6* Magik
DarkZen
Member Posts: 289 ★★
Any reason why they haven't released a 6* Magik ?
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Kabams fear of Quake makes sense.
It does not with Magik.
Defenders who she can't work. We have champs like pun99 who can nuke opponent before they launch a single special and he isn't op. Her defensive abilities suck but there are many champs who can counter her.
It is not about what a champ *can* do. It is about what the champ actually is doing that matters. When Stark Spidey came out, people wondered why the devs allowed a champ with such high damage (for its time) into the game. And I’m pretty sure the reason why is that in actual play, most players were not actually achieving that level of damage, and contrary to the usual rhetoric the actual skill level required to play him at the time was uncommon and thus lots of players were not just not benefiting from his damage but were actually dying trying to utilize him, making his true effectiveness in the game far lower than most public discussions of him claimed.
That’s why Hercules is so problematic: he trivializes so much content across so much of the playerbase. When people talk about power control and Magik, they talk about champs most players could never play as efficiently and as easily as Magik. It is not just about what Magik can do. It is about the skill threshold required to accomplish that. MSD beating an Abyss fight with 2* G2099 doesn’t mean G2099 is overpowered. But if I could do the same thing, G2099 would be nerfed tomorrow.
Power control immune champions.
Debuff Immunity giving nodes.
It is a kind of game design symmetry to say that every nerf has a contrapositive buff and vice versa. You can nerf a champ or you can buff everything else. You can change a troublesome champ or you can change everything else around it to neutralize its troublesome aspects. You can withhold a champ, or make sure it can’t use its strengths in the game. Problematic champs aren’t champs that can beat everything. They just have to beat enough easily enough that the devs have to spend the rest of the games’ existence constantly worried about them. At that point, you neutralize the source of the problem, you don’t invent hundreds of design rules to accommodate the problems you chose to ignore.
Kabam has determined that they are too op to be released. If they want to redesign them for a 7* release then that would be awesome, but you'd still have plenty of people unhappy that they were "nerfed" as they won't be as they were.
I want her as a 6/7 because she IS an awesome character with a cool design, and for that to be locked at a point that she's basically not even in the game.
It can’t be lane content in story mode, because that has already been scaled. It can’t be major bosses, because they have built-in immunities.
Even for individual matchups, there are so many skill champs with ability reduction, heal blockers, and science champs that it’s not a war or BG issue.