**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Captain America -Champion Overhaul-

Definitely needs a rework and with what we've seen with Civil Warrior, there's still hope that Cap can be better.

Changes in bold

Passives:
Shield Mastery: Years of fighting with his shield has given Cap the knowledge of how best to utilize his weapon of choice. Increased Critical Hit and Critical Damage Ratings on the first attack after executing a well-timed block or dodge. Double the bonus when using Special attacks.
Sentinel of Liberty: Reduce damage while blocking, Increased chance to Perfect Block (increased by 10% on well-timed blocks). Apply Fatigue on Perfect Block triggers.
Charging Star: Chance to auto-block while performing a Dash attack. Increased against enemies with Fatigue.

Awakening:
Last Stand: Increase Block Proficiency and Perfect Block chance as Health decreases.

Specials:
Shield Bash
-Chance to Stun, increased if the enemy is Fatigued
-Apply Weakness for 7 seconds

Shield Toss
-Chance to Stun, increased if the enemy is Fatigued
-If the enemy is Stunned by this attack, Cap's shield ricochets and deals 35% more damage

American Justice
-Chance to Stun, guaranteed if the enemy is Fatigued
-Knockout Blow: This attack drains one bar of Power and applies 5 seconds of Power Lock

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