**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
#nocashforkabam
BUT!
There is a solution: in wars nobody really wants to, and also, it's nonsense to fight against all mystics or dominos. So instead, only allow one champion per class per player to be put in as defenders. So one player cant bring 5* Dormammu, 4* Dormammu, 5* Domino, 4* Domino and 5* Magik into war.
IMO
Node 27 will be the 1-hit KO node: breakthrough so you cannot kill the boss until close to 30 hits, but counter tactics so their attack will be crazy boosted by the time you reach that combo. 1 slip up (*evade*) = instant death by 1 punch.
Node 31: because node 24 was not enough so we needed ANOTHER crazy regeneration node with even more base health. You guys ever thought of fighting a r5 Morningstar there? Great times using void or magik on her with that much of a health pool and attack boost. Regneration nodes in general need to be cut out because you simply can't spend your way to beat them. This will be the choke point for most alliances in general. If you can't get this node down, don't even bother spending on the rest of the map because it will be a loss for sure. The war will turn on this single node. Is that the mechanic you guys intended?
Node 29: all or nothing nodes in general need to be removed given the recent trend towards power drain/lock resistant champs like Infinity War Iron Man and Sentinel. Plus that much of a health pool, you are essentially forcing time out(s) as a way of forcing potion uses.
You don't go demand LeBron James to do Baseball from now on instead of Basketball? He's gonna be pissed as well that he didn't spent his valuable resources in training for Baseball instead of Basketball.
I slept a night on it to let these changes sink in, woke up and I'm even more disgusted.
So basically you mean that skill should be not a factor in Alliance Wars?
What's the point of the game mode then? Whoever can spend the most buying and ranking new defenders? What a joke @Kabam Miike
Why in the world would I want to use the She-Hulk and Civil Warrior that I ranked up solely for the purpose of defender diversity?? They are terrible champs to defend with. I'd rather use my NightCrawler, Mephisto or Mordo... oh but wait...
I can't right now because I still have to rank them up first and awaken some of them and increase their sig levels for them to be effective... oh but wait...
I can't right now because I used those resources to rank up pathetic champs like She-Hulk and Civil Warrior and we all know obtaining end-game resources in this game is about as easy as mining vibranium! I mean I need to rank up a 5* NightCrawler lol WITH WHAT???!
It's ridiculous to think rank down tickets aren't necessary. And not some watered down version of them either like you did the last time. Proper tickets where you get all you gold, cats, ISO & gems back. This kind of change absolutely deserves it.
Unbelievable
There you go. Short and simple. It's not like if diversity didn't come that we'd rank those meh champs. I'm sure some even took the likes of Ant-Man to R4, all for the sake of diversity. Ranking a 5* champ is ridiculous. T2As are the second rarest rank up items in the game right after t5bs, you can't just make some take the plunge and then later on tell them - hey there's no need for that plunge anymore, your "risk" (if you can put it like that) was not worth it. It's essentially a big middle finger to the face.
So please consider 5-Star RDTs or bring back diversity so those meh champs will be worth having been ranked.
Source: https://forums.playcontestofchampions.com/en/discussion/47443/announcing-alliance-wars-seasons
I would imagine that combat regeneration boosts would suddenly become a lot more valuable, and there is still a lot of opportunities to sell players other kinds of boosts. In fact, in a potionless AW, boosts become way more valuable. A cynic would even be able to convince themselves the idea is a money grab in disguise. Also: at the moment there's no limit to the number of boosts you can use. Interesting, that.
It's ridiculous to think rank down tickets aren't necessary. And not some watered down version of them either like you did the last time. Proper tickets where you get all you gold, cats, ISO & gems back. This kind of change absolutely deserves it.
Unbelievable[/quote]
I dont think they ever gave us awakening gems or sig stones back. ISO and Gold and Cats, thats it
[/quote]
I would imagine that combat regeneration boosts would suddenly become a lot more valuable, and there is still a lot of opportunities to sell players other kinds of boosts. In fact, in a potionless AW, boosts become way more valuable. A cynic would even be able to convince themselves the idea is a money grab in disguise. Also: at the moment there's no limit to the number of boosts you can use. Interesting, that.[/quote]
I would imagine add a master which regens a lot more than willpower and salve. Also, regens unconditionally except heal block.
Of course season will be shorter, cause the wallet will not hold this... i think you really should think about this changes...
it really does surprise me how consistently against your player base you are. Unless you're in that cheating scumbag alliance that are filling your pockets.
This made me laugh... nicely said
I wish you would clarify all of your comments since the initial AW changes up until this point.
To clarify.... The only thing that seems consistent in your justifications are constant contradictions from earlier posts explaining why the changes.
Saying “The Meta” is not an excuses. How does that Adress anything people are asking for or improves game play? In the end you are removing a scoring category to a capped scorIng system. That increases the chance for a tie.
Maybe the Meta Is 100% based on maximizing $?
Considering.. we were encouraged to rank up for diversity. Kabam sold items geared around people ranking up for it. And now it’s being undone.
that is bait and switch sales tactics in my mind.
When diversity was introduced we were given rank down tickets in limited form. So don’t make it sound like it’s not a rationale response.
BOTTOM LINE: @Kabam Miike you constantly are posting statements that turn out to be not truthful. Then delete posts that call this out (and call that other person childish). Maybe it’s your job to just relay the information. Either way that doesn’t give you the right to have selective memory and cherry picking questions in the forum.
A good example... tell us again about defense synergy’s?
Tell us how Kabam doesn’t design champs do be used as defenders? You know the group of champs that have abilities designed around them gettIng hit.
You wrote " This was a choice based on the Meta of the game at the time ... The Meta will always change"
Can you explain what you are referring when you say "Meta" and what are the factors that effect the change of Meta? In this context, Meta sounds like something with no substance to make the changes sound legit.
All we know is that you had was a perfectly fun game for everyone! And I speak as an alli leader. Could small adjustments be made? Sure, take input from REAL PLAYERS and make it better!
It's quite clear that the AW upcoming changes were not based on any player feedback, but only what Kabam thought may increase spending. And you've been given the pitiful task to sell it to us. I haven't read 1 positive comment about this - other than reducing the seasons being a plus, which most would agree is good.
You gotta tell your boss to leave the point system alone (incl. diversity). Keep the season length reduction, and we'll deal with the new map.
Otherwise you're looking at boycotts, and a virtual riot over not distributing full rank down tickets for all the sub-par champs we've ranked up for diversity! (which you say may return in the future lol)