**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Yes they have to be designed but it's not a cost per sig stone. They are designed once, you don't need to design a sig stone for every deal. Once it's done. It's done.
Everything has a cost. They don't just have unlimited Resources floating around once they design them.
It's a digital item. To change the amount in that offer all they'd need to do is slightly tweak it, it isn't the same as a physical item. It's digital. This is proved by when support can just add items to your account if you message them and they side with you.
Everything has a cost, to the extent that kabam label things as having a cost, i.e. Units have a cost, the conversion in the unit store. But in real, physical terms, units don't have a cost. And that's what I'm speaking about.
It's digital content, at this stage in there development it costs them nothing as all the work is done, maybe they have to a monkey to hit the send button.
You guys are taking this thread way out of proportion, an coathanger is back causing argument again, you an web have fun
There are reasons those costs are the way they are. Balance, Player progression, cost of production, just some aspects of it. The In-Game Value is not just some arbitrary number that someone made. Not every Offer will be a Sale. I find your view a bit naive because you seem to think that because someone has the power to make them more available, that would come without effort or overall effect.
Developers have a cost, servers have a cost, Kabam Miike has an on-going salary/benefits that are paid by us with these in-game offers and purchases. You could say it doesn't cost anything extra to create an offer but they still have expenses that need to be paid.
This offer is actually one of the better value deals if not the best we've seen in a while for the rarity of 5* sig stones. It's just geared toward high-tier players, just like the 3* and 4* cache offers were geared to low-mid tier players.
Are you bothering to follow the conversation? Candy bars were brought up in the post I was responding to thus became the example I used. These items do cost Kabam money to produce and distribute in the form of man hours for development, servers to host the content and research to develop a sales plan, along with other costs which do not come to mind at this time.
You are taking two separate conversations. In one I am challenging someone who is guaranteeing that his opinion would make Kabam more money than thier marketing team. In the other I am explaining how virtual goods are valued. You are saying I am making guarantees when no such thing took place. Starting to think you're trolling. Enjoy.
To be honest I don't value my opinion based on whether you think I'm trolling or not. I'm putting my opinion and thoughts forward. If you can't handle them without accusing me of trolling that's your business. You've said that people can't guarantee their opinion, then when I say the same to you, you can't handle it. You've used the example of chocolate bars, i didn't say you made it up, and it doesn't work since it isn't a physical item. A bad analogy is like a leaky screwdriver.
Whatever your opinion on this matter, I've had enough of this discussion. You're welcome to your views, just appears like you don't believe others are welcome to theirs.
Stop putting words in my mouth it's trolling. Your opinions and thoughts are severely flawed to the point it hurts to read.
A- the game exists, any cost to set it up has been paid for a LONG time ago.
B- sig stones already exist, as do 5* champs and the graphics that go with it
C- the mechanism to use them also exists
So if all the 'production' required to 'put them on sale' exists then surely there are no costs THUS making this item a 100% profit item no matter the cost.
Lowering the price and securing more sales now would mean more profit now, it is up to how the in-game economy is managed into the future as to the ongoing value of these 'items'
However, I'm not sure if it's because of summoner appreciation month, but there have been a couple of unit offers that were very fair. I never spend units on these offers, but the one with a;
4* crystal
1000 5* shards
10 4* sig stone crystals
for 1450 units was incredibly well priced. I bought it. Couldn't believe it. Considering 4* crystals are usually 2500 units alone, I thought there was a mistake.
The offer the day before was also fair. 350 units for a 3* crystal and 500 4* shards (and 25 3* sig stones).
If kabam did more of these I'd gladly eat up some of my saved units stash.