Kabam How about.
Foxhero007
Member Posts: 799 ★★★
Kabam how about letting player Cavalier and below have access to tier 6, basic catalyst fragments and three alpha catalyst fragments in some form outside events “example banquet and spring cleaning” and one way is to add them the either the glory or battlegrounds store.
8
Comments
You should do the push beyond Cavalier, it's not hard.
Also before u ask no I wouldn’t hav them to remove the new way to get tb because that’s take way longer to get then just do act story content
I know it tends to feel like your rewards are a level behind what they should be, but this is intended. You won't feel this way once you get where you're going.
Misery? Seems like you are the one having a miserable timenot being able to accomplish what you want the old way or the new one.
Remove it? There are lots of players that got their TB title that way already, maybe you have not played enough,
I also don't understand what's the point of getting to TB thru the alternative route if you are going yo be stuck at TB forever... There is no alternative route to Paragon.
May I ask how long you have been playing?
At cav, you don’t need rank r4 6*, you need a singular rank 3 6*, which is not too difficult to obtain. You’re asking for thronebreaker rewards at cav, instead of acquiring thronebreaker like many other summoners who put in the work for their rewards.
Sincerely... How? How have you not saved up enough potions/revives/units and watched enough tutorials to at least force your way through with bad reflexes & reaction time? Once you understand how the fights actually work, it's pretty darned fun (and if it's not fun, why are you here?)
I think I spent about a month saving units/revs to tackle GM. Beating him was unbelievably satisfying BECAUSE of that preparation.
I feel like people forget that this game is just as much, if not more so, about resource management as it is fighting.
Back in the day GM used to be considered a boss that cost about 2k units to finish, you went in with 7 L1 revives and gave up, and now this post. You might become TB thru the alternate route, it will accomplish nothing for you. You will still need to beat GM to get to higher acts to become Paragon.
https://www.youtube.com/watch?v=Tj1V0Si5xHA
Heck, here's Lagacy doing a 5 minute solo... Just watch the video, you might just be a better visual learner: https://www.youtube.com/watch?v=a9vDO_a86ak
BrutalDLX beat RoL Wolverine by using Electro, never hitting him, and just letting him KO himself via Electro's static shock - revived through it. The appearance of Guillotine suddenly made that fight so trivial that a 2* could do it. These days RoL is a blip - I wager many/most newer players don't even do it because the resources are borderline useless.
Labyrinth was a stomping ground for 4 or 5* Star Lord, although others did it with Gwenpool (BG), Magik (Joel Line), Storm, and a few others. That quest is now solely the world of Aegon and can be done itemless. Again - likely nobody even touches it these days.
The downside of these once-difficult-now-trivial situations is that they so often were opportunies to learn techniques that made the rest of the game significantly easier - RoL taught us endurance of longer fights, LoL forced us to learn how to intercept because of the limber node, Act 4's long paths taught us how to keep champs alive longer, Act 5's more difficult nodes taught better strategies, certain fights forced rethinks of strategy and how to handle particularly difficult interactions - Collector, Ultron, Champion, Grandmaster...all needing special strategy, but nerfs and new champs have made several of those fights way less of a challenge than they used to be - plus with advances in the game itself we only do a single pass of them, whereas the OG challengers "had to" fully explore them because that was the pinnacle of the game and the only way to get the bigger resources.
Bottom line - some newer players are having unrealistic expectations of advancement in the game because they haven't truly been challenged and so cannot handle it when they are.
Once I watched Lagacy doing the sub 5-minute solo, I had a burst of confidence and eventually managed to figure out the ebbs and flows of the fight. After that, Act 7 was fairly trivial (though I'll say that Superior Kang was a similar experience to GM. Despite this, I was more prepared to accept that I wasn't ready than I was previously.)
I'm not sure what the solution to that particular problem is, from a game design perspective, but I would hope that most players would see it as a challenge to be overcome instead of asking for it to be made into a trivial speedbump on your path to endgame.
(P.S. Great post PantherusNZ , truly)