Battleground issue for Platinum ll ranked players
Pizzaaaa
Member Posts: 10 ★
Hey there, I got an issue regarding Battlegrounds. As soon as I reached Platinum ll my opponents is just unbeatable. My champion deck is wayyyy to weak for my opponents. My best characters overall (excluding banned selected by opponents) begins from 3405 overall rating while the opponents I faced in Platinum ll has 3-4 characthers over 20.000 overall rating and the the rest is from 20.000 to 10.000 overall rating. It’s basically impossible for me to beat them and I have no fun losing all my games to other players with these such characters. In the photos below you will se my champions (begins with Spider-man stark enhanced, Void and Mordo) and the other two pictures are from the average opponent in Platinum lol rank. Please help me ASAP! Thanks in advance and kind regards.
cdn.net/6029252/uploads/editor/yo/uz6kdohdu3mq.png" alt="" />
.
cdn.net/6029252/uploads/editor/yo/uz6kdohdu3mq.png" alt="" />
.
1
Comments
Just thank Kabam for your undeserved rewards.
If an UC player and a Paragon player are both in a gold 2 War alliance they will both receive the same amount of rewards for each war played, the currency (loyalty) will be exactly the same too but a Paragon can get more for their currency than the UC player can get .... yet nobody ever complains about the fairness of that, only ever BGs
If I was you, I'd play it every month with the understanding that your ceiling is essentially plat 2, but keep playing, when you can, using just energy as this will inevitably build your skills and saves wasting elder marks, use what rewards/currency you do get from BGs to rank up more champs ..... Put majority of your efforts into story content as this is the main thing for progression
How they use that reward when they leave the mode is different. The token store is balanced similarly to most currency stores: with progression-based conversions and prices.
When the game mode was created and implemented, the devs didn't sit down and say okay, a Cav player is going to get these rewards which are different from a TB players that will get those rewards, and the Cav rewards are going to cost this much and the TB rewards are going to cost that much, and the Cav difficulty when they climb the ladder is going to be this compared to the TB player that is going to be that, and we need the Cav token reward for Gold 2 to be this and the TB token reward for Gold 2 to be that and to make the mode simpler to describe we will adjust the mode in such a way so that those two numbers just happened to be identical, even though they represent two different values for two different sets of rewards for two different players in two progression tiers.
No, the said every player who promotes to Gold 2 gets 2250 tokens. Because that is the value of that rung of the competition ladder. And everyone who reaches that rung should have to pass through the same competitive gauntlet to get there. Everyone in Gold 2 should have to face the players in Gold 3, and the players in Silver 1, and so on.
However they made a special exception for the early rungs. You don't face the competition in Gold 3 to get to Gold 2. You face a subset of the competition in Gold 3 to get to Gold 2. Stronger players face stronger opponents, weaker players face weaker opponents. This allows everyone a chance to advance, and not feel bad about losing too often. This special exception decreases from Bronze to Silver to Gold (slightly) and then disappears in Platinum.
Someone who says my rewards are lower because I am at a lower progression tier, so it is perfectly fair if my competition is also weaker, is misunderstanding what BG is. It is a competition ladder with everyone climbing the same ladder. The fact that the rewards on the ladder eventually get exchanged for different rewards based on progression doesn't change how ladders are supposed to work. Everyone is climbing the same ladder, so everyone should have to step over the same rungs below. This is what eventually happens in Platinum, Diamond, and then GC. It doesn't happen in Gold, Silver, and Bronze, which makes some players think that's how it should be forever.
In a sense, the store argument is backwards. It is not a question of whether different players ultimately get different rewards. The *fact* that everyone gets the same 2250 tokens when they promote to Gold 2 is a sign that everyone is climbing the same ladder. It isn't a coincidence that everyone sees the same number. They see the same number because there's only one number, because there's only one ladder, because there's only one competition. And because there's only one competition, any special rules other than "everyone faces everyone else" is in fact the special case, and not the normal case.
- Ally rewards
- Individual rewards
- Relic shards
- Relic mats
- 6* and 7* shards
- Elder's Marks