Is there a future for ftp summoners anymore?
Genie4pf
Member Posts: 54 ★
Chapter after chapter of this game, we see players on all level get screwed over because they don’t spend or they are ftp accounts. This cap’s commissary event might be the breaking point for everyone in general. It’s supposed to be game, it should never be this deep. 6* r5 came out and we all saw the ridiculous prices at which r5 mats were going for while the rest of us had to struggle for scrap or slave our asses in the eternity of pain for some crappy nexuses and a r5 “crystal”. 7* r3 is rumored to be dropping by the end of 2023 and ftp can barely string up one 7*r2 as of now. I feel this is the time we summoners make a choice on whether we continue enduring this. Same goes for the whales as well because the screwing over won’t stop with just us. Deals are already getting overpriced. How long can your fat wallets bear? We really need to decide on whether to continue this way or get treated properly.
23
Comments
Are there ads or did you have to pay for the game?
No.
Unless they are going to start charging to play the game, F2P will still be able to play. Stop thinking you should be able to compete with someone willing to drop tens of thousands to play this game.
I like my account. You don’t like yours?
It’s not a competition, it’s a game. Play it like one.
It seems P2W concerns are possibly a misdirected frustration. Inflation, shareholder exceptions, cost of doing business drive need to find new and sustainable sources of revenue. Just hope a large number of people are well-off enough to carry the financial burden for the rest of us.
I commend players that choose not to spend. It shows fiscal discipline and a roll- up- your- sleeves- and- play- this- phone- game mentality.
I just gave my 12 year old $500 robux for something or other, so I can't say nothing.
Bottom line is they are looking for ways to increase their bottom lines. Whether that means generating a higher volume of low profit transactions or lower volume of higher profit transactions is the only question. I personally believe they've already tried the former over the last year or two and aren't satisfied with the results. Seems they are leaning towards pivoting back to the latter strategy in the near future. Just my opinion based on the current real world economy, and the timing of the CC event (which is 100% a high end pay to play event) and the survey coming out together.
This is a F2P mobile game. Obviously spenders are going to have a massive advantage. It's the same as it's always been.
Just play at your own pace and have fun.
GC was never positioned that way except by those that feel entitled to everything in the game.
I don't even think it's the case that matching against spenders is the problem. It is the change in having more 4 and 5 match tiers. There are much greater odds that your streak will be broken. A F2P player could be the one to break your streak just as easily as a P2W. If the argument then is that you need to spend to buy shields, then you're really saying you can't make it to GC without shields.
1. disagree
we all know what game we've signed up for. it has no ending and we're paying for a service. it will go on for as long as the devs keep making content. this means we're getting 8*s, 9*s, and 10*s+ or whatever they decide to call it.
we can't pretend not to know how it works. we collect champs and rank them up, regardless of whatever form they come in.
and if history is any indication, paying players get screwed the most. they buy things at the highest cost, and the value of what they buy always tanks hard. the first rank 4s cost $15k a piece during gifting 2021. 6 months later they were given away in content.
someone spent $140k during gifting for a couple of rank 5s. months later we got them from EOP and several months after that in july they were $100 a piece.
who's really getting the shaft, super-spenders and whales or casual spenders and f2p?
2. agree
what i totally agree with is the increasing costs of the game. we used to only have 2 big spending days, july 4 and cyber monday. and believe it or not purchase limits were 1.
then purchase limits were bumped to 2x.
then 3x.
then we got gifting.
then spring cleaning.
then a small valentines event.
then purchase limits were bumped to 4x.
then they added a "reliquary package" next to odins that also cost $100 and come with a 4x purchase limit.
and now we've reached the point where a small random event like cap's commissary is asking for as much cash than what full whaling used to cost in july or cyber monday 2019.
and the purchase limit in cap's is now 5x...which i assume is a conditioning ploy to set the stage for a 5x purchase limit this cyber monday (plus another 1x in kabam's other store, so 6x overall).
i know what the smart, reasonable, rational players who understand game design more than any of us will say, like @DNA3000, but to me this is becoming ridiculous and unsustainable.
Yes, Kabam is always looking out for Kabam. So if some number on a computer somewhere is telling them that they need to start making players happy, then it's in their best interest to figure out a solution there. There's no guarantee that something comes of the survey, but I highly doubt their team will look at the survey data and say "huh... we're doing everything right... no changes need to be made"