Has there ever been a fun alliance war showcase?

TP33TP33 Member Posts: 1,712 ★★★★★
Honestly seems like every time kabam make one it’s less and less fun. This one just kinda sucks, fights are stupidly hard and the AI is simply ridiculous in some fights (Dust I’m looking at you). I mean your options for some fights are so limited and then giving us only 4 slots? Come on guys it’s just ridiculous. I mean in a real alliance war for each battlegroup you can bring essentially 30 attackers, so how does it make sense to compile the harfest fights of each season and give us only 4? Do they even understand how alliance war is played, cause based on these showcases you wouldn’t believe that some of these guys even play the game mode? This one is particularly bad cause the saga champions for the glorious games were for the most part not great, I mean there’s a few good options but really the pools are limited and a lot of really key/commonly used champions are completely missing.

It was said a while ago that the point of AW showcase was to give players chance to experience the challenge of high tier AW without having to commit to it. And every time all we learn is pain, thank god I don’t play AW is all I think whenever these showcases come around, they’d be better off scrapping the idea entirely if they wanted players to actually get into AW.

Oh and the science and tech “gauntlets” are a joke, putting in massive health pool opponents, then artificially dragging the fights out, having some genuinely tricky fights sprinkled in just for fun, and then giving 10 sig stones and a 6* rank up gem? What is all that about? Even if it was a 7* 1-2 it would be a ridiculous time investment to reward ratio, but SIX STAR RESOURCES!! You guys ADMITTED that 6* resources were “filler”, acknowledging very clearly that Valiants have no need for 6* only resources and that’s why everything in the SBC was 7* focused. In that case HOW is it acceptable to present new CONTENT (which is where we are meant to find the best rewards in game, whatever happened to the 2024 content is king mantra?) which gives us these “useless”, “filler”, 6* resources?

Comments

  • FeydRauthaFeydRautha Member Posts: 137 ★★
    This showcase was the easiest for me because I had science champions needed to dominate most of the fights. Bullseye was an absolute pain tho; combined with the punishing nodes, extreme lag and Bullseye being Bullseye, it was one of the worst fights ever. I had to resort to Unitman cause it was literally running on 2fps.
  • OurobørosOurobøros Member Posts: 1,954 ★★★★★
    I had a lot of fun, and Bullseye didn't seem so hard with NTW. Dust was a lot harder but I managed, and the boss was a breeze
  • Average_DesiAverage_Desi Member Posts: 1,065 ★★★★
    Do you have Ironheart? What's your roster? I did it itemless after trying a hell lot of times. And even r2d champions
  • WednesdayLengthWednesdayLength Member Posts: 1,990 ★★★★
    I found this one way easier than the previous 2 personally, Iron heart and Luke cage mate mincemeat of it
  • OrtounOrtoun Member Posts: 922 ★★★★
    I'm with you on this OP, I don't play high tier war for a reason and showcase does nothing but reaffirm that decision for me every time it comes around. At least there isn't a deathless piece in it this time so I can safely ignore it.
  • Average_DesiAverage_Desi Member Posts: 1,065 ★★★★
    Aw showcases have been the only hard quests for me for some time. Partly due to not being able to retry a lot of times without having to go through the entire path. And as such, I really like it.
  • altavistaaltavista Member Posts: 1,565 ★★★★
    TP33 said:


    It was said a while ago that the point of AW showcase was to give players chance to experience the challenge of high tier AW without having to commit to it. And every time all we learn is pain, thank god I don’t play AW is all I think whenever these showcases come around, they’d be better off scrapping the idea entirely if they wanted players to actually get into AW.

    I disagree with your central premise, as fun is subjective (I've personally had more 'fun' with this one compared to previous ones, so it is variable).

    But, I truly don't understand this argument of yours. You seem to outline exactly what the reason for AW Showcase is ... and then complain that the reason isn't a different one? It's like getting the Netflix Basic plan with Ads, and then complaining about why don't they just let you watch without ads.

    Remember when Boss gauntlets used to be a thing? A series of random difficult fights without any lore connection, that gave out decent rewards. You know what AW Showcase is? A series of random difficult fights without any lore connection that gives out decent rewards. The side benefit of AW Showcase is that it might make players more interested in playing high level AW, but that is not the main reason.

  • EakomoEakomo Member Posts: 178
    altavista said:

    TP33 said:


    It was said a while ago that the point of AW showcase was to give players chance to experience the challenge of high tier AW without having to commit to it. And every time all we learn is pain, thank god I don’t play AW is all I think whenever these showcases come around, they’d be better off scrapping the idea entirely if they wanted players to actually get into AW.

    I disagree with your central premise, as fun is subjective (I've personally had more 'fun' with this one compared to previous ones, so it is variable).

    But, I truly don't understand this argument of yours. You seem to outline exactly what the reason for AW Showcase is ... and then complain that the reason isn't a different one? It's like getting the Netflix Basic plan with Ads, and then complaining about why don't they just let you watch without ads.

    Remember when Boss gauntlets used to be a thing? A series of random difficult fights without any lore connection, that gave out decent rewards. You know what AW Showcase is? A series of random difficult fights without any lore connection that gives out decent rewards. The side benefit of AW Showcase is that it might make players more interested in playing high level AW, but that is not the main reason.

    this showcase is annoyingly frustrating for me compared to the past ones, at least there are easier fights to make it more enjoyable but this one na.

    also the boss gauntlets you mentioned are tied to theme, a actors quest, womens day and the likes not meant to be lore but people choosing the boss and maybe a node or 2.
    but aw showcase on the other hand, is a way for non tier 1 players to experience war and somehow get them interested and motivated in doing that multiple times per week
  • captain_rogerscaptain_rogers Member Posts: 10,922 ★★★★★
    The showcase is based on defender placements in tier 1 AW. If you're annoyed by bullseye of ol ka dot power, just know that master level players have to deal with it every war, and without giving a kill.
  • Rayven5220Rayven5220 Member Posts: 2,492 ★★★★★
    The real question is, has there even been a quest that nobody has complained about?
  • LokxLokx Member Posts: 1,546 ★★★★
    Eakomo said:

    altavista said:

    TP33 said:


    It was said a while ago that the point of AW showcase was to give players chance to experience the challenge of high tier AW without having to commit to it. And every time all we learn is pain, thank god I don’t play AW is all I think whenever these showcases come around, they’d be better off scrapping the idea entirely if they wanted players to actually get into AW.

    I disagree with your central premise, as fun is subjective (I've personally had more 'fun' with this one compared to previous ones, so it is variable).

    But, I truly don't understand this argument of yours. You seem to outline exactly what the reason for AW Showcase is ... and then complain that the reason isn't a different one? It's like getting the Netflix Basic plan with Ads, and then complaining about why don't they just let you watch without ads.

    Remember when Boss gauntlets used to be a thing? A series of random difficult fights without any lore connection, that gave out decent rewards. You know what AW Showcase is? A series of random difficult fights without any lore connection that gives out decent rewards. The side benefit of AW Showcase is that it might make players more interested in playing high level AW, but that is not the main reason.

    this showcase is annoyingly frustrating for me compared to the past ones, at least there are easier fights to make it more enjoyable but this one na.

    also the boss gauntlets you mentioned are tied to theme, a actors quest, womens day and the likes not meant to be lore but people choosing the boss and maybe a node or 2.
    but aw showcase on the other hand, is a way for non tier 1 players to experience war and somehow get them interested and motivated in doing that multiple times per week
    For me the only frustrating ones were dust (lag), annihilus (just hate the defender in general), manthing, northstar and bullseye. The rest were fairly easy.
  • EdisonLawEdisonLaw Member Posts: 9,104 ★★★★★
    Just be happy the boss wasn’t Serpent
  • EakomoEakomo Member Posts: 178

    The real question is, has there even been a quest that nobody has complained about?

    gonna say act 1 or 2, because at least there wasn't the chore of exploration like act 5 and 6
  • EakomoEakomo Member Posts: 178
    Lokx said:

    Eakomo said:

    altavista said:

    TP33 said:


    It was said a while ago that the point of AW showcase was to give players chance to experience the challenge of high tier AW without having to commit to it. And every time all we learn is pain, thank god I don’t play AW is all I think whenever these showcases come around, they’d be better off scrapping the idea entirely if they wanted players to actually get into AW.

    I disagree with your central premise, as fun is subjective (I've personally had more 'fun' with this one compared to previous ones, so it is variable).

    But, I truly don't understand this argument of yours. You seem to outline exactly what the reason for AW Showcase is ... and then complain that the reason isn't a different one? It's like getting the Netflix Basic plan with Ads, and then complaining about why don't they just let you watch without ads.

    Remember when Boss gauntlets used to be a thing? A series of random difficult fights without any lore connection, that gave out decent rewards. You know what AW Showcase is? A series of random difficult fights without any lore connection that gives out decent rewards. The side benefit of AW Showcase is that it might make players more interested in playing high level AW, but that is not the main reason.

    this showcase is annoyingly frustrating for me compared to the past ones, at least there are easier fights to make it more enjoyable but this one na.

    also the boss gauntlets you mentioned are tied to theme, a actors quest, womens day and the likes not meant to be lore but people choosing the boss and maybe a node or 2.
    but aw showcase on the other hand, is a way for non tier 1 players to experience war and somehow get them interested and motivated in doing that multiple times per week
    For me the only frustrating ones were dust (lag), annihilus (just hate the defender in general), manthing, northstar and bullseye. The rest were fairly easy.
    i've had r3 dust for a while, and the lag when using and facing her is baffling and then with the new update the game randomly plays slower even though it might be the first fight after opening the game
  • DNA3000DNA3000 Member, Guardian Posts: 20,141 Guardian
    TP33 said:

    DNA3000 said:

    TP33 said:

    I mean in a real alliance war for each battlegroup you can bring essentially 30 attackers, so how does it make sense to compile the harfest fights of each season and give us only 4? Do they even understand how alliance war is played, cause based on these showcases you wouldn’t believe that some of these guys even play the game mode?

    Most of us don’t pilot an entire battle group.
    I think it’s pretty clear what I mean, in a proper war you have 30 attacker slots at your disposal to deal with these fights, if everyone had to choose from just one pool of 4 attackers i think the outcry would be pretty loud
    My recollection is in every war I’ve ever fought, I had three attacker slots.

    The only person that has thirty attacker slots at their disposal is the BG leader assigning paths, if your alliance does that sort of thing. But the AW showcases aren’t intended to give you a taste of being a BG officer assigning fights to other people.

    I can’t directly compare AWS to tier 1 war, as someone who doesn’t do tier 1 war, but my suspicion is that it’s way easier than tier 1 war. Longer path but four attackers, and I don’t get kicked out of if I die a couple times on my path. I think most tier 1 players would be more than happy to have their war burden reduced to just whatever AWS is.
  • Agent_TAgent_T Member Posts: 236 ★★
    It was pretty tough, not gonna lie. I play in a P3-P4 Tier Alliance. Guess it’s just a reflection as to how laborious this past season truly was. Fights like. bullseye and shockingly Northstar really had me locked down. But at the end of the day I was able to 100% the quest.

    Like someone else stated , those science and tech quest are odd as can be. I’m not hurting enough to take up a 6* that I probably won’t use ever and the sig stones don’t justify the cost in resources it will take for me to get through those events.
  • Feeney234Feeney234 Member Posts: 1,218 ★★★★
    Fun? Absolutely not

    Doable? Yes, with the right amount of skill/item use

    Worth it? Nahhhh lol
  • BringPopcornBringPopcorn Member Posts: 6,482 ★★★★★
    Considering its based on war nodes and war is all about putting the most annoying defender possible in the most annoying node available... Probably not, but its doable.
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