Summoners, we recently encountered an issue with the Alliance Quest Setup Phase Starting Timer that may cause the Setup Phase Starting Timer to display erroneous information, though we are working on a fix for it as quickly as possible. Additionally, if the Setup Phase does not let you plan your days in advance, you will be able to once the Event officially begins on the Alliance Quest Start date.

For clarity, the next Alliance Quest Enlistment Phase will begin on December 5 at 20:00 UTC, regardless of what the in-game timers display.

The next Alliance Quest Start will be on December 6 at 20:00 UTC. This is when Summoners should be able to enter each Map.

Thank you for your patience and understanding as we work to resolve this issue.

Champion Buff/Debuff Suggestions

Some characters need improvements to keep up with the new ones.

Here's a startup of suggestions for characters that I personally feel need some improvements.

Black Panther: Begins fight with 5 armor up buffs, loosing 1 for each 5 seconds that have passed

Comments

  • BadabibidonBadabibidon Posts: 69
    Cable: 20% chance to absorb up to 10% of any energy received

    Captain America: 10% chance to counter strike physical attacks, automatically inflicting a light attack on your behalf

    Captain America WWII: every 15 hits activates a critical rate or damage buff (50%|50%) increasing either by 10%
  • BadabibidonBadabibidon Posts: 69
    Captain Marvel: 15% for special attacks to increase energy damage resistance by 30% for 5-10 seconds

    Civil Warrior: 10% chance for light/medium attacks to convert any armor up buffs into a fury buff, increasing attack by 5% and lasting for 5 seconds, stackable up to 5

    Colossus: 10% chance to gain a permanent fury buff (up to 3) increasing attack by 5-10% each, each time a buff expires or is removed

    Deadpool: while Regen is active, 10% chance to evade all attacks, while no buffs are active, +15% critical rate,
  • BadabibidonBadabibidon Posts: 69
    Deadpool x-force: Becomes unstoppable for 5 seconds if more than 20% health is lost in less than 7 seconds, special 1 costs 15% less power

    Dr. Strange: Everytime a buff changes, 25% chance to enter an alternate state, lasting for 6 seconds. During this time attack, health, and power gain are increased by 10%, and when the effect expires, recover 50% of any health lost during that time

    Dormammu: every 25 seconds Regen 10% max health and increase attack by 5%

    Hulk: Everytime hulk uses a special attack, increase hp by 10% of current hp, increasing by 1% each activation

    Gamora: 10% chance to evade physical attacks
  • BadabibidonBadabibidon Posts: 69
    Hawkeye: special 2 inflicts shock dealing massive damage over 10 seconds. Special 3 causes stun for 2 seconds.

    Hulk buster: for every armorup removed, hulk buster gains 10% power

    Ironfist: heavy attacks have 20% chance to activate unstoppable for 2 seconds, 6 second cool down

    Immortal ironfist: becomes unstoppable every time he activates a special attack, lasts 2 seconds, 6 second cool down

    Iron man: 15% chance to absorb 15% of any energy damage received
  • BadabibidonBadabibidon Posts: 69
    Iron Patriot: special 1 costs 20% less power

    Joe Fixit: 5% chance to remove any buffs with heavy attacks

    Loki: 10% chance to activate a random buff lasting 10 seconds

    Magneto: special 3 has a 15% chance to instant k.o. magnetized opponents under 30% health if Magneto's health is below 10%
  • BadabibidonBadabibidon Posts: 69
    Magneto Now: heavy attacks have chance to magnetize all opponents for 10 seconds

    Mephisto: heavy attacks have 50% chance to health steal 1-10% of enemies current hp
    Based on mephistos power meter

    Ms Marvel: 20% chance to activate power flood up to 3 times per fight, each time she looses more than 15% health from a single source, gaining 30% power over 7 seconds

    Kamala Khan: 40% chance to counter strike heavy attacks, automatically performing a light attack and gaing +70% fury damage for 2 seconds

  • BadabibidonBadabibidon Posts: 69
    Old Man Loagan: 50% chance to endure any fatal attack, , regening 15% health over 6 seconds, becoming unstoppable for 10 seconds, and gaining 15% attack increase. After 10 seconds, health degenerates to 0

    Pheonix: special 1 has 20% chance to buff steal up to 5 times per fight based on level

    Psylocke: keeps existing heavy attack bonus, + heavy attacks gain a 50% chance to cause a concussion lasting for up to 10 seconds based on power meter, reducing enemy ability accuracy by up to 70% based on level, if opponent is above two bars of power, also stuns for 1.5 seconds

    Punisher: if punisher looses more than 20% health from a single source, his next attack is unblockable

    Punisher 2099: every 15 hits on combo meter increase any power gain by 5%

    Rocket Raccoon: 20% chance to evade specials 1 and 2, 10% chance to evade physical attacks

    Ronan: gains 5% energy damage every 10 seconds

    She hulk: when below 20% health, + 25% all resistance

    Storm: immune to shock. While opponents are stunned, special attacks have a 10% chance to activate cold snap, degenerating 10-15% of enemy health over 15 seconds

    Superior Ironman: +10% power gain. Special 1 has 10% chance to cost no power

    Thor: after being struck with 3 special attacks, Thor becomes unstoppable for 5-10 seconds based on level

    Unstoppable Colossus: when becoming unstoppable removes all debuffs, while unstoppable, immune to stun, and +30% block penetration

    Vision: reduces stun duration by .5 seconds

    War machine: for every 25% hp lost, gain 20% power

    Winter soldier: for every Debuff activated on ws, increase power gain by 3%

    Wolverine: +20% physical resist, +15% energy resist for the duration of Regen buffs

    Yellow jacket: if yellow jacket inflicts a powersting while one is still active, the effect is increased by 20%, following stings still have their own timer
  • BadabibidonBadabibidon Posts: 69
    Antman: special 1 has 30% chance to stun for 2s
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