My Honest Thoughts on Act 9
Jinxesaxe
Member Posts: 442 ★★★
I’d like to start off by saying that this is my personal opinion and is meant to be taken with a grain of salt. I’m hoping to stimulate discussion and hear ideas from other people in the community!
I think that every new act sucks in the first chapter. 7.1 sucks because you don’t get the ability to pick bosses. 8.1 sucks because it’s long and weapon nodes weren’t fully realized. 9.1 sucks because scourge is unbalanced and the health pools are absolutely massive.
I really think 9.1 is going to be the worst of act 9, and 9.2 should be more fun, with a tougher boss. I think Kabam are highly likely to follow a formula going forward with act content.
Scytalis was easy to fight, but easy to mess up
Bahamet was annoying and difficult
Cerastes is in my opinion the easiest boss in the game
Glykhan was a finale with skill and RPG asks
Orochi really feels like Scytalis to me. I’m expecting 9.2 to be less of a slog, but with a tougher boss requiring more skilled gameplay. 9.3 will likely be flood gates opening for easy gameplay, and 9.4 will be the finale of Scourge, with equally fun and challenging concepts.
Now the real question is: When is the next progression title coming?
Historically, aside from Paragon, new titles come around every 18 months, or after three story chapters are released.
Uncollected in 5.2
Cavalier in 6.1
Thronebreaker in 6.4
Paragon in 7.4 (outlier)
Valiant in 8.3
9.2 will be the third chapter after Valiant’s release, which means we might be nearing the end of the Valiant cycle. What will the rank up requirements be for that? Will it be a r4 champion? Maybe we’ll see 7* ascension soon!
Would love to see other’s thoughts and possible theories on how we see Act 9 play out!
Jinx
I think that every new act sucks in the first chapter. 7.1 sucks because you don’t get the ability to pick bosses. 8.1 sucks because it’s long and weapon nodes weren’t fully realized. 9.1 sucks because scourge is unbalanced and the health pools are absolutely massive.
I really think 9.1 is going to be the worst of act 9, and 9.2 should be more fun, with a tougher boss. I think Kabam are highly likely to follow a formula going forward with act content.
Scytalis was easy to fight, but easy to mess up
Bahamet was annoying and difficult
Cerastes is in my opinion the easiest boss in the game
Glykhan was a finale with skill and RPG asks
Orochi really feels like Scytalis to me. I’m expecting 9.2 to be less of a slog, but with a tougher boss requiring more skilled gameplay. 9.3 will likely be flood gates opening for easy gameplay, and 9.4 will be the finale of Scourge, with equally fun and challenging concepts.
Now the real question is: When is the next progression title coming?
Historically, aside from Paragon, new titles come around every 18 months, or after three story chapters are released.
Uncollected in 5.2
Cavalier in 6.1
Thronebreaker in 6.4
Paragon in 7.4 (outlier)
Valiant in 8.3
9.2 will be the third chapter after Valiant’s release, which means we might be nearing the end of the Valiant cycle. What will the rank up requirements be for that? Will it be a r4 champion? Maybe we’ll see 7* ascension soon!
Would love to see other’s thoughts and possible theories on how we see Act 9 play out!
Jinx
9
Comments
I’m glad I’m not the only one feeling the similarities LOL
Jinx
Jinx
Jinx
You really think 9.4? That’s an unprecedented amount of time in between titles. That would be 5 story chapters and ~30 months (2.5 years) in between progressions.
Jinx
Jinx
I've only beaten her once so far, and it was super frustrating. Took me like 20 revives. Maybe I'll change my tune with some different champs. I've heard Juggernaut is much easier, because it will be easier to stay out of the corner with him. But for that fight, I found her to be tougher than any act 8 boss, purely because of the inexorable passive.
Good luck with your future runs
In case anybody else happens across this thread having made a similar mistake: you don't even need to officially punish her specials. Hitting her with *any* heavy attack will remove the inexorable! Since she's stun immune, the special punish will be the easiest window to do it. But if you have somebody with, say, unstoppable, you can just throw the heavy whenever and it does the job. I could be missing something, but I think untouchable would work too, because I don't think she has a miss counter.
Again, these are likely growing pains that will be addressed further into the content. But without feedback, where would those changes come from?
Jinx