Best Unstoppable Counters

So just curious who people prefer or rely on as their go-to unstoppable counter.
I'm excluding champs with AAR since that's a broader mechanic and a lot of nodes disable that anyway.
So mostly I'm thinking of Slow and Grit type of champs.
And maybe the ranking takes into account the effectiveness of the Slow and also what else the champ brings to the table other than just that utility.
So in no particular order:
Spider Gwen:
Slow: easy access; Heavy applies a Slow Debuff on the opponent for 15 seconds (or 18 seconds with sig ability).
Limits: doesn't apply against skill champs.
Other best tool: Can auto-evade unblockable specials for the whole fight after gaining a few spider-sense charges.
Cons: overall she kinda sucks.
She-Hulk:
Slow: same as Spider Gwen; throw Heavy; doesn't apply to Skill; shorter 12 second duration although added bonus is that if opponent is already Unstoppable, the Heavy can't be interrupted and she gains a fury.
Other best tool: petrify/weakness debuffs and big damage with fury stacks if you can maintain them.
Cons: even at 7R4 she has lower rating than an ascended Groot.
Dust:
Need to get to SP3 to get Grit passive. Kinda useless in my opinion because an SP3 is not easy access.
Beta Ray: Heavy grants 15 second Grit buff. Easy access but throwing a Heavy just to get and maintain grit might mess up the larger damage rotation.
Hawkeye: Slow debuff for 10 seconds on Heavy. Moving on...
Cheelth: I don't use her but I know she has easy access to Grit.
Any others people prefer? I think there are several more out there.
I'm excluding champs with AAR since that's a broader mechanic and a lot of nodes disable that anyway.
So mostly I'm thinking of Slow and Grit type of champs.
And maybe the ranking takes into account the effectiveness of the Slow and also what else the champ brings to the table other than just that utility.
So in no particular order:
Spider Gwen:
Slow: easy access; Heavy applies a Slow Debuff on the opponent for 15 seconds (or 18 seconds with sig ability).
Limits: doesn't apply against skill champs.
Other best tool: Can auto-evade unblockable specials for the whole fight after gaining a few spider-sense charges.
Cons: overall she kinda sucks.
She-Hulk:
Slow: same as Spider Gwen; throw Heavy; doesn't apply to Skill; shorter 12 second duration although added bonus is that if opponent is already Unstoppable, the Heavy can't be interrupted and she gains a fury.
Other best tool: petrify/weakness debuffs and big damage with fury stacks if you can maintain them.
Cons: even at 7R4 she has lower rating than an ascended Groot.
Dust:
Need to get to SP3 to get Grit passive. Kinda useless in my opinion because an SP3 is not easy access.
Beta Ray: Heavy grants 15 second Grit buff. Easy access but throwing a Heavy just to get and maintain grit might mess up the larger damage rotation.
Hawkeye: Slow debuff for 10 seconds on Heavy. Moving on...
Cheelth: I don't use her but I know she has easy access to Grit.
Any others people prefer? I think there are several more out there.
4
Comments
Red Guardian’s slow is excellent (from sp1) and refreshes from his heavy. If you want to rock with a six star.
I just use the SP3 to get sandstorm as that's the damage rotation I use, so I wasn't thinking about accessing grit earlier with a heavy.
I need to re-read her kit again anyhow, it's been a while and I rarely use her as an attacker...
Anyone use that a lot for unstoppable counters?
Actually, no, that was never going to happen, even if they had included a 7* Hercules as a bonus...
Shang works great as well.
One of my favorite Unstoppable counters is Stealthy. He can inflict a really long Slow off his SP2 and I've generally found him to be reliable in plenty of matchups. Plus, his Slow allows him to counter Evade and Miss as well.
And let's not forget he's got Debilitate (stacking twice if he's Awakened), so he's great for Enchantress.
SP1-SP1-SP2 is good for most fights.
I just play around it atm, keeping distance and get the unstoppable for my attacker.
Spidey is good I just don't see myself ranking him up to make his damage viable enough.