Question about Ares Final Phase

Savage123456789Savage123456789 Member Posts: 855 ★★★★
It says that when you enter the fight, he loses 1 charge, but he hasn't been losing charges. For reference, I took the Nebula path, so not sure if there is a node preventing that or I'm not understanding his ability.




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Comments

  • QuantumBobQuantumBob Member Posts: 165
    I took the Cassie path. Can confirm the same thing happened to me
  • ArmoredGhostArmoredGhost Member Posts: 257 ★★★
    I was thinking the same thing

    It says that when you enter the fight, he loses 1 charge, but he hasn't been losing charges. For reference, I took the Nebula path, so not sure if there is a node preventing that or I'm not understanding his ability.




  • SirGamesBondSirGamesBond Member Posts: 6,091 ★★★★★
    Tis bugged. Had my eye on this in second run.
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  • jdschwjdschw Member Posts: 551 ★★★
    Same here! Grrrrrrrrr......
  • TotemCorruptionTotemCorruption Member Posts: 1,191 ★★★
    kvirr said:

    msd killed him so many times he got tired and just decided to be immortal forever

    Did someone mention MSD???


  • Cuber2906Cuber2906 Member Posts: 187
    honestly this kind of bug and fight makes me appreciate the revives we get in promo and twitch drops
  • ANIMEniacANIMEniac Member Posts: 166 ★★
    New bug on top of that one yesterday. Now my Vigor charges aren't carrying over from fight to fight. I start off with 3 every single time...
  • USAvatarUSAvatar Member Posts: 9
    @KabamPinwheel @KabamDORK @Kabamcrashed Can you please comment on whether the game team has eyes on the immortality bug? It seems fairly significant.
  • ArmoredGhostArmoredGhost Member Posts: 257 ★★★
    This may seem like a small thing but it definitely contributes to revive use.
  • Chuck_FinleyChuck_Finley Member Posts: 1,617 ★★★★★
    DinoHop05 said:

    Ares is still massively bugged with this. He's causing a far larger number of items to be used each fight. Consider, in one round, a person revives 10 times before reaching the 10th immortal charge. At that point the fight would already be over, yet that person must spend 5-6 more revives to bring him down.

    The worst part is that this bug remains unrecognized by Kabam. The second worst part is that any compensation will be far too late for us to use in Epoch, meaning we have to drain units and free crystals in exchange for revives that will later just expire. This is exactly what happened with the Bullseye bug in the AW showcase a week and a half ago.

    I am sick and tired of Kabam's "compensation" not actually helping us when we need it.

    It was acknowledged by Kabam yesterday - but we have no other details nor do we have a timeframe for a fix
  • DocWestDocWest Member Posts: 385 ★★★
    They did acknowledge it, but they didn’t say anything about compensation. I just hope it’s fixed soon.
  • LonMLonM Member Posts: 60
    @KabamPinwheel any idea when patch and fix coming ? somehow I think if we were reviving and Ares was losing 10 charge it would have been fixed withing minutes , but since this is pro kabam there is no hurry to fix the issues.. such a pathic way to run a company. fix ASAP if it hurts Kabam bottom line , do not care about fixing if it hurts players. tell me I'm wrong ?
  • Bugmat78Bugmat78 Member Posts: 2,485 ★★★★★

    Compensation of 50 revives seems fair.

    To be delivered when 9.2 is released and not a day sooner for them to expire before they can be used.
  • MidnightfoxMidnightfox Member Posts: 1,442 ★★★★
    Yep. None taken off at the start of fights for me either.
  • LonMLonM Member Posts: 60
    as usually no response for Kabam ..
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