Bug in AW?
![Henk647384648](https://us.v-cdn.net/6029252/uploads/defaultavatar/n1NX1KZ6AC8ZT.jpg)
Can someone please explain how an alliance with 5 members and 4 participants can clear these 6 paths? Am I missing something, cause I thought you could only double dip the last paths?
0
Comments
That way opponents can not travel 2 segments at once.
And put that defender on the first of the 2 nodes in each, that way they can’t even grab 1 defenseless + 1 explore, before it stops at the 2nd defender node, before backing up.