Did the saga incursions nerf also nerf the amount of artifacts we get? Seems off

ArmoredGhostArmoredGhost Member Posts: 209 ★★★
So Saga incursions was nerfed heavily bringing it down to only 15 rooms but this had the effect of making sector 7 have 50,000 less artifacts than before. Was this intended or was it just not taken into account?
X-Magica saga incursions - 111,625 artifacts
Arcade's Murderworld saga - 61,923 artifacts
Sector 6 (for reference) - 92,987 artifacts

As a side it just seems weird that a sector 7 saga incursions has 30,000+ less artifacts than sector 6.

Comments

  • SummonerNRSummonerNR Member, Guardian Posts: 13,157 Guardian
    edited July 12
    Bump for this earlier post of yours (more descriptive vs your latest re-post).

    Is it ALL rewards that stop at 15, or just the Magnetron crystals ?

    I saw someone's pic of them entering Zone 16, so evidently the Zones themselves are not capped at 15 for Saga Sector. So why are there more than 15 zones if nothing else can be gained by them ?

    The info pic in Murderworld Incursions Announcement shows the grid only going up to 15 Zones, but wonder if that was listed only to there for the “Unique” (also the 7* shards, etc) awards in there (even though normal Incursions stuff might go beyond 15 ??)
  • Dirty_DozzDirty_Dozz Member Posts: 487 ★★★

    Bump for this earlier post of yours (more descriptive vs your latest re-post).

    Is it ALL rewards that stop at 15, or just the Magnetron crystals ?

    I saw someone's pic of them entering Zone 16, so evidently the Zones themselves are not capped at 15 for Saga Sector. So why are there more than 15 zones if nothing else can be gained by them ?

    All rewards stop.
  • MrSakuragiMrSakuragi Member Posts: 5,581 ★★★★★

    Bump for this earlier post of yours (more descriptive vs your latest re-post).

    Is it ALL rewards that stop at 15, or just the Magnetron crystals ?

    I saw someone's pic of them entering Zone 16, so evidently the Zones themselves are not capped at 15 for Saga Sector. So why are there more than 15 zones if nothing else can be gained by them ?

    All rewards stop at zone 15. Magnetron crystals end at zone 10.

    There are always zones that continue after rewards stop.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★

    Bump for this earlier post of yours (more descriptive vs your latest re-post).

    Is it ALL rewards that stop at 15, or just the Magnetron crystals ?

    I saw someone's pic of them entering Zone 16, so evidently the Zones themselves are not capped at 15 for Saga Sector. So why are there more than 15 zones if nothing else can be gained by them ?

    The info pic in Murderworld Incursions Announcement shows the grid only going up to 15 Zones, but wonder if that was listed only to there for the “Unique” (also the 7* shards, etc) awards in there (even though normal Incursions stuff might go beyond 15 ??)

    The main issue I'm bringing up is the amount of artifacts (i.e. the blue currency you trade in the incursions store.) There are much less of them in this saga incursions than there was in the X-magica incursions
  • Ayden_noah1Ayden_noah1 Member Posts: 1,915 ★★★★
    That's a lot of artifacts missing for the Saga Incursion. I'm guessing that Kabam didn't realize that Zone 16-20 has incursion artifacts and didnt' add them to the lower zones to make up for it. I hope they do something about it but since I only need to do up to zone 15 to get the big rewards, I'm ok with it.
  • SirGamesBondSirGamesBond Member Posts: 5,329 ★★★★★

    That's a lot of artifacts missing for the Saga Incursion. I'm guessing that Kabam didn't realize that Zone 16-20 has incursion artifacts and didnt' add them to the lower zones to make up for it. I hope they do something about it but since I only need to do up to zone 15 to get the big rewards, I'm ok with it.

    I'm not ok with it. I need max artifacts.
    Artifacts stops at zone 20 for normal incursuons. So we are missing the highest value from 5 zones.

    It's weird how the 7* crystal refresh every month and let's assume if we start at 0, it will take 3 months to buy a crystal.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★

    That's a lot of artifacts missing for the Saga Incursion. I'm guessing that Kabam didn't realize that Zone 16-20 has incursion artifacts and didnt' add them to the lower zones to make up for it. I hope they do something about it but since I only need to do up to zone 15 to get the big rewards, I'm ok with it.

    I'm not ok with it. I need max artifacts.
    Artifacts stops at zone 20 for normal incursuons. So we are missing the highest value from 5 zones.

    It's weird how the 7* crystal refresh every month and let's assume if we start at 0, it will take 3 months to buy a crystal.
    It takes about 2 rounds of standard incursions (sectors 4,5, and 6) and getting all the artifacts in those to get close to 360,000 artifacts. You can easily reach 400,000 because of the alliance events that give 5,000 every week as long as you get all milestones. over 2 months that's about 40,000 artifacts.
  • SirGamesBondSirGamesBond Member Posts: 5,329 ★★★★★

    That's a lot of artifacts missing for the Saga Incursion. I'm guessing that Kabam didn't realize that Zone 16-20 has incursion artifacts and didnt' add them to the lower zones to make up for it. I hope they do something about it but since I only need to do up to zone 15 to get the big rewards, I'm ok with it.

    I'm not ok with it. I need max artifacts.
    Artifacts stops at zone 20 for normal incursuons. So we are missing the highest value from 5 zones.

    It's weird how the 7* crystal refresh every month and let's assume if we start at 0, it will take 3 months to buy a crystal.
    It takes about 2 rounds of standard incursions (sectors 4,5, and 6) and getting all the artifacts in those to get close to 360,000 artifacts. You can easily reach 400,000 because of the alliance events that give 5,000 every week as long as you get all milestones. over 2 months that's about 40,000 artifacts.
    What if I'm not in an alliance?
    What if I took a week off from alliance?
    What if I missed a 5k or 10k while changing an alliance?

    The monthly reset is why called it wired.
    There is no way someone can hit it 2 months in a row with the 500k cap. Unless you hoard and stay on cap missing a month just to do it.
    This is weird. That's it.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★

    That's a lot of artifacts missing for the Saga Incursion. I'm guessing that Kabam didn't realize that Zone 16-20 has incursion artifacts and didnt' add them to the lower zones to make up for it. I hope they do something about it but since I only need to do up to zone 15 to get the big rewards, I'm ok with it.

    I'm not ok with it. I need max artifacts.
    Artifacts stops at zone 20 for normal incursuons. So we are missing the highest value from 5 zones.

    It's weird how the 7* crystal refresh every month and let's assume if we start at 0, it will take 3 months to buy a crystal.
    It takes about 2 rounds of standard incursions (sectors 4,5, and 6) and getting all the artifacts in those to get close to 360,000 artifacts. You can easily reach 400,000 because of the alliance events that give 5,000 every week as long as you get all milestones. over 2 months that's about 40,000 artifacts.
    What if I'm not in an alliance?
    What if I took a week off from alliance?
    What if I missed a 5k or 10k while changing an alliance?

    The monthly reset is why called it wired.
    There is no way someone can hit it 2 months in a row with the 500k cap. Unless you hoard and stay on cap missing a month just to do it.
    This is weird. That's it.
    I definitely agree that we should either get more artifacts from incursions faster. I've been hunting for Hulkuster since this Incursions crystal has come out. Since then I have opened 6 crystals and pulled every single other champion who I do not care for and I even duped CapIW who I REALLY don't care for but no hulkbuster. Angela and Mojo are decent but I would like them to have their dupe, Namor just sucks without sig 200 and Ronin and CapIW just suck in general.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★
    Has there been any update? @SummonerNR
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★
    I didn't notice before but other rewards were nerfed as well
    X Magica -> Murderworld
    7* shards: 7,000 -> 4,750
    Titan Shards: 5,000 -> 3,750
  • SirGamesBondSirGamesBond Member Posts: 5,329 ★★★★★
    That's what they said.
    We are Nerfing zones because players couldn't handle 25 zones. Nerfing 10 zones = nerfed rewards henceforth.

    Atleast the full t4a was there.
    I completed it earlier today, 0 sweats. But nerfed reward
    It only effects players like us who do zone 25 on monthly basis anyway. Players who are forced to play it as monthly content, don't want to be a part of it.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★

    That's what they said.
    We are Nerfing zones because players couldn't handle 25 zones. Nerfing 10 zones = nerfed rewards henceforth.

    Atleast the full t4a was there.
    I completed it earlier today, 0 sweats. But nerfed reward
    It only effects players like us who do zone 25 on monthly basis anyway. Players who are forced to play it as monthly content, don't want to be a part of it.

    Yeah I understand the reasoning but it doesn't have to be nerfed so hard. The rewards could have just been moved lower. At least the artifacts didn't need to be nerfed by 50,000 (especially since sector 6 has 30,000 more artifacts than sector 7 now)
  • Kabam CrashedKabam Crashed Member, Game Team Posts: 300 ★★★★★
    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.
  • GamerGamer Member Posts: 11,079 ★★★★★

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    I very happy you guys decided to keep the tier 4 aplha
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★
    edited July 15

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    Thanks for the response. I am definitely glad for the t4ac and the 4-5 gem remaining. Can't say I don't miss those 50,000 artifacts and crystal shards though. And it is strange to see less artifacts in sector 7 than in sector 6. I would think that a harder difficulty (with more restrictive champs) would still offer more artifacts than a lower sector regardless of time invested.

    While I have you here I would like to bring to your attention that Galan has been missing 2/9 of his incinerates off the (harvested) sp2 for 17 months now. As far as I know, this has gone completely unacknowledged by anyone. It's not even on trello. I have sent multiple support tickets all with the same response of it being reported up the ladder but it just does not seem that way.
  • TyEdgeTyEdge Member Posts: 3,127 ★★★★★

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    Obviously I’m disappointed, because hey, rewards are rewards and I’d love more, but I do want to say you hit a nice difficulty/time required sweet spot here. I don’t play incursions but I enjoyed the saga run enough that I took a run at sector 6 anyway. I’m also gonna use my saga gem on wolverine and give him a try sometime just to see what happens.

    The reality to me is that the 7-star incursions crystal is cost-prohibitive. Artifacts are almost meaningless when you need 400,000 to open a single crystal, especially when a lot of champs inside rely on a dupe to maximize their utility.

    My other struggle - as someone who’s absolutely set for life on gold, even if my first run for top zone rewards is mediocre, the time investment to get back makes a second run a poor use of my time. A bit of a bummer when incursions can be quite fun at its best.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★
    Something else I really miss is that for some of these special incursions in the past we would be able to get a good amount of very cheap revives to be used in the incursions but now we don't get anything (unless there is compensation for a bug).
  • Dart1981Dart1981 Member Posts: 232 ★★★

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
  • ElwindElwind Member Posts: 398 ★★★
    edited July 17

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    Please change the 7Star Incursion Crystal's champion pool
  • willrun4adonutwillrun4adonut Member Posts: 4,873 ★★★★★
    Elwind said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    Please change the 7Star Incursion Crystal's champion pool
    Please don't until I dupe my Angela. I every champ unduped from the pool, but she's the only one I'm seeking.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★

    Elwind said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    Please change the 7Star Incursion Crystal's champion pool
    Please don't until I dupe my Angela. I every champ unduped from the pool, but she's the only one I'm seeking.
    You lucky lucky Rastard. I have all champs (including a duped capIW) except for Hulkbuster who was the only one I really wanted. I'd like to dupe Mojo as well and Angela
  • Kabam CrashedKabam Crashed Member, Game Team Posts: 300 ★★★★★
    Dart1981 said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
    Naw it is still much much much easier than a Zone 25 run was. I did my run last night and it took less than half the time a Zone 25 run would normally take.
  • willrun4adonutwillrun4adonut Member Posts: 4,873 ★★★★★



    Dart1981 said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
    Naw it is still much much much easier than a Zone 25 run was. I did my run last night and it took less than half the time a Zone 25 run would normally take.
    Timewise yes, but easier, I'll disagree. Having a much wider array of champs (especially including Herc) makes a sector 25 run easier.
  • GamerGamer Member Posts: 11,079 ★★★★★



    Dart1981 said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
    Naw it is still much much much easier than a Zone 25 run was. I did my run last night and it took less than half the time a Zone 25 run would normally take.
    Timewise yes, but easier, I'll disagree. Having a much wider array of champs (especially including Herc) makes a sector 25 run easier.
    Herc wasn’t one you could use.
  • willrun4adonutwillrun4adonut Member Posts: 4,873 ★★★★★
    edited July 17
    Gamer said:



    Dart1981 said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
    Naw it is still much much much easier than a Zone 25 run was. I did my run last night and it took less than half the time a Zone 25 run would normally take.
    Timewise yes, but easier, I'll disagree. Having a much wider array of champs (especially including Herc) makes a sector 25 run easier.
    Herc wasn’t one you could use.
    I misunderstood Crashed's post then. I thought he was comparing a sector 7 15 room run to a sector 6 25 room run.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★



    Dart1981 said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
    Naw it is still much much much easier than a Zone 25 run was. I did my run last night and it took less than half the time a Zone 25 run would normally take.
    Timewise yes, but easier, I'll disagree. Having a much wider array of champs (especially including Herc) makes a sector 25 run easier.
    I recall the Kabam team saying that the difficulty of the murderworld rooms being 1-15 would be the equivalent in difficulty from X-Magica's rooms 4-19. Wouldn't that mean we should at least get the equivalent rewards of room 19 regardless of time invested? Also what happens if you hit a roadblock at room 13? Suddenly the time invested has doubled if you need to start over completely.
  • ArmoredGhostArmoredGhost Member Posts: 209 ★★★



    Dart1981 said:

    This was intentional. Part of the way we calculate rewards is based on time invested. Obviously doing 15 Zones is a much lower time investment than doing 25 Zones was, and as a result the rewards should be lower. We kept a lot of the best stuff including the full T4A, Saga Rank Up Gem and Sig Stones, but decreased some of the more granular payouts.

    "Due to the drop in Zones required to complete a Saga run we will be tuning the initial difficulty up slightly"

    Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.
    Naw it is still much much much easier than a Zone 25 run was. I did my run last night and it took less than half the time a Zone 25 run would normally take.
    I recall the Kabam team saying that the difficulty of the murderworld rooms being 1-15 would be the equivalent in difficulty from X-Magica's rooms 4-19. Wouldn't that mean we should at least get the equivalent rewards of room 19 regardless of time invested? Also what happens if you hit a roadblock at room 13? Suddenly the time invested has doubled if you need to start over completely.
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