**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Iron Fist Buff
Namelez
Posts: 992 ★★★
Passive: Years of martial training has given Iron Fist the ability to pin point his opponents weaknesses giving him a 25% increased chance to crit against Cosmic opponents. A 15% increase chance when fighting all other classes (Science excluded).
Passive: Gain a permanent passive True Strike at the start of the fight.
All Attacks: 30% chance to armor break the opponent reducing armor by 300 (per stack). (Lasts 15 seconds per stack).
Armor Shattered: Converts 5 armor breaks into 1 Armor Shattered reducing armor by 3000. (Robots suffer 100% AAR.)
Heavy Attacks: 100% chance to convert 3 - 8 buffs into their opposite affect. (Regeneration doesn't count.)
Special 1: 100% chance to armor break per hit. 40% chance to stun for 3 seconds.
Special 2: 25% chance per hit to place a concussion on the opponent lasting 20 seconds.
Special 3: Armor Shattered activates. 70% chance to stun for 4 seconds. 89% chance to place Concussion on the opponent.
Signature Ability: While Armor Shattered is active opponents suffer 75% Block Penetration. Activates Precision increasing critical hit rate by 500 while Armor Shattered is active also proc Cruelty increasing critical damage by 500.
Synergies: Armor Destroyed: (Medusa) All armor break debuffs last 4 seconds longer. Armor Shattered Lasts 8 seconds longer.
Mystic Dominance: (Mystic Champions) Deal 300 direct damage when nullifying a buff.
Heroes For Hire: (Luke Cage) All debuffs and buffs last 3 seconds longer for these 2 champions.
Fist Fighters: (Karnak) Iron Fist has an additional 10% chance to land a critical hit.
Karnak's True Strike lasts 10 seconds longer.
Tank Fists: (Colossus) Iron Fist has a 15% chance to not only break the opponents armor but take it.
Colossus drops his passive ways and has a 20% chance to proc a fury increasing his attack by 500 for 10 seconds. (Does not stack).
Passive: Gain a permanent passive True Strike at the start of the fight.
All Attacks: 30% chance to armor break the opponent reducing armor by 300 (per stack). (Lasts 15 seconds per stack).
Armor Shattered: Converts 5 armor breaks into 1 Armor Shattered reducing armor by 3000. (Robots suffer 100% AAR.)
Heavy Attacks: 100% chance to convert 3 - 8 buffs into their opposite affect. (Regeneration doesn't count.)
Special 1: 100% chance to armor break per hit. 40% chance to stun for 3 seconds.
Special 2: 25% chance per hit to place a concussion on the opponent lasting 20 seconds.
Special 3: Armor Shattered activates. 70% chance to stun for 4 seconds. 89% chance to place Concussion on the opponent.
Signature Ability: While Armor Shattered is active opponents suffer 75% Block Penetration. Activates Precision increasing critical hit rate by 500 while Armor Shattered is active also proc Cruelty increasing critical damage by 500.
Synergies: Armor Destroyed: (Medusa) All armor break debuffs last 4 seconds longer. Armor Shattered Lasts 8 seconds longer.
Mystic Dominance: (Mystic Champions) Deal 300 direct damage when nullifying a buff.
Heroes For Hire: (Luke Cage) All debuffs and buffs last 3 seconds longer for these 2 champions.
Fist Fighters: (Karnak) Iron Fist has an additional 10% chance to land a critical hit.
Karnak's True Strike lasts 10 seconds longer.
Tank Fists: (Colossus) Iron Fist has a 15% chance to not only break the opponents armor but take it.
Colossus drops his passive ways and has a 20% chance to proc a fury increasing his attack by 500 for 10 seconds. (Does not stack).
9
Comments
@XxOriginalxX Exactly what I was hoping for... @Xulander honestly that would be awesome !!
What type of purify were u thinking ? Feel free to add any ideas u have in this thread 😉 also of course I'm pulling my 6* next month and I'm hoping its someone I can use XD
Good point... I'd say make it for both but then it wouldn't be as special tbh
I was thinking like, he sould gain some fury or other buff and when he dash back and hold for a few sec to remove one of the buff and purify from poison , bleed , ... that would be awsome cuz he can heal a bit in comics so is not imposible
Yeah into precision that's more his style
@Drunkgamerrrr exactly lmao XD