**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Still there in T1.
The nodes are actually tied to the map difficulties not war tiers. While there is a correlation that tier X should give X difficulty...its not always the case as it also seems dependant on who you are matched . Double check if you are on challenger or expert or this matchup
Kabam wants new members or smaller alliances to have a chance to 100% because while it still allows 10 members to place defenders, you only need 5 paths to get full exploration rewards or 7 paths for 100%. How many new or low level alliances have issues with members not joining the attack phase and earning rewards for others hard work? Now less members need to join but they will have a greater chance of winning because they can get 100% same as an alliance where everyone has joined and done their fair share of exploration. My alliance is on the edge of normal and intermediate...we have won alot of wars because everyone joins but the other alliance had 2 or 3 members not explore so we had the greater exploration. Our advantage of greater particapation is now gone and its completely unfair in my opinion.
I'm all for helping new members out and believe they should be able earn rewards that give them a boost on getting higher rarity champs, but that easily could have been done by lowering the percantage needed to get full exploration rewards. Or find another way to change the map that doesnt allow 100% without a full team effort. Or maybe give points for joining the attack phase? I mean....kabam says the high tiers shouldnt 100% why do they think that the lower tiers should?
They don't. I believe they are datamining AW and seeing that the vast majority of high tier wars end in full exploration for both sides which they don't want to happen as often, so they are increasing difficulty to reduce that likelihood. They are seeing the majority of low tier wars end with far less exploration in general, so they are making the maps easier to increase the probability that the alliances will progress farther. But they don't expect those changes to cause all low tier alliances to start getting full exploration all of the time.
At least, that is my current interpretation of what they are doing, having followed what they've been doing with AW since the beginning.
I believe the biggest problem is there is not enough information ingame on the best strategies to get ahead. I can't tell you how many times I've had to explain linked and/or local nodes to new alliance members...but I just have to laugh when a war opponent fights through an incoming node and keeps dying, revives and dies again. Or masteries or you name it. Improve training methods and/or tools available in game. Improve method of locating a decent active alliance in game by including various search options.
Players shouldn't have to rely on the forum or reddit or youtube for the beginner to intermediate strategies.
My alliance is in tier 5 and the first set of minibosses is much more difficult than the second set.
This feels like nothing more than a poorly designed paywall. The purpose is to increase spending and decrease rewards. It seems every update to AW and AQ increases the difficulty without increasing the rewards.
Players are becoming increasingly angry at Kabam because they are being asked to do more and more work for less rewards.
That node is the single worst fight in the game right now. The current AW map has nothing to do with whether or not we finish and everything to do with forcing people to pay to play.
Yes agree, breakthrough alone I can bring a karnak but with counter tactic its just capitalizing on your skills... At least get rid of stun immune on that node
Given that you have extended the difficulty to both Challenger and Expert levels on AW, what about the poor sobs who dont have a wide selection of champions to counter said nodes ?
FIX ...BUGS...AW NODES
And make this game fun again
Can we please get some confirmation about the season start date? You can’t possibly plan to start the new season with the multitude of issues going on with the game right now.
Tile 30 is almost impossible to pass without dying alot, just try with a 5* r5 Dormammu full MD there, for example.
As many of you have reported, we are currently experiencing some unexpected hardware and software issues. This is causing many of you to experience limited access to the game, as well as sub par performance in game.
While we continue to investigate the issues and identify solutions, we will be delaying the start of Alliance Wars Season 3.
At this time, we do not have a timeline for when we will be launching Season 3, but want to ensure that we have time to work to resolve any interactions that are causing problems on iOS devices before starting the next competitive season.
We apologize for the delay, and appreciate your patience. We will update you all as soon as we have more information on these issues.