The revives are nice and some consideration that they’ll review things before the next raid.
If the goal is to be extremely difficult, that’s fine. The rewards need to be tuned to match. I inferred that this would be ~1 T4 alpha worth of difficulty… this feels closer to a R3 crystal worthy (which is fine… R4’s are in the game now so it should be easier to get R3s)
The compensation is okay, the difficulty is also fine for me (I used ironman and he blasted through everything, not really a big deal for me, and I took right side path as well). But the rewards? Extremely mid, especially the first chest.
The second chest gave me 3k t7b frags which I understand is a very rare resource but what's the use lol? I'll happily take half or 1 t4a instead.
İ really wonder the answer of one question? Arent new contents be tested at least once before they released. Because most of the bugs show themselves in just single run we all see them we all experience them. So why does this beautiful game have lots of bugs. For example the bug of pennies medium attack is still there is it too hard to detect and correct these bugs immediately.
Meant to be tough is one thing. Forgetting that it's a game is supposed to be fun is another.
I can't seem to get charges on WX. Following and completing all the prompts. 3 fights in and only got 2 charges. Doesn't seem right.
I feel every time they want to make something harder, it just becomes more tedious and annoying. I don’t mind hard content, but I want to enjoy the game as well.
Maybe there is no separation between hard and annoying anymore.
They keep reiterating the fact that NR are supposed to be difficult when I haven't seen anyone complained about difficulty. Bugs aren't part of game design for difficulty.
I literally don't understand why he keeps spamming "nightmare raids are supposed to be difficult" - what the heck does that have to do with bugs which mean the game isn't working as intended?
Is he conflating bugs and difficulty? Like it's a part of their game design to have bugs elsewhere to make things harder?
Please stop talking about other issues and just focus on the bugs - it's off-topic IMO.
I literally don't understand why he keeps spamming "nightmare raids are supposed to be difficult" - what the heck does that have to do with bugs which mean the game isn't working as intended?
Is he conflating bugs and difficulty? Like it's a part of their game design to have bugs elsewhere to make things harder?
Please stop talking about other issues and just focus on the bugs - it's off-topic IMO.
He's saying skill issue without saying it . No one ever said the content is difficult , we are here looking for info about the stuff that's not working .
This is happening so often now it's really dissapointing, one might even wonder why there are so many bugs in the first place. I am not a super player but have been playing for 10 years. About 5 or 6 years ago there were so many bugs but the compensation was large and just. Now it takes too long to acknowledge the problem and the manner they deal with it compensation as big bulk compensation or cancelling or additional items more than the 7 revives given. I understand kabam wants difficult content because desperate people don't want to miss out on rewards, with desperation comes "paying" your way through. Obviously this week is not going to capture usual activity. When they fix korg and fix weapon x will it be possible to do this on the 15 revives provided 200 units in Australian dollars equates to right $9 dollars if you need to buy. This scenario is not sustainable not now not ever
The nightmare raids are more annoying . But definitely doable. Just need time to adjust.
The bugs are…well..bugs. They need to be fixed.
But yeah, initially I was like everyone “wtf is this!” ….but after we took down jabari quite easily after adjusting to the new phases, and we are on Korg now, it’s not so bad. But definitely a lot harder to get to 12% per round. There needs to be some sort of timer to let you know you getting close to the phase threshold…or a cut scene … or root the defender for 3s or so at least we know there’s a new phase. Cos that unblockable indestructible comes at the worst times sometimes!
Parry 4x light on Korg twice works fine to get rid of his stacks so you can remove the thorns. However,. I don’t think it’s fun though to get asked to dex him…it triggers his unblockable unstoppable you know kabam??
This is happening so often now it's really dissapointing, one might even wonder why there are so many bugs in the first place. I am not a super player but have been playing for 10 years. About 5 or 6 years ago there were so many bugs but the compensation was large and just. Now it takes too long to acknowledge the problem and the manner they deal with it compensation as big bulk compensation or cancelling or additional items more than the 7 revives given. I understand kabam wants difficult content because desperate people don't want to miss out on rewards, with desperation comes "paying" your way through. Obviously this week is not going to capture usual activity. When they fix korg and fix weapon x will it be possible to do this on the 15 revives provided 200 units in Australian dollars equates to right $9 dollars if you need to buy. This scenario is not sustainable not now not ever
They probably have a small personal in the game team ,and too much work to do for a single month , it always feels that they're late on schedule , the seven revive as a comp being supposed to be released ASAP just shows it , they already skipped the process of separating only the players affected by the bugs and are giving revives to everyone , trying to get it done faster, and kinda failing so far .
Weapon X is still healing at the start of some fights
Yikes did you check if the percentage actually went up? I'm praying it's just a visual bug cause it's hard to believe the devs are this incompet... actually, yes they are nvm.
I really don't understand why this initial "test run" of Nightmare Raids isn't being cancelled. It isn't fun and I'm now at a point where I don't even want to open the game up. I'm not expecting this to be easy, but the bugs are making it way harder than it would have been otherwise. Being on path 3 we are stuck at Korg at the first fight, where colleagues on path 1 and 2 are at least getting one or two chests before also getting stuck at Korg. Being pretty much ftp, I'm fed up with my hard earned resources being wasted on badly tested content.
And I was just starting too get over the disappointment with the banquet fiasco.
I went in with my 7R3 Dust with Prowess ender raid boost (Assault). It increases raid fervor for the amount of active prowess and Dust gains a ton of prowess. She's also bleed immune for Weapon X and Jabari. For Korg, mutants take 25% less thorn damage. Plus, her lights and heavy attacks are non-contact.
However, we were the first to fight Korg on the right side and it either prompted you for lights or prompted you for mediums which sucked because of the thorns. I ended up using all my revives and took down Korg once my team got me enough charges.
Keep the orange fervor timer (on the left) active by doing the prompts and don't waste specials when his indestructible is up. I mainly just build to SP2, drop the heavy, and go ham. All while trying to do the prompts and watch his unblockables. Once it resets, rinse and repeat. I can usually get two (sometimes 3) rounds of SP2 and 2 SP1s before the end of the fight.
The cherry on top, my "reward" for beating that juiced up Korg was an abysmal 5K 6* shards... SMH.
Comments
If the goal is to be extremely difficult, that’s fine. The rewards need to be tuned to match. I inferred that this would be ~1 T4 alpha worth of difficulty… this feels closer to a R3 crystal worthy (which is fine… R4’s are in the game now so it should be easier to get R3s)
The second chest gave me 3k t7b frags which I understand is a very rare resource but what's the use lol? I'll happily take half or 1 t4a instead.
I really wish all these chests were nexus chests
I can't seem to get charges on WX. Following and completing all the prompts. 3 fights in and only got 2 charges. Doesn't seem right.
Maybe there is no separation between hard and annoying anymore.
Is he conflating bugs and difficulty? Like it's a part of their game design to have bugs elsewhere to make things harder?
Please stop talking about other issues and just focus on the bugs - it's off-topic IMO.
No one ever said the content is difficult , we are here looking for info about the stuff that's not working .
I am not a super player but have been playing for 10 years. About 5 or 6 years ago there were so many bugs but the compensation was large and just. Now it takes too long to acknowledge the problem and the manner they deal with it compensation as big bulk compensation or cancelling or additional items more than the 7 revives given.
I understand kabam wants difficult content because desperate people don't want to miss out on rewards, with desperation comes "paying" your way through.
Obviously this week is not going to capture usual activity. When they fix korg and fix weapon x will it be possible to do this on the 15 revives provided 200 units in Australian dollars equates to right $9 dollars if you need to buy. This scenario is not sustainable not now not ever
The bugs are…well..bugs. They need to be fixed.
But yeah, initially I was like everyone “wtf is this!” ….but after we took down jabari quite easily after adjusting to the new phases, and we are on Korg now, it’s not so bad. But definitely a lot harder to get to 12% per round. There needs to be some sort of timer to let you know you getting close to the phase threshold…or a cut scene … or root the defender for 3s or so at least we know there’s a new phase. Cos that unblockable indestructible comes at the worst times sometimes!
Parry 4x light on Korg twice works fine to get rid of his stacks so you can remove the thorns. However,. I don’t think it’s fun though to get asked to dex him…it triggers his unblockable unstoppable you know kabam??
Will see what weapon x is like…
Another bug ?
Yep same issue here.
Some received them (7 revives), others didn't...
Even that is not done correctly
And I was just starting too get over the disappointment with the banquet fiasco.
Since the fix, nope. Only going up 1 at a time unless I have a damaging effect up
However, we were the first to fight Korg on the right side and it either prompted you for lights or prompted you for mediums which sucked because of the thorns. I ended up using all my revives and took down Korg once my team got me enough charges.
Keep the orange fervor timer (on the left) active by doing the prompts and don't waste specials when his indestructible is up. I mainly just build to SP2, drop the heavy, and go ham. All while trying to do the prompts and watch his unblockables. Once it resets, rinse and repeat. I can usually get two (sometimes 3) rounds of SP2 and 2 SP1s before the end of the fight.
The cherry on top, my "reward" for beating that juiced up Korg was an abysmal 5K 6* shards... SMH.