Unreasonably Bothered by the New Zeroes
becauseicant
Member Posts: 414 ★★★
I really don't like the look of the new zeroes in the game. It just feels so messy and visually unappealing. I know, what an insignificant and small thing to complain about, but these interface elements are kind of important considering how much we interact with them. Just like a menu defaulting to the wrong behavior or a certain red indicator number refusing to go away, it adds one more little annoyance to the game that really shouldn't be there.
I understand why they changed it, but it seems so unnecessary after making their stance on name obfuscation very clear with the in-game mail along with fact that very few players abused it to begin with. I would much rather have the old zeroes back and instead report the few users still trying to use this tactic.
I understand why they changed it, but it seems so unnecessary after making their stance on name obfuscation very clear with the in-game mail along with fact that very few players abused it to begin with. I would much rather have the old zeroes back and instead report the few users still trying to use this tactic.
7
Comments
Well, the have made it clear piloting and cheating is wrong but look at what we are always dealing with. They are taking the problem out of our hands which is just fine.
But how have they cheated by changing their names? I havr heardd about it a few times but still don know how you could cheat that way
@KillerRino19
Where the entire alliance has the same name just different versions. There was alliances using versions of "l" and "I".
The policy is there to handle blatantly obvious obfuscation that can be reported. The font changes are there to deal with non-deliberate ambiguity. Like, say, if someone's in-game handle is DNA3000, are those O's or are they zeroes? It might not be clear, but you also don't want those players reported for violating the name policy when no deliberate violation was intended. Clearer fonts eliminates this part of the issue.