benshb wrote: » Soo as for february 22, instead of opening a Blade 15,000 shard crystal with increased chance on Blade, we will be opening a 15,000 shard crystal from a fix 24 champion pool, with no increased chance on Blade, but a rather equal chance on Blade or Sentry?
Tempest wrote: » This change would not have the community in an uproar if the FGMC did not exist, or if the FGMC was changed to be in line with the new crystal (same possible pulls as the new crystal, except in 3-5 star versions instead of guaranteed 5-star version).
Yankeespank wrote: » So does this mean they are releasing a blade featured GMC in the same period for the “whales”? Because I’m hungry and need that dupe.
PeterQuill wrote: » We have all had **** jobs for the most part. What if Kabam Miike is a regular player like us and is extremely pissed about the new crystal too, but because of his **** job he has to come here and argue things that dont even make sense to him.
BaccaBossMC wrote: » Man, you would think after 31 pages of complaints and anger the greedy meatheads would do something. Clearly not. (This isn't calling them out. Its just fact, proven by their lack of a response.)
DarkNemesis wrote: » The amount of disconnect Kabam has with the players community is incredible
rwhack wrote: » GroundedWisdom wrote: » Rickybobby1 wrote: » @Kabam Miike Why not make a GOOD crystal that costs 20k that ONLY gives you a chance at 1 of 6 featured GOOD heroes? No increased chance, but an equal chance at a god tier champ. You could call it the...... GOD Tier crystal............. Just a thought, because this new one is to put it nicely..... Trash. That would a) defeat the purpose of a random system, and b) end up being the only Crystal anyone opens. OK, you don't have a 5 star in your profile but here you are with an opinion. Let me correct you: 1. It's still random. It's a 1 in 6 chance. So you're 100% off there. 2. So what? You're giving up one basic hero for a 1 in 6 chance of a new hero of which at least 2 are likely terrible heroes. If you spent 40K in shards you still wouldn't be likely to dupe that champ on 2 pulls. I keep wondering why you post so much and play so little but think your opinion is something we all need on every subject. In this particular case your first statement is objectively false. You represent a demographic that does not keep the lights on here. I think you refer to this as being personal. It's statement of fact.
GroundedWisdom wrote: » Rickybobby1 wrote: » @Kabam Miike Why not make a GOOD crystal that costs 20k that ONLY gives you a chance at 1 of 6 featured GOOD heroes? No increased chance, but an equal chance at a god tier champ. You could call it the...... GOD Tier crystal............. Just a thought, because this new one is to put it nicely..... Trash. That would a) defeat the purpose of a random system, and b) end up being the only Crystal anyone opens.
Rickybobby1 wrote: » @Kabam Miike Why not make a GOOD crystal that costs 20k that ONLY gives you a chance at 1 of 6 featured GOOD heroes? No increased chance, but an equal chance at a god tier champ. You could call it the...... GOD Tier crystal............. Just a thought, because this new one is to put it nicely..... Trash.
GroundedWisdom wrote: » Everyone has to roll something they don't want. That's a part of RNG. No one is more entitled to better drops than anyone else. That's called fairness.
bradshaw84 wrote: » What exactly is unfair about increased odds if they apply to everyone? Also, the system THEY put in place allowed ppl to WORK towards better odds at a desired champ. RNG has to be part of this game but what exactly is so wrong about an element of effort = desired reward as opposed to effort = more gamble? GroundedWisdom wrote: » Everyone has to roll something they don't want. That's a part of RNG. No one is more entitled to better drops than anyone else. That's called fairness.
GroundedWisdom wrote: » rwhack wrote: » GroundedWisdom wrote: » Rickybobby1 wrote: » @Kabam Miike Why not make a GOOD crystal that costs 20k that ONLY gives you a chance at 1 of 6 featured GOOD heroes? No increased chance, but an equal chance at a god tier champ. You could call it the...... GOD Tier crystal............. Just a thought, because this new one is to put it nicely..... Trash. That would a) defeat the purpose of a random system, and b) end up being the only Crystal anyone opens. OK, you don't have a 5 star in your profile but here you are with an opinion. Let me correct you: 1. It's still random. It's a 1 in 6 chance. So you're 100% off there. 2. So what? You're giving up one basic hero for a 1 in 6 chance of a new hero of which at least 2 are likely terrible heroes. If you spent 40K in shards you still wouldn't be likely to dupe that champ on 2 pulls. I keep wondering why you post so much and play so little but think your opinion is something we all need on every subject. In this particular case your first statement is objectively false. You represent a demographic that does not keep the lights on here. I think you refer to this as being personal. It's statement of fact. You keep trying to take shots at my Profile, which I never shared with anyone by the way, but I am a full grown adult. That has no effect on me. If you want to continue to have a conversation with me, you will have to do so without making it personal, which is what it is. Not "fact". Just cheap insults. They didn't go through the process of creating that many Champs and releasing them as 5*s, just so they can pick out the God Tier ones and segregate them. Lol. We all earn the Shards the same as everyone else. The system is built on RNG. It doesn't get more fair than an equal chance at each Champ. What people are asking for is a way to beat the RNG and just jump to the favorable drops. This wouldn't happen for many reasons. If that was the case, they'd just do away with the Crystals and hand out God Tier Champs to everyone. Everyone has to roll something they don't want. That's a part of RNG. No one is more entitled to better drops than anyone else. That's called fairness.
GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that.
bradshaw84 wrote: » I guess the radio silence from kabam on this subject now means we’ve reached the inevitable stage 3 of their approach to customer service. 1. Drop the bomb, try and make it sound like they’re doing it for us, insult our intelligence a little (a lot). 2. Dig themselves in deeper by sending Mike out to the wolves and have him attempt to answer questions that quite frankly they cannot answer to the satisfaction of the customers without digging themselves in deeper. 3. Let the community duke it out on their own, maybe even fight amongst themselves a little, whilst remaining quiet...if they wait long enough everybody will shut up and get in line (12.0 aside).
bradshaw84 wrote: » It is clear by the construct of your argument that you are capable of intelligent thought, it is however a stark contrast to the lunacy that is your overall point. Nobody, NOBODY received increased odds on a level playing field. People earned more favourable odds by earning more shards over time, that’s not gaining an underhand advantage, that’s just taking a measured and hard working approach. Nobody, NOBODY has ever been able to pick and choose the champ they want, ever! Should they be? Hmmm maybe but this game has never been about that so it’s a moot point. If the system is outdated then there are other ways around it without handcuffing ppl and reverting back to complete RNG nonsense with no thought or worthwhile reason to plan ahead. Don’t try and convince me that I can “win” this game or “take down the grandmaster” when through no fault or lack of effort on my part I am at a distinct disadvantage to others and the one avenue we had to WORK for an increased chance at an advantage has been removed and replaced with garbage and sold to us as “progress”. It’s insulting. GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that.
GroundedWisdom wrote: » DrZola wrote: » Maybe it’s this guy? Dr. Zola To be fair, they're relying on their own internal data, and that is a broader picture than what people use at the top only. The top is a smalier demographic compared to the remainder, and a huge chunk of Players make-do with what they get.
DrZola wrote: » Maybe it’s this guy? Dr. Zola
CoquiFongo wrote: » GroundedWisdom wrote: » bradshaw84 wrote: » It is clear by the construct of your argument that you are capable of intelligent thought, it is however a stark contrast to the lunacy that is your overall point. Nobody, NOBODY received increased odds on a level playing field. People earned more favourable odds by earning more shards over time, that’s not gaining an underhand advantage, that’s just taking a measured and hard working approach. Nobody, NOBODY has ever been able to pick and choose the champ they want, ever! Should they be? Hmmm maybe but this game has never been about that so it’s a moot point. If the system is outdated then there are other ways around it without handcuffing ppl and reverting back to complete RNG nonsense with no thought or worthwhile reason to plan ahead. Don’t try and convince me that I can “win” this game or “take down the grandmaster” when through no fault or lack of effort on my part I am at a distinct disadvantage to others and the one avenue we had to WORK for an increased chance at an advantage has been removed and replaced with garbage and sold to us as “progress”. It’s insulting. GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that. The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured. So let me clear this up. You were fine with everything and the way Featured 5 Stars were handled for the past many months. Never said a word or complained about the way the game was designed by the developers etc. Then the moment they announce something different that goes agains the status quo, in essence upsetting the players you defend to the death the new way, even going so far to speculate the reasons why for the change, the positives of said chance, and the negatives of the past(that no one had an issue with that I know of). If Kabam came onto this thread tomorrow and said; "Oops we messed up and are sorry. We have listened to what the community has said and are reverting back to the old Feature." Would you still be for the new system of Feature Crystals?
GroundedWisdom wrote: » bradshaw84 wrote: » It is clear by the construct of your argument that you are capable of intelligent thought, it is however a stark contrast to the lunacy that is your overall point. Nobody, NOBODY received increased odds on a level playing field. People earned more favourable odds by earning more shards over time, that’s not gaining an underhand advantage, that’s just taking a measured and hard working approach. Nobody, NOBODY has ever been able to pick and choose the champ they want, ever! Should they be? Hmmm maybe but this game has never been about that so it’s a moot point. If the system is outdated then there are other ways around it without handcuffing ppl and reverting back to complete RNG nonsense with no thought or worthwhile reason to plan ahead. Don’t try and convince me that I can “win” this game or “take down the grandmaster” when through no fault or lack of effort on my part I am at a distinct disadvantage to others and the one avenue we had to WORK for an increased chance at an advantage has been removed and replaced with garbage and sold to us as “progress”. It’s insulting. GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that. The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured.
GroundedWisdom wrote: » The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured.
DrZola wrote: » GroundedWisdom wrote: » DrZola wrote: » Maybe it’s this guy? Dr. Zola To be fair, they're relying on their own internal data, and that is a broader picture than what people use at the top only. The top is a smalier demographic compared to the remainder, and a huge chunk of Players make-do with what they get. We all make do with what we get. That’s what being at the mercy of Kabam’s version of RNG means. But the problem is that this change does nothing to help the noobs who are forced to “make-do” with what they get. It just ensures that the one 5* area where players could save for a modicum of control over their pulls is now kaput. Perhaps if they hadn’t put such weak champs in the 5* crystal in the first place, then players wouldn’t have to make-do with a crop of inferior champs. Dr. Zola