demed wrote: » Will the global node apply to defenders? E.g. female defenders will be buffed. And will medusa be fixed before the new war season?
TheSpicyKnight wrote: »
Kratos1991 wrote: » I need rank down tickets ASAP for my blade and Archangel . Took them to rank 5 and u **** them hard !
Demonzfyre wrote: » Kratos1991 wrote: » I need rank down tickets ASAP for my blade and Archangel . Took them to rank 5 and u **** them hard ! @Kratos1991 so Blade and AA can't be used in any other game mode? If you rank down Blade or AA today and Act 6 comes out, what are you going to do then? It's 1 season only. Get better with different champs and hone your skills (if you have them).
Bodhizen wrote: » ChrisB23 wrote: » You want me to bring another champ? Fine, i’ll need resources to rank up another, specifically T5B and T2a or I’ll need a rank down ticket. And I want my awakening gem and sig stones back. The reality is I’ll probably have to still bring Blade because of his rank for the danger sense and for the Sparky synergy. I have deep wounds at level 5. Which is obsolete for the next month. Where are the masteries to increase shock damage, or cold damage? And the equivalents of Coagulate and Suture? It’s time to expand that tree and give us more points to spend. Want wars to be harder? Activate the synergies in war defence. Want more defender diversity? Activate the synergies in war defence. Want to level the playing field in Wars? More T2a and T5B availability. Please and thank you. It effectively boils down to this. The rest of my comments are directed toward Kabam: We have an artificially created system in place that prevents Summoners from having access to the necessary resources to rank up Champions to keep up with changes in the Meta. It's not simply a matter of "play better" or "join a better Alliance"; you set the restrictions on how many Tier 5 Basic Catalysts and Tier 2 Alpha Catalysts we have access to at any given time, both in how many we can keep in our Stash, and how many we get access to through monthly event quests. You want to make changes to the meta of Alliance Wars? That's great! We need to be able to respond in a reasonable time frame to those changes. At present, here's what you can gain each month to rank up your 5-star and 6-star Champions to remain competitive (I don't count the resources gained from Story Quest, as they are one-time rewards):From the monthly quests: 35% of a Tier-2 Alpha Catalyst (3 months to form one, and you need 10 to take your 5-Star Champions up to Rank 5) It takes you two and a half years to get enough Tier-2 Alpha Catalyst shards to max out a 5-Star Champion from Monthly Quests! 20% of a Tier-5 Basic Catalyst (5 months to form one, and you need 6 to take your 5-Star Champions up to Rank 5) It takes you 10 months to get enough Tier-5 Basic Catalyst shards to max out a 5-Star Champion from Monthly Quests! 16% of a 6-Star Champion Crystal (7 months to acquire another Champion)From the seasonal Alliance War rewards: (Assuming that you're one of the top 1,500 Alliances; anything above that is even more restricted) 12.5% of a Tier-2 Alpha Catalyst 2.5% of a Tier-5 Basic Catalyst 10% of a 6-Star Champion Crystal Sure, you can buy the resources faster (including with Glory), but you can't reliably farm them faster than that! It costs a maximum of five months (faster if you spend more Glory) and a minimum 17,000 Glory (more if you try to go faster) to get a Tier-2 Alpha Catalyst. You can't even get Tier-5 Basic fragments in the Glory store. The #1 Alliance would have to farm Glory for 5 weeks to get enough Glory to afford that (and spend five months to get it at the minimum). Thank goodness that the #1 Alliance gets half a Tier-2 Alpha Catalyst each week. Going back to the top 1,500 Alliances, they can look forward to 16 weeks of farming Alliance quest to have the glory to purchase one Tier-2 Alpha Catalyst (drawn out over five months to get it at the minimum price). At that rate, you get the Tier-2 Alphas you need over the course of three years and ten months! So, at best, you're taking around two years to farm the resources you need to max out a single 5-Star Champion when you combine all factors if you're a member of one of the top 1,500 Alliances. Unless you make dramatic changes to the rate at which resources can be acquired, Summoners cannot respond to Alliance War global buff & debuff seasonal changes. The top handful of Alliances will still dominate, and the rest will still be left to fend for themselves. On top of that, we haven't had new (or more diverse) Masteries in over a year. No new mastery points since we hit Level 60 (unless you hadn't previously finished some Story Quest content). No way to enhance the effectiveness of our Champions' other Damage Over Time debuffs (Shock, Incinerate, Coldsnap, Degeneration, etc...). No ways to enhance the effectiveness of buffs gained from well-timed blocks and evades such as Prowess or Poise. No masteries that you invest in to increase the effectiveness of defensive buffs such as Armor Up or Regeneration, or to enhance the effectiveness of Power Gain, Power Drain, Power Burn, Power Sting, or Power Lock. No masteries to help you to resist debuffs other than Bleed (like Coagulate and Suture, but for other Damage Over Time debuffs). No meta-masteries that would increase the time or effectiveness of all debuffs placed upon an opponent, or to reduce the time or effectiveness of all debuffs placed upon one of your own Champions. It's great that you give us all of these shiny new toys to play with, but you only give us half of the tools we need to get the best use out of them. These issues need to be addressed far more than Alliance Wars need global buffs and debuffs to make them more dynamic. That's what needs to be communicated to the management and programming teams! Best wishes!@Kabam Porkchop@Kabam Miike@Kabam Lyra@Kabam Zibiit@Kabam Vydious
ChrisB23 wrote: » You want me to bring another champ? Fine, i’ll need resources to rank up another, specifically T5B and T2a or I’ll need a rank down ticket. And I want my awakening gem and sig stones back. The reality is I’ll probably have to still bring Blade because of his rank for the danger sense and for the Sparky synergy. I have deep wounds at level 5. Which is obsolete for the next month. Where are the masteries to increase shock damage, or cold damage? And the equivalents of Coagulate and Suture? It’s time to expand that tree and give us more points to spend. Want wars to be harder? Activate the synergies in war defence. Want more defender diversity? Activate the synergies in war defence. Want to level the playing field in Wars? More T2a and T5B availability. Please and thank you.
Worknprogress wrote: » demed wrote: » Will the global node apply to defenders? E.g. female defenders will be buffed. And will medusa be fixed before the new war season? It says in the post which side each buff affects...
Buttehrs wrote: » None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt
TheSpicyKnight wrote: » Jawarrior2001 wrote: » Buttehrs wrote: » None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt The trouble is with this season is going to screw up so many attack teams it's stupid, I like to use sabertooth/void/killmonger in wars, with the proposed changes, both killmonger and sabertooth are going to be useless in the war, Gwenpool deals massive bleed damage and uses bleed to refresh incinerate/enervate, wont be possible. Archangel wont be able to make opps bleed therefore no poison/neurotoxin. Gamora wont be able to use special attacks to the full extent. Hawkeye, great for power control and awakened his hemorrhage is awesome, again useless in new season. Carnage awakened ability grants power gain when opp is bleeding to help ramp up damage useless. Wolverine/X-23/Logan all deal a decent amount of bleed damage--or atleast could. Rocket Racoons special 2 deals a lot of bleed damage to. Guillotine's bleed also stopped. Morningstar makes you bleed when she gets hit, which is awesome. The trouble with that SINGLE node, it affects SOO many champions, if one champion is too powerful then nerf that one champ. They want to change the meta thats fine, nerf that champion if needed, but to screw so many champions in a season is pointless and just a way to annoying the hell out of the player base. I'd like to add on that it's not just the Bleed Immunity that has people concerned. It's the example they're setting for future seasons where the meta shifts every month it seems.
Jawarrior2001 wrote: » Buttehrs wrote: » None of you seem to read very well. This season is bleed immune. Next season will be different. So theres no effing reason to ask for rdt The trouble is with this season is going to screw up so many attack teams it's stupid, I like to use sabertooth/void/killmonger in wars, with the proposed changes, both killmonger and sabertooth are going to be useless in the war, Gwenpool deals massive bleed damage and uses bleed to refresh incinerate/enervate, wont be possible. Archangel wont be able to make opps bleed therefore no poison/neurotoxin. Gamora wont be able to use special attacks to the full extent. Hawkeye, great for power control and awakened his hemorrhage is awesome, again useless in new season. Carnage awakened ability grants power gain when opp is bleeding to help ramp up damage useless. Wolverine/X-23/Logan all deal a decent amount of bleed damage--or atleast could. Rocket Racoons special 2 deals a lot of bleed damage to. Guillotine's bleed also stopped. Morningstar makes you bleed when she gets hit, which is awesome. The trouble with that SINGLE node, it affects SOO many champions, if one champion is too powerful then nerf that one champ. They want to change the meta thats fine, nerf that champion if needed, but to screw so many champions in a season is pointless and just a way to annoying the hell out of the player base.
TheSpicyKnight wrote: » GroundedWisdom wrote: » Spicy, I can't handle that Thread error so I'll start a new one. Lol. It's problem in that you can't use Bleed, but that's the intention of the Node. No matter what restriction they apply, it's going to cause a problem for some. I agree. There isn't going to be a perfect solution to spice things up in AW. If a certain problem affects only a small amount of people I wouldn't care. However, since this problem affects a large amount of players who ranked up bleed champs I'm just afraid of the effects that this Global Node would cause. If they changed it to Masochism or something that wouldn't cripple other champs for future seasons I'd be content. At the end of the day, I guess we'd just have to wait and see if it drastically changes the meta or not at all. Or wait to see what Kabam has to say on Monday.
GroundedWisdom wrote: » Spicy, I can't handle that Thread error so I'll start a new one. Lol. It's problem in that you can't use Bleed, but that's the intention of the Node. No matter what restriction they apply, it's going to cause a problem for some.
Helicopter_dugdugdug wrote: » Problem with countering blade is that it counters half of all skill champs ... bleed immunity destroys GP and KM more than Blade
ShiiiiiiiiiD wrote: » How about diminishing season rewards. If you start and finish with the same alliance the whole season you get 100% and every war you miss is a percentage of the rewards you'd receive. The same rules would apply for the alliance that you get rewards from. This would keep people from jumping as much and keep alliances together more.