Why Isn’t voodoo’s ability accuracy reduction working in some cases

Agent_MoonAgent_Moon Member Posts: 49
edited June 2018 in Strategy and Tips
Recently in the Evangeline challenge and normal fights, when I use voodoo’s special attack on a odd combo it is said isn’t the description that ability accuracy is reduced by 50%, but that isn’t the case, in the Evangeline challenge, the node says a 35% chance to glance an attack, so I use voodoo, -50% ability accuracy, but still he glances, how is 35% - 50% not lower than zero, and zero ability accuracy means the opponents ability shouldn’t work or is my math wrong, also this happened to me while fighting a spider man, he had a 23% chance, did the same thing with voodoo, still he evaded. Both times I fought against a class disadvantage but there is no where written that voodoo’s sig ability does not work against class
disadvantage wh3tzdxgnkcm.png

Comments

  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,013 ★★★★★
    Glancing hits reduce your offensive ability accuracy. Therefore you won't reduce the chance of procing (unless you bring a L or XL champion).
  • Agent_MoonAgent_Moon Member Posts: 49
    i Place the ability accuracy reduction without hitting the opponent, 50% permanently reduces, how does he glance, also just tested it out, I was fighting a NC and then i placed the ability accuracy reduction, (this night crawler had a 23% chance to evade without the sp1 increased evade buff) and he still evaded twice without that buff
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,013 ★★★★★
    You only reduced his chance to evade to half. Meaning he would still have 11.5% chance to evade incoming attacks
  • Mirage_TurtleMirage_Turtle Member Posts: 1,868 ★★★★
    edited June 2018
    @Agent_Moon

    Glancing works a little differently than many abilities in this game in that it doesn't seem to be affected by ability accuracy reduction.

    In the early days of Alliance War, Black Widow was a star because at sig level 99, she could reduce defensive ability accuracy by 100%, which made her an ideal counter to thorns. As thorns is considered a defensive ability, a level 99 Black Widow took no damage from such a node.

    However, Ant Man became a counter on that node thanks to his Pym Gas Control (sig ability). Black Widow, even with -100% defensive ability accuracy, couldn't stop Glancing Blows from triggering. As Glancing Blows reduce ability accuracy themselves, her signature ability wouldn't work and she would receive Thorns damage on glancing blows.

    This is working as intended. You won't be able to shut down Glancing Blows.
  • GabbrosGabbros Member Posts: 156
    edited June 2018
    50% decreased accuracy of 35% glancing = 17.5%
    50% decreased accuracy of 23% evade = 11.5%
  • borntohulaborntohula Member Posts: 447 ★★★
    edited June 2018
    What @Mirage_Turtle said applies. But @will-o-wisp is also correct, albeit in a larger context: if a champ reduces anything by 50%, that means 50% of the original value.

    Voodoo aside, another good example is the way Nebula's electroshock charges versus robot's ability accuracy work. Each charge reduces 20%. That does not mean that with five charges, the robots are at zero. Yes, the first charge reduces it by 20 (20% of 100), but the second 'only' by 20% of the remaining 80 (so 16). And the third only 20% of the remaining 64. Et cetera. So to get it all the way down to (about) zero, you need far more charges than five.
  • Agent_MoonAgent_Moon Member Posts: 49
    Ok thank you all so very much for helping me understand this, I’ll be closing this thread now
  • Kabam PorthosKabam Porthos Moderator Posts: 4,676
    Hey guys, thanks so much for taking the time to help Agent_Moon get a better understanding of how Ability Reduction works in the game! As requested, I'll go ahead and close this thread now.
This discussion has been closed.