AI Parry Cheat
DTMelodicMetal
Member Posts: 2,785 ★★★★★
https://youtu.be/rPe1S2CucV0
Finally managed to get footage of the AI parrying immediately after evading an attack. Does anyone know why the AI is able to do this, but players are not? This has been happening frequently in arena, but the above video was taken during AW.
@Kabam Zibit you recently said that the AI has not been altered. Can we expect the AI to continue to be able to do things that the community is not able to do in game?
Finally managed to get footage of the AI parrying immediately after evading an attack. Does anyone know why the AI is able to do this, but players are not? This has been happening frequently in arena, but the above video was taken during AW.
@Kabam Zibit you recently said that the AI has not been altered. Can we expect the AI to continue to be able to do things that the community is not able to do in game?
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Comments
I hope this thread gets addressed before it gets closed down.
However, to your point… Yes, I absolutely agree, AI recovery in all aspects is out of whack
Quake’s heavy attack strategy is different from what the AI did in the video shown above. Quake is able to parry after she evades an attack because she evades due to her heavy attack stacking an ability reduction debuff (concussion?) which causes the AI to miss an attack. A passive evade is different from evading by triggering dexterity. Here are two videos to more effectively show the point I’m making:
https://youtu.be/DRqFfPhtu8M
AI evades and then parries within about half of one second
https://youtu.be/IcW1w02wsEc
Player evades and then parries within close to two seconds
The difference in time is what matters. The AI can do this in about half of one second, players can’t.
https://docs.google.com/document/d/11_JmLOpjMLx4tn3fZnAZXknv43NAzMVf3erqrN6Wfeo/edit
I'm sorry for the amount of tags. Can we please get some insight on this thread's topic?
However, I've never been able to parry after dexterity evade unless there is at least a 1 second gap between the actions. I can't even parry within 1 second of dropping a block. Just stand there holding block, release, then you need 1 second before another block is able to trigger parry. I guess this is intended to prevent players from button-mashing their block to get a parry. However, it has the unintended consequence of not being able to parry after an evade.
Thanks for summarizing the point of this thread
The window to do things has shrunken considerably for us since last year, making us more vulnerable in all areas of combat, and it's getting worse especially in the last 7 months. The opposite has happened with the AI, their action windows are increasing with each update. I'm not sure how much longer I can continue playing if it keeps getting worse and worse.
This was accentuated with champs like Nebula who would activate her shock charges with a "well timed block" (aka Parry), but wouldn't activate a parry. This was flagged as a bug several weeks ago and was "fixed" by the game developers making her shock charges tied to her parry instead of a separate (but equal) action.
And then, if I'm dashing back I'm usually in a better position to intercept instead of parry, especially if the AI quickly attacks.
Yep. Lag is out of control the last several weeks. Almost as if the game has been intentionally throttled for increased unit spending.
I'm not saying it's intentional. That's not logical for me. I don't believe they do that. I'm just saying I've seen it. I think it's a few things actually. The ongoing issues with lag and reaction times, some things server-side, and varying devices. It's quite noticeable though. If you throw a Fight in harder content or higher up in the Infinite, you can see how aggressive the AI is. There's very little window to respond. Add a lag in controls to that, and it's uphill in a snowstorm.
That doesn't sound fun. Maybe find some new friends to party with.
@Kabam Zibiit @Kabam Wolf
https://youtu.be/oqbaPqQzyVM
Nice post, more video evidence to support the thread. Moderators have asked us to submit video evidence to show proof of our complaints. Is it reasonable to ask Kabam to do the same to disprove player claims when they support their claims with video evidence?
Took me a while to get video evidence because I've been swamped with school the past few weeks. There's another AI parry cheat I've come across in arena. Specifically, the AI's parry attempt fails because of the assassin mastery, the AI continues blocking attacks, and then parries again in the same combo without breaking block stance. Examples of this are:
Medium strike (failed parry attempt), light strike, light strike (successful parry attempt)
Light strike (failed parry attempt), medium strike, light strike, light strike, medium strike (successful parry attempt)
Players can't attempt a 2nd parry without breaking block stance. The AI can. I'll try to get video evidence to show proof of this once my school obligations are out of the way.
@klobberintyme I use an iPhone 7 on iOS 11.2.6. If someone posts video evidence of a player evading an attack and then parrying the next attack with 0.5 seconds and this thread will be proven to be inaccurate.
Still no response. Waiting to see if customer service can offer some insight.