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Can't set up AQ Raid

HalleyHalley Member Posts: 682 ★★★
Hi, anyone know how, thank you


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  • HalleyHalley Member Posts: 682 ★★★
    Anyone else has this error?
  • JESUSCHRISTJESUSCHRIST Member Posts: 2,125 ★★★★
    Nope

    Send support a ticket telling them what raids you want
  • SummonerNRSummonerNR Member, Guardian Posts: 14,604 Guardian
    YES *bugged*

    Probably related to upcoming revamp of most MODIFIERS for the normal maps, for next week (when Raids month starts).



    I’m guessing there is an ERROR SAVING when trying to keep some days as the same Modifiers you've been using before (and THIS week still), when saving NEXT Week changes.

    Is this gonna be an issue like when AW (Test) Map season changed back and forth (people couldn’t do defenses for the Next changed version, until that season or off-season had actually began) ??

    @KabamPinwheel @kabam%20(osaurus)%20rex

    (copy of first post about it, but that was sin seldom looked at “Bugs” section)
    https://forums.playcontestofchampions.com/en/discussion/398371/raids-won-t-save#latest

    .
    GoldenDad said:

    When I try to enlist for Raids it comes up with an error message when I click the save button. I have tried all the usual things, but makes no difference.

    .


    I’m getting the same error.

  • EbountyhunterEbountyhunter Member Posts: 2
    Yes having the same issue
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  • Little_Crocodili29Little_Crocodili29 Member Posts: 360 ★★★
    Same issue here
  • SummonerNRSummonerNR Member, Guardian Posts: 14,604 Guardian
    From yet another post..
    .
    Soslayan9 said:

    Anyone knows how to fix this ?
    Trying to enlist a second battlegroup for Raids and saving the map selection generates an error requiring to “refresh” the screen.

  • ShaggyMShaggyM Member Posts: 365 ★★★

  • SummonerNRSummonerNR Member, Guardian Posts: 14,604 Guardian
    Has anyone tried REMOVING ALL MODIFIERS from normal day maps, and seeing if the Next Week would Save then ?
    (or, similarly, just have a version of RAIDS set on all 3 BGs, so no normal AQ at all)
    ??
  • Soslayan9Soslayan9 Member Posts: 55
    I tried enlisting all three groups in Raids and it generates the same error message.

    It looks like it defaulted to the previous raids setting and there’s no tuning that will stick.

    Sure there are upcoming changes that are not yet pushed but this is a bit worrisome as there’s almost no room to course correct next Monday. Seeing as there’s only 4 tokens to collect that will definitely be an issue.
  • Little_Crocodili29Little_Crocodili29 Member Posts: 360 ★★★
    Would be nice to have someone in the know take a look at this and let us know. It's a pretty major thing.
  • OsborneOsborne Member Posts: 49
    I also tried everything u said... No change... Keep showing error
  • Son_of_Rage1Son_of_Rage1 Member Posts: 60
    Our alliance is experiencing the same issue. Any update from Kabam would be appreciated.
  • MrSakuragiMrSakuragi Member Posts: 6,723 ★★★★★
    I did not have the error but only switched from normal raids to nightmare. Is it impacting those moving from normal AQ to raids?
  • TurboMacanTurboMacan Member Posts: 24
    edited July 1
  • SummonerNRSummonerNR Member, Guardian Posts: 14,604 Guardian
    Update, was a holiday for them. Will get it all sorted out tomorrow.
    Thanks Rex.
  • Son_of_Rage1Son_of_Rage1 Member Posts: 60
    Any update on a fix? Our alliance is still unable to sign up for Raids.
  • TurboMacanTurboMacan Member Posts: 24
    edited July 3

    We're working on a fix right now, will bring more updates when I got em

    I was able to update from the normal raid map to NMR just now.
  • FurrymoosenFurrymoosen Member Posts: 6,528 ★★★★★

    We're working on a fix right now, will bring more updates when I got em

    Any Updates @KabamPinwheel

  • SummonerNRSummonerNR Member, Guardian Posts: 14,604 Guardian
    edited 1:22AM


    Thanks @KabamPinwheel

    (But) RE: New set of Modifiers are being pushed back to the following month instead.

    I think the issue even going forward, is SHOULD it (??) actually work that even with one set of Modifiers in game during a “Current” week, that setting up the “NEXT” week will allow people to see/apply the NEW set of Modifiers ?? (for next month when changes are moved to)

    And would that still work across still using the final week of PRIOR month's game version, as well as being able to see/use both sets (current vs next weeks) after downloading that new month's game version ?

    ——
    Or related question too, what if an alliance does NOT change their setup for that future “Next” Week (for when new modifiers would take place) ?
    What would that Next Week end up being ? Would it basically lose all the formerly setup Modifiers, and they would go into that week WITHOUT any modifiers in place ?
    (or are they sequenced, Modifier ID or similar coding stuff, so that it just automatically switches to a new modifier for that “next” week that just corresponds to same Modifier ID as their prior Mods had been ??)
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