Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Help me understand what I'm missing here?
I'd say what you're also missing is the fact that sometimes (in some cases, most of the times), the role charges just don't work, so you just don't have a way to do damage I don't know the progress of that, i just made a post about it with a video as an evidence, i don't know if you're going to make a post acknowledging the bug, it would be great to be heard, the last time i made a post regarding this bug was in may of 2024, i got completely ignored and guess what? The bug is still happening, it's frustrating dude
I’m at the Korg right side, I’ll try the LLLL trick and if it doesn’t work I’m giving up on this Raids and focusing on my no crystal opening acc, no big deal
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Help me understand what I'm missing here?
I guess the best way to describe the frustration of the right lane korg fight is to say it's similar to the invisible woman shield issue only we have to takedown the shield not only to do damage but also to complete any prompts. In addition if you're a little slow gaining fervor the first penance now makes him stun immune so now you have to light intercept three times to get to be able to complete half the 4m prompt.
So what I'm gathering here is that the main frustration resides mostly in the Korg on the right side where you possibly need to complete Medium Attacks right out of the gate to get the ball rolling and ramp your teammates. That makes sense to me.
I found another bug. I wanted to fnish weapon X on my lane and bought a couple of those 200 unit revives. You cant use them. They're in the inventory, but they're not visible in the "revive champ" screen.
Not being able to use 200 Unit Revive issue, Rex already mentioned in another thread that he will get on Development team to fix that when they come into office Tues.
2 of the 3 nodes have stun immunity. On those nodes parry doesn't even work half the time. Good when you can parry but when the stun immunity is up you're just sitting on your hands basically
I love the new raids rewards with how hard it is 🤡
I got a single t6cc… I’m confused based on their description of what they’d contain. I’ve seen others getting the 10 valiant crystals too so I figure the first box would be geared towards champ acquisition… 1 t6cc doesn’t help champ acquisition…
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Help me understand what I'm missing here?
Am I correct in understanding that by "round 2" you mean next week of Raids?
I love the new raids rewards with how hard it is 🤡
You're mistaken, those aren't rewards, they're participation trophies for surviving torture lol and the only thing Valiant about them is the courage it takes to open one knowing it's trash.
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
Help me understand what I'm missing here?
Am I correct in understanding that by "round 2" you mean next week of Raids?
Of course, we are cooked for this raids, but hopefully next Raids will be bug free.
It’s pretty much an unwritten rule at this point that the first time Kabam release a new piece of content, it’s in a beta state, with the first summoners being uncredited testers.
how do you get rid of the influence charges? i was completing the prompts quick and threw the striker when they got the passives but they still rooted me during unblockable specials
Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.
Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?
I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.
You tell me if this looks fine to you or needs an "evaluation" . Recorded it just for you.
Keep in mind you have to punish his special attacks , and so the parry four hit light thing is basically irrelevant given how overtuned the thorns damage is.
Can we please look at the champions pool. So many of them just are not helpful in the slightest. I am running guardian in the middle against jabari and I am getting a touch above 1mil every run. Thats not good enough at all
I'd say for nightmare raids, those Valiants crystals at least could be Nexus if quantity can't be increased, But to leave them same as normal raids rewards is big miss.
And of course no mods have been on the forums in a bit. At some point they need to take an all hands on deck approach to new content launching so they can react a bit better to the bugs they keep letting sneak through.
We're here seeing everything, like always.
Going to bring these two issues to the Raids team to see what's up
Is 4l0ki not doing nightmare raids? Are you not seeing the issues with Korg for yourself? What are your 4l0ki alliance mates saying?
4L0ki is doing Nightmare Raids and has not had any issues thus far - Purgatory & Kitty have been MVPs.
I've been chatting with the folks in charge of Raids to see if any issues went unaccounted for.
So to be clear.
For content designed for Valiants you are using a 6* champion that has been locked since paragon days. So pointless ranking all our R3s. And it’s not for Valiants at all. It’s for those prepared to spend units. Which would be fine, except we can’t select our rewards, just rely on RNG.
Defenders are overturned for aggression, can’t push them back and block damage is too high.
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I don't know the progress of that, i just made a post about it with a video as an evidence, i don't know if you're going to make a post acknowledging the bug, it would be great to be heard, the last time i made a post regarding this bug was in may of 2024, i got completely ignored and guess what? The bug is still happening, it's frustrating dude
I went in far right 1st fight 2x and I am hating this.
I love the new raids rewards with how hard it is 🤡
Light hits still get you thorn damage.
Minimum we need our entry cost fully refunded.
If that's happening a video for investigation would be very helpful here, that would be an enormous issue.
It’s pretty much an unwritten rule at this point that the first time Kabam release a new piece of content, it’s in a beta state, with the first summoners being uncredited testers.
RAIDSBugsYou tell me if this looks fine to you or needs an "evaluation" . Recorded it just for you.
Keep in mind you have to punish his special attacks , and so the parry four hit light thing is basically irrelevant given how overtuned the thorns damage is.
But here we see nightmare and regular raid chests are giving same rewards,
Can't even stay true to their own words 🤡🤡
But to leave them same as normal raids rewards is big miss.
For content designed for Valiants you are using a 6* champion that has been locked since paragon days. So pointless ranking all our R3s. And it’s not for Valiants at all. It’s for those prepared to spend units.
Which would be fine, except we can’t select our rewards, just rely on RNG.
Defenders are overturned for aggression, can’t push them back and block damage is too high.
So corner dex perfectly or spend units
Thanks.