Get a Free 3-6 Star Baron Zemo this Week!

Log in to the Summoner's Market at https://store.playcontestofchampions.com/ and claim the Baron Zemo Selector between 10am PT November 24 and 10am PT on December 1st.

Proven and Below: 3-Star
Conqueror/Uncollected: 4-Star
Cavalier/Thronebreaker: 5-Star
Paragon/Valiant: 6-Star

You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.

Thank You BrutalDLX and Kabam

DarthVadidDarthVadid Posts: 392 ★★★
edited August 17 in General Discussion
This legends challenge was awesome. A bit grindy with the 7 chapters. My only criticism is the lack of t6 class cats. Should have been full selector. But the quest was challenging but fun. When you figure out the tricks it was very enjoyable. This is the type of end game content I want. These absolutely boring “of legends “ quests are way too long and soul crushing. One path with super hard fights is THE WAY. Realm of legends is still the best content ever created by Kabam followed by Eternity of Pain. Now BDLX. Smaller paths with hard bosses and Meta rewards is what we deserve

Comments

  • PikoluPikolu Posts: 4,799 Guardian
    edited August 17

    i feel like six paths back to back is too many- i don’t know what i’d shorten it too but six is too much

    I say 6 paths for chapter 2 with a much higher scaling difficulty between the paths than what we saw in this challenge and chapter 1 each quest should have a maximum of 2 paths. It would really decrease the grind of getting act exploration while keeping the integrity of the challenge chapter 2 is supposed to be.
  • ahmynutsahmynuts Posts: 3,365 ★★★★★
    ahmynuts said:

    Hot take alert:

    It was the worst piece of "challenging" content they've ever produced. Having paragons have to run through 217 fights for those kind of rewards was a horrible design. I feel bad that BrutalDLX had to have his name attached to this. The fights were fun and I'm sure he had input in those but i cannot believe he knew about how they were going to torture us with the execution of it all.
    They should have separated the difficulties like they do for the eq and sq so we could choose to do the lower ones instead of forcing it on us

    Apparently, this was not a hot take.
  • Dirty_DozzDirty_Dozz Posts: 246 ★★★
    ahmynuts said:

    ahmynuts said:

    Hot take alert:

    It was the worst piece of "challenging" content they've ever produced. Having paragons have to run through 217 fights for those kind of rewards was a horrible design. I feel bad that BrutalDLX had to have his name attached to this. The fights were fun and I'm sure he had input in those but i cannot believe he knew about how they were going to torture us with the execution of it all.
    They should have separated the difficulties like they do for the eq and sq so we could choose to do the lower ones instead of forcing it on us

    Apparently, this was not a hot take.
    Try saying that on Reddit lol. I tried saying something similar and got a bunch of angry comments saying that no one is ever happy, no one is forcing me to do the content, I need to "get good" (which doesn't make sense, because it's not hard anyway) lol.

    But yeah, shorter and harder is the way, rather than longer with medium difficulty.
  • GogiGogi Posts: 348 ★★★

    ahmynuts said:

    ahmynuts said:

    Hot take alert:

    It was the worst piece of "challenging" content they've ever produced. Having paragons have to run through 217 fights for those kind of rewards was a horrible design. I feel bad that BrutalDLX had to have his name attached to this. The fights were fun and I'm sure he had input in those but i cannot believe he knew about how they were going to torture us with the execution of it all.
    They should have separated the difficulties like they do for the eq and sq so we could choose to do the lower ones instead of forcing it on us

    Apparently, this was not a hot take.
    Try saying that on Reddit lol. I tried saying something similar and got a bunch of angry comments saying that no one is ever happy, no one is forcing me to do the content, I need to "get good" (which doesn't make sense, because it's not hard anyway) lol.

    But yeah, shorter and harder is the way, rather than longer with medium difficulty.
    This is a celebration event, it should be shorter not necessary harder.
  • Ayden_noah1Ayden_noah1 Posts: 760 ★★★
    It did live up to it's name, a "Brutal" side quest it was. They weren't kidding when it called it called it the BrutalDLX challenge. I'll give that much but it was way too much of the same fights.
  • ahmynutsahmynuts Posts: 3,365 ★★★★★

    ahmynuts said:

    ahmynuts said:

    Hot take alert:

    It was the worst piece of "challenging" content they've ever produced. Having paragons have to run through 217 fights for those kind of rewards was a horrible design. I feel bad that BrutalDLX had to have his name attached to this. The fights were fun and I'm sure he had input in those but i cannot believe he knew about how they were going to torture us with the execution of it all.
    They should have separated the difficulties like they do for the eq and sq so we could choose to do the lower ones instead of forcing it on us

    Apparently, this was not a hot take.
    Try saying that on Reddit lol. I tried saying something similar and got a bunch of angry comments saying that no one is ever happy, no one is forcing me to do the content, I need to "get good" (which doesn't make sense, because it's not hard anyway) lol.

    But yeah, shorter and harder is the way, rather than longer with medium difficulty.
    The forums may be a dumpster fire but Reddit is an entirely different beast altogether lol
  • TyEdgeTyEdge Posts: 2,902 ★★★★★
    You know how completing an EOP fight rewarded you with one gold and one point?

    Kabam should’ve taken a page from that model. This would’ve been far more palatable with the rewards locked behind A) act completion or B) chapter 2 exploration or completion, since they’re the same thing.

    Having paragons that can field a full team of 7-stars or max 6-stars trudge through the bottom half of these fights for nearly nothing is way annoying.
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