How do we express our feelings on raids?

SparhaukSparhauk Member Posts: 23
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator?

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Comments

  • OdachiOdachi Member Posts: 1,112 ★★★★
    It was free so obviously people have in urgency or importance. We are planning 1 bg to do it next time, because we have to pay for the resources players will feel the need to play more
  • Rudolph_RaindeerRudolph_Raindeer Member Posts: 315 ★★★
    I fully agree with the rewards being rng. It does simply not work.

    But in relation to different rewards depending on how many points you get, I dont like this idea. I am back up, and was not needed until 3rd boss (Meastro btw, very annoying), so my points is far behind the rest of my BG.

    Also; we dont see this distinction in AQ. Here I always do from 15m to +20m, but people doing 2m-3m get the same rewards as me.
  • GroundedWisdomGroundedWisdom Member Posts: 36,510 ★★★★★
    It's an Alliance Event. Neither AQ or War are awarded based on Points contribution. This is the only suggestion I disagree with.
  • CHuck_fINACHuck_fINA Member Posts: 154
    What about keeping the rewards RNG, but having the first chest be some the weaker rewards in the chest? The second one would have a stronger group of rewards and so on up the map.
    Also, I think the revive setup and die now mechanics are trash. If you hit the damage cap successfully, maybe you get banished from the fight and lose a percentage of health. But playing the mode almost perfectly and having 80%+ health left just to lose it all to this mechanic is pure BS.
  • JefechutaJefechuta Member Posts: 1,212 ★★★★
    FunnyDude said:

    Jefechuta said:

    It's an Alliance Event. Neither AQ or War are awarded based on Points contribution. This is the only suggestion I disagree with.

    Right, this could happen anywhere, if you alliance mates dont help, they may get out of the alliance by the leader, this is not Kabam's fault.


    My main problem are the characters list, I think those are meh, Vanguard especially, I personally only have Absman ranked up, and I was the one doing the champ selection for all the alliance mates so we can have the best options each, and man, it is such a hard time to be able to do all the damage since the AI is not helping at all, I would appreactiate at least 5 champs more for each role, we have a big ton of champions, putting this low amount on each kind of attacker felt kinda underwhelming
    AQ is simple, and there is not RNG, so nobody cares.

    Kabam is trying to fix this for AW, surprise? In addition, there is no RNG before opening the reason rewards, so everyone just try the best to win.

    RAID is expensive and difficult, people will see RNG in the middle of raid, it makes some ppl feel really bad after they used 10 revives and potions then got 1500 7-star shards, another guy barely did anything but got 15000 7-star shards.
    With the free revives you can do all the bosses if each one of your team mates puts some effort
  • ShuGokisShuGokis Member Posts: 692 ★★★
    Sparhauk said:

    So, my alliance mates did barely any work on my line. I end up with 15 million points, each on them togerher had less than 2 million combined.



    I get to the first chest, and I get 1500 7* shards. I literally could have used that time to finish eq and gotten better rewards.

    This entire mode was poorly thought out, and it's a harsh slap in the face to loyal gamers who have been with it since the early days.

    I'd prefer it be completely scrapped, but if not, please make the rewards highly dependent upon actual participation. And make selectors, not RNG dictate the rewards. And I'm valiant... 7*shards are the equivalent of PHC shards to me at this point. Especially when my alliance mates are getting 1 full and 1 frags for a t6cc, or 2k titan shards and 1500 units... Or another got 4k titan..


    Pathetic,wasted effort to copy a popular mode from world of warcfraft.

    I agree with you on the rewards. I have 28m points in the raids after all 3 bosses were down. I got I think it was 10% of Tech and Cosmic t6cc ? If it wasn't 10% it was surely the lowest you can get..

    All that work just to be given something you could get quicker elsewhere..

    Makes me not want to do it again.
  • DrZolaDrZola Member Posts: 8,979 ★★★★★


    This is all from the same middle lane, and we aren’t going to beat Ultron because the shield nodes will stay up. But participation has been quite solid and equal across these attackers, especially for what amounts to a live Beta of Raids.

    The sad part is the the first player isn’t Paragon, and the last player is only Conqueror with a R2 Hulkling as his Tactician. Their pulls from the chests have been very poor.

    Sure—push on to the next title. They get that. But the prizes for non-Paragons appear even paltrier than they are for Paragons. That doesn’t incentivize participation.

    Dr. Zola
  • ThatGuy214ThatGuy214 Member Posts: 309 ★★
    edited January 21
    I find it funny we have three roles which make absolutely no sense in this mode. Tank are usually in RPG games that absorb the damage while the other role play there part. Were all role are actually assault damage is the number one goal and some point of ramp up are utterly worthless on other fights like DOT make them useless at the boss for damage. The idea was good on paper but I don’t feel it was clearly not thought out or executed based on the champ choice for each field i feel all champs should be viable and ramp able to help the team as whole not like one person carrying a fight and overall investment just to carry his line. I understand all champs can ramp on the node but that os very slow and no way your hitting cap which is important.
  • SiliyoSiliyo Member Posts: 1,458 ★★★★★


    I know it’s a bug, but is anybody else unable to revive/use their items? It’s the last day and I wanted to do what I can
  • CHuck_fINACHuck_fINA Member Posts: 154
    Same thing here

  • RiderofHellRiderofHell Member Posts: 4,615 ★★★★★
    Sparhauk said:

    So, my alliance mates did barely any work on my line. I end up with 15 million points, each on them togerher had less than 2 million combined.



    I get to the first chest, and I get 1500 7* shards. I literally could have used that time to finish eq and gotten better rewards.

    This entire mode was poorly thought out, and it's a harsh slap in the face to loyal gamers who have been with it since the early days.

    I'd prefer it be completely scrapped, but if not, please make the rewards highly dependent upon actual participation. And make selectors, not RNG dictate the rewards. And I'm valiant... 7*shards are the equivalent of PHC shards to me at this point. Especially when my alliance mates are getting 1 full and 1 frags for a t6cc, or 2k titan shards and 1500 units... Or another got 4k titan..


    Pathetic,wasted effort to copy a popular mode from world of warcfraft.

    No one gets 1 full t6 and shards as well. What you saw is the cat fully formed after the shards recieved that formed it in the first place. Similar you see when doing TB when you close to forming you will see the full cat and shards indicting your t6b was formed from the shards you obtained when clearing chapter in TB.
  • BringPopcornBringPopcorn Member Posts: 4,623 ★★★★★
    edited January 21
    Well its a Bust...complete waste of a week for an broken ending..
    Used a bunch of resources basically by trying it, not wanting to miss out, and also feeling a sense of alliance responsibility... And the finale is a broken mode that we won't finish due to a stash bug on a SUNDAY, where we know we won't get any help.
  • Smokely7Smokely7 Member Posts: 175 ★★
    edited January 21
    FunnyDude said:

    I"m still learning about RAID, so I wouldn't say a lot about it's good or bad.

    BUT, the random rewards are unfair, a guy with 3 million points can get much better rewards than another guy with 30 million points, this is insane.

    I think it can be improved like, if a player contributed more than the average score of the alliance, then this player can get 500 7-star shards per 1-million score.

    For example, my score is 30 million and the alliance average is 20 million, then I can get guaranteed 5000 7-star shards.

    I wouldn't put alliance members against each other in this way. It can be either progression or alliance level based and every one should get equal rewards. I get that it sucks pulling your alliance members weights but for many alliances that would create infighting as well. What if someone wants the higher rewards but an alliance member takes all the points before they even get the chance. Or in our alliance situation. I was focusing on getting raid objective numbers up because my champ was weaker on damage than others. Lots of things to work out by kabam here.
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