
Two medals a win until reaching Diamond, and then just one medal a win from then on.
So there is a reason that Kabam wants to remove the friction below Diamond, but then keep the friction from then on.
Even if a Small Account's win only earns 1% progress compared to a Big Account, they can proceed to 'farm' wins (whether it be through their own time or paying a merc). You can argue that, like Arenas, what players do with their own time is their choice. But, that doesn't hold water in the context of a competition.
That's exactly what I did to become a (albeit baby-sized) Paragon player that makes it to GC consistently.
Most newer players I know don't even play most other game modes anymore and simply rely on BG for quick and easy account growth.
There are several accounts you will never be competitive with. Just accept that reality and temper expectations accordingly.