He doesn't drink his potions, he throws them and they create gaseous areas. If ingested by the opponent, they cause various effects. One of them applies a 300% Spectre passive (yeah, I said it). Another applies a fisticuffs-like passive but it doesn't effect Diablo. One applies a power-siphon passive.
Something like that.
This concept is probably better for a Deathless Psycho Man, but I love the visual of Diablo throwing potions and causing these effects.
Deathless CGR Armor Breaks are now massive passive degens and the damage is multiplied based on fury so aptitude will make them even more lethal and damnation grants life steal cause why not
I want a Summoner's Choice winner as a deathless champ. Herc obviously not happening but Quicksilver 👀 they could maybe make him a little more viable for shorter fights
I actually think making Hercules Deathless could be a good opportunity for them to tinker with his kit a bit and make him less crazy OP. It could be a fun way to sort of bring a 7* Hercules to the game without breaking it.
That being said, I also do like your idea with Quicksilver (and just a Summoner's Choice champ in general). I think that would be really cool.
Didn't think of it that way but that wouldn't be a bad idea that is true, it would be a great way to release a 7* Herc without having the whole playerbase rage and completely breaking the game. I'd love to see a 7* Herc that isn't broken.
Let's hope they do plan on releasing a Deathless Summoner's Choice winner regardless of who it is though. I think Summoner's Choice is one of the most engaging events this game has for the entire community and it should be apart of the whole Deathless thing in some way.
One more rotation switch into degen mode. M ending combo/Heavies/Sp1 applies indefinite degen buffs that have no effect on the defender. Each degen buff prevented by the Sp2 buff immunity debuff deals direct burst of degen damage. The sp2 applies a trap at the end of the animation rooting the champ in place (similar to scytalis).
Play style allows you to root the defender, spam heavies to trigger burst damage while the buff immunity is active. Also gives deathless Claire degen immunity 😍
Deathless Archangel, should his enemy have either a poison or bleed immunity and when poison/bleed fails to trigger due to said immunity, inflict a degen in its place that can also combine with the debuff they aren't immune to, becoming a deathless neurotoxin.
Deathless neurotoxin has all the properties of a standard neurotoxin plus damnation as well as an extra 0.5 second stun after expiration.
Ive been saying this for years with the amount of buffs and synergies out I would love to see an archangel synergy that replaces an immunity from poison or bleed to rupture or degen when triggered
One more rotation switch into degen mode. M ending combo/Heavies/Sp1 applies indefinite degen buffs that have no effect on the defender. Each degen buff prevented by the Sp2 buff immunity debuff deals direct burst of degen damage. The sp2 applies a trap at the end of the animation rooting the champ in place (similar to scytalis).
Play style allows you to root the defender, spam heavies to trigger burst damage while the buff immunity is active. Also gives deathless Claire degen immunity 😍
Deathless Claire goes hard cuz of her death immunity and death touch, if there were to be a Deathless Claire, I'd like for her dmg to be through a Curse of degan mode which will have u building up for just one attack, one touch, that will inflict a TON of instant degan dmg, hench, Death touch
Bleed damage multiplies with the number of outrage on namor, every special attack activated during imperius rex removes the bleed and deals a energy damage to opponent based on number of bleeds and outrage when IR was activated :>
And maybe passive ruptures and poisons after sp3 from those sea serpants in his sp3 animation xD or maybe armour breaks, also pls bring my man's regen back 🙏
Comments
He doesn't drink his potions, he throws them and they create gaseous areas. If ingested by the opponent, they cause various effects. One of them applies a 300% Spectre passive (yeah, I said it). Another applies a fisticuffs-like passive but it doesn't effect Diablo. One applies a power-siphon passive.
Something like that.
This concept is probably better for a Deathless Psycho Man, but I love the visual of Diablo throwing potions and causing these effects.
Armor Breaks are now massive passive degens and the damage is multiplied based on fury so aptitude will make them even more lethal and damnation grants life steal cause why not
Opponent dies in seconds because nobody can see Drax
Let's hope they do plan on releasing a Deathless Summoner's Choice winner regardless of who it is though. I think Summoner's Choice is one of the most engaging events this game has for the entire community and it should be apart of the whole Deathless thing in some way.
One more rotation switch into degen mode. M ending combo/Heavies/Sp1 applies indefinite degen buffs that have no effect on the defender. Each degen buff prevented by the Sp2 buff immunity debuff deals direct burst of degen damage. The sp2 applies a trap at the end of the animation rooting the champ in place (similar to scytalis).
Play style allows you to root the defender, spam heavies to trigger burst damage while the buff immunity is active. Also gives deathless Claire degen immunity 😍
Bleed damage multiplies with the number of outrage on namor, every special attack activated during imperius rex removes the bleed and deals a energy damage to opponent based on number of bleeds and outrage when IR was activated :>
And maybe passive ruptures and poisons after sp3 from those sea serpants in his sp3 animation xD or maybe armour breaks, also pls bring my man's regen back 🙏