GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that.
bradshaw84 wrote: » I guess the radio silence from kabam on this subject now means we’ve reached the inevitable stage 3 of their approach to customer service. 1. Drop the bomb, try and make it sound like they’re doing it for us, insult our intelligence a little (a lot). 2. Dig themselves in deeper by sending Mike out to the wolves and have him attempt to answer questions that quite frankly they cannot answer to the satisfaction of the customers without digging themselves in deeper. 3. Let the community duke it out on their own, maybe even fight amongst themselves a little, whilst remaining quiet...if they wait long enough everybody will shut up and get in line (12.0 aside).
bradshaw84 wrote: » It is clear by the construct of your argument that you are capable of intelligent thought, it is however a stark contrast to the lunacy that is your overall point. Nobody, NOBODY received increased odds on a level playing field. People earned more favourable odds by earning more shards over time, that’s not gaining an underhand advantage, that’s just taking a measured and hard working approach. Nobody, NOBODY has ever been able to pick and choose the champ they want, ever! Should they be? Hmmm maybe but this game has never been about that so it’s a moot point. If the system is outdated then there are other ways around it without handcuffing ppl and reverting back to complete RNG nonsense with no thought or worthwhile reason to plan ahead. Don’t try and convince me that I can “win” this game or “take down the grandmaster” when through no fault or lack of effort on my part I am at a distinct disadvantage to others and the one avenue we had to WORK for an increased chance at an advantage has been removed and replaced with garbage and sold to us as “progress”. It’s insulting. GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that.
GroundedWisdom wrote: » DrZola wrote: » Maybe it’s this guy? Dr. Zola To be fair, they're relying on their own internal data, and that is a broader picture than what people use at the top only. The top is a smalier demographic compared to the remainder, and a huge chunk of Players make-do with what they get.
DrZola wrote: » Maybe it’s this guy? Dr. Zola
CoquiFongo wrote: » GroundedWisdom wrote: » bradshaw84 wrote: » It is clear by the construct of your argument that you are capable of intelligent thought, it is however a stark contrast to the lunacy that is your overall point. Nobody, NOBODY received increased odds on a level playing field. People earned more favourable odds by earning more shards over time, that’s not gaining an underhand advantage, that’s just taking a measured and hard working approach. Nobody, NOBODY has ever been able to pick and choose the champ they want, ever! Should they be? Hmmm maybe but this game has never been about that so it’s a moot point. If the system is outdated then there are other ways around it without handcuffing ppl and reverting back to complete RNG nonsense with no thought or worthwhile reason to plan ahead. Don’t try and convince me that I can “win” this game or “take down the grandmaster” when through no fault or lack of effort on my part I am at a distinct disadvantage to others and the one avenue we had to WORK for an increased chance at an advantage has been removed and replaced with garbage and sold to us as “progress”. It’s insulting. GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that. The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured. So let me clear this up. You were fine with everything and the way Featured 5 Stars were handled for the past many months. Never said a word or complained about the way the game was designed by the developers etc. Then the moment they announce something different that goes agains the status quo, in essence upsetting the players you defend to the death the new way, even going so far to speculate the reasons why for the change, the positives of said chance, and the negatives of the past(that no one had an issue with that I know of). If Kabam came onto this thread tomorrow and said; "Oops we messed up and are sorry. We have listened to what the community has said and are reverting back to the old Feature." Would you still be for the new system of Feature Crystals?
GroundedWisdom wrote: » bradshaw84 wrote: » It is clear by the construct of your argument that you are capable of intelligent thought, it is however a stark contrast to the lunacy that is your overall point. Nobody, NOBODY received increased odds on a level playing field. People earned more favourable odds by earning more shards over time, that’s not gaining an underhand advantage, that’s just taking a measured and hard working approach. Nobody, NOBODY has ever been able to pick and choose the champ they want, ever! Should they be? Hmmm maybe but this game has never been about that so it’s a moot point. If the system is outdated then there are other ways around it without handcuffing ppl and reverting back to complete RNG nonsense with no thought or worthwhile reason to plan ahead. Don’t try and convince me that I can “win” this game or “take down the grandmaster” when through no fault or lack of effort on my part I am at a distinct disadvantage to others and the one avenue we had to WORK for an increased chance at an advantage has been removed and replaced with garbage and sold to us as “progress”. It’s insulting. GroundedWisdom wrote: » That system was put in place a long time ago, when there were much less Shards floating around, and different Champs to go for. Everyone works for their Resources (not withstanding a small group that just logs on). It doesn't matter what stage you are at in the game. That doesn't entitle people to more favorable drops in a random system. The idea that one demographic works harder than the other is moot. It's a random system for a reason. What people are asking for is them to pick and choose their own product and that would not be smart or fair on their part. The new changes have a range, and there's a reason for that. The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured.
GroundedWisdom wrote: » The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured.
DrZola wrote: » GroundedWisdom wrote: » DrZola wrote: » Maybe it’s this guy? Dr. Zola To be fair, they're relying on their own internal data, and that is a broader picture than what people use at the top only. The top is a smalier demographic compared to the remainder, and a huge chunk of Players make-do with what they get. We all make do with what we get. That’s what being at the mercy of Kabam’s version of RNG means. But the problem is that this change does nothing to help the noobs who are forced to “make-do” with what they get. It just ensures that the one 5* area where players could save for a modicum of control over their pulls is now kaput. Perhaps if they hadn’t put such weak champs in the 5* crystal in the first place, then players wouldn’t have to make-do with a crop of inferior champs. Dr. Zola
GroundedWisdom wrote: » To be fair, they're relying on their own internal data, and that is a broader picture than what people use at the top only. The top is a smalier demographic compared to the remainder, and a huge chunk of Players make-do with what they get.
bradshaw84 wrote: » If I spend 15k on a featured blade crystal and get ant man it is what it is, I paid my money I took my chance and lost out to the 80% odds not in my favour. This oh so outdated system that is tilting the game in such a way that is unfair and kabam must remedy before it gets out of hand has netted me, a 600k account, a grand total of two, TWO featured champions out of 16 attempts. There are so many ways they could go if they insist on once again making it harder for players to get what they want but no...they choose to go the route they always do, by diminishing effort and rewarding excessive expenditure. If they’re so forward thinking how could they not see that implementing the featured hero crystal to begin with would result in players targeting champions? This isn’t me being a whiny baby, its just me acknowledging their track record of self serving at the expense of our enjoyment. GroundedWisdom wrote: » The term "Garbage" sums up the problem. People want a better chance at a new Champ and don't want to spend Shards on what they call Garbage. As I said before, people will have to roll what they don't want. That's a fact. The changes are for a few reasons, not just because the system is outdated. The real issue is the decreased possibility of rolling one Champ. So what dictates the entitlement to the increased odds, which by all means was higher than any other in the game? Is it the cost? Is it where someone is at, therefore the requirement to "keep up"? Is it just the disappointment of not getting what we want? Having an equal chance at any Champ is about as fair as it gets. The amount of 5* Featured Champs that are rolled every month is quite high. Compared to any other new Champ, very high, actually. It will only get higher with time as Shards become more increased in availability. Plus the pool of 5*s was growing in the old Featured, so there was less and less chance to have a favorable outcome regardless, if you didn't roll the Featured.
CoquiFongo wrote: » So let me clear this up. You were fine with everything and the way Featured 5 Stars were handled for the past many months. Never said a word or complained about the way the game was designed by the developers etc. Then the moment they announce something different that goes agains the status quo, in essence upsetting the players you defend to the death the new way, even going so far to speculate the reasons why for the change, the positives of said chance, and the negatives of the past(that no one had an issue with that I know of). If Kabam came onto this thread tomorrow and said; "Oops we messed up and are sorry. We have listened to what the community has said and are reverting back to the old Feature." Would you still be for the new system of Feature Crystals?
CoquiFongo wrote: » SpiritOfVengeance wrote: » No point speaking with grounded you see how this thread just focuses on him when he posts. Just one of those people who will always have an answer. It won't stop unless people just read what he says and moves on after maybe a small convo. Our main focus keeps drifting away because of this. I have never once had to argue with him because I ignore it is quite easy. Thank you for knocking some sense into the rest of us Spirit. Ok so back on topic. It seems that between the "garbage" pool and the new system of 5 star featured the community is unhappy. Now we may be more receptive if we had some of that, oh whats the word; clear..no, opaque...no. OH YEAH Transparency. Yeah that good communication that Kabam and the forum mods promised and talked about so recently. There has to be more of a reason for this. Some form of logic the devs want. But once again we are left in the dark waiting for the surprise party of our nightmares.
SpiritOfVengeance wrote: » No point speaking with grounded you see how this thread just focuses on him when he posts. Just one of those people who will always have an answer. It won't stop unless people just read what he says and moves on after maybe a small convo. Our main focus keeps drifting away because of this. I have never once had to argue with him because I ignore it is quite easy.
SpiritOfVengeance wrote: » What about the suggestions that we made for kabam thay were perfectly reasonable? At first we were confused and just wanted to help them with feedback to change this idea but now they are not changing it at all even after 33 pages. I think they should be considered.
DNA3000 wrote: » If we want the devs to respond to us, we have to give them something reasonable to respond to. And for the most part, we aren't doing that.
Mmx1991 wrote: » DNA3000 wrote: » If we want the devs to respond to us, we have to give them something reasonable to respond to. And for the most part, we aren't doing that. Regen Raw Damage Power Control Ability Reduction Immunity How about, "Hi Devs, 90% of the champs in the pool significantly lack any of the qualities players look for in AQ and AW champs". Not hard to prove. Good enough? Not that hard to do a quick summary of why they make poor AQ/AW champs.
CoquiFongo wrote: » I agree with the spirit of what you are saying in the essence of transparency, along with allowing ample time for the information to sink in. I guess what I am saying is we got a blanket statement about this change, then some responses from our resident mod. Then silence has fallen like a snow filled forest. We have 33 pages(20 if you remove the troll posts) about this issues 95% are against it. And we have heard nothing more from the mods. And I don't mean an actual dev appearing on the forums, even though the Triple A game dev I know wouldn't let this much negative backlash go unanswered.
Also no one has the huevos to address the pay to win elephant in the room. EA got the flak and Bungie got the flak. So that seems to upset the masses.