Intercepting techniques
Rajuteda
Member Posts: 565 ★★
I wish to improve on my intercepts and there are currently 3 intercepts that I can successfully do
1. Yo yo intercept.where the AI dashes back, pauses and then dashes forward
2. Heavy attack intercept and sp intercepts, which are the most simple I guess
3. Evade once when AI dashes and then fire special
how do i learn or practice more intercept techniques as I want to rely less on parries?
Any help or advice would be appreciated.
P.s. the shallow evade and counter attack is failing me miserably and I keep getting hit
Also the backdraft intercept is also very risky
@DTMelodicMetal
@mvinceable
1. Yo yo intercept.where the AI dashes back, pauses and then dashes forward
2. Heavy attack intercept and sp intercepts, which are the most simple I guess
3. Evade once when AI dashes and then fire special
how do i learn or practice more intercept techniques as I want to rely less on parries?
Any help or advice would be appreciated.
P.s. the shallow evade and counter attack is failing me miserably and I keep getting hit
Also the backdraft intercept is also very risky
@DTMelodicMetal
@mvinceable
1
Comments
https://youtu.be/fU-25hdCiDw
That's the backdraft intercept that I cant get right
@Rajuteda I'll respond to your OP in depth tomorrow. Dave's videos on intercepting and instinctive touch are outstanding. Other players may be aware of the content described in those videos but no one articulates MCOC advice as well as Dave. Practice intercepting during arena infinite streaks, uncollected event quests, Act 5, LOL Star Lord and Red Hulk fights, and low difficulty AW fights. Practicing intercepting in ROL and AQ makes you worse because their AI is passive.
Thanks mate..look forward to it
And yes, I l know that’s basically instinctive touch. But I’ve done it that way for a looong time
Search For @DorkLessons On YouTube And Explore His Channel. After That You Have Nothing Left To Learn.
Instinctive touch is just a phrase coined by dork to all the techniques ppl have been using for the longest time
The Yo-Yo Intercept is most useful in arena, MCOC AI is less predictable in more difficult game modes. The Special Delivery Intercept is useful everywhere. The Back Draft Intercept requires precise timing because it has little room for error. The remaining ways to intercept as described by Dave include Come At Me Bro and Parry Mason. Come At Me Bro is the lowest % way to intercept, it's also the 1st way I started trying to intercept attacks before Act 5.4 was released. It works best for me when I use light attacks in anticipation of dash attacks when I have enough distance between my champ and the AI to parry or backup if the AI doesn't take the bait. MCOC YouTuber HobbitCrom has some great videos on the benefits of using the safe intercept:
https://youtu.be/qOcn-Hl2Az0
I've never tried the Parry Mason technique, I use something similar but not the same. When you have the AI cornered you can intercept their attack as they stand, see @xNig's video for examples of this:
https://youtu.be/Rc7yWc4-8Bg
MCOC YouTuber Guillaume5 posted a video on intercepting shortly after Dave posted his how to intercept like a ninja video:
https://youtu.be/OlbPyof6Byg
Guillaume5's video describes 5 different techniques that include Classic, Rhythmic, Symbiod, Power, and Lazy. Some of these are different names for what Dave describes - Classic is both Yo-Yo and Come At Me Bro, whereas Power is Special Delivery. The lazy technique allowed me to explore Labyrinth of Legends in 6.5Kish units using 4/55 Star Lord for all but 4-5 fights. The Rhythmic technique is how players soloed Dormammu AW bosses with Magik before Gladiator Hulk was released and before the MD/Dexterity interaction was nerfed, it's also how I managed to do 72% health damage to LOL Spider-Man with 4/55 Proxima Midnight in a single 380-hit combo without using boosts. The Symbiod technique is the highest % or most reliable way of intercepting attacks, which is landing attacks after using what other players call shallow evading. One crucial thing to be aware of when using the Symbiod technique is different champions' hit boxes, which Dave describes in his Instinctive Touch Part 2 video.
The intercepting videos mentioned in this thread don't discuss an important variable, which is how MCOC AI varies between game modes, between champions, and possibly between nodes. Realm of Legends and Alliance Quest Map 5 AI is passive, don't practice intercepting in those game modes. Champions like Dormammu, Venom, Void, and Sabretooth are very aggressive, they don't spend much time blocking. Other champions like Sentinel, Red Skull, and at times IMIW are passive, they often walk up to you and do nothing. Regarding MCOC AI varying between nodes, here're 2 segments of AW fights against IMIW. The 1st video is node 37, the 2nd video is node 31. Same tier for both AWs, to me IMIW is significantly more passive in the 1st video:
https://youtu.be/g1F7B7iyg6Y
https://youtu.be/UmCQj4iZIIc
Be prepared to change strategies in case the AI does something unexpected, like standing in front of you without blocking or walk towards you to bait an attack that it parries. A great example of this is in AW when Medusa activates her living strands ability. If this happens and you don't get parried Medusa always stands still without blocking before walking towards your champion. If you attack Medusa while she does either of these things you will be parried every time. The video below gives an example of Captain America WWII doing this to Doctor Voodoo:
https://youtu.be/L5baXI40iBQ
@Rajuteda
The Yo-Yo Intercept is most useful in arena, MCOC AI is less predictable in more difficult game modes. The Special Delivery Intercept is useful everywhere. The Back Draft Intercept requires precise timing because it has little room for error. The remaining ways to intercept as described by Dave include Come At Me Bro and Parry Mason. Come At Me Bro is the lowest % way to intercept, it's also the 1st way I started trying to intercept attacks before Act 5.4 was released. It works best for me when I use light attacks in anticipation of dash attacks when I have enough distance between my champ and the AI to parry or backup if the AI doesn't take the bait. MCOC YouTuber HobbitCrom has some great videos on the benefits of using the safe intercept:
https://youtu.be/qOcn-Hl2Az0
I've never tried the Parry Mason technique, I use something similar but not the same. When you have the AI cornered you can intercept their attack as they stand, see @xNig's video for examples of this:
https://youtu.be/Rc7yWc4-8Bg
MCOC YouTuber Guillaume5 posted a video on intercepting shortly after Dave posted his how to intercept like a ninja video:
https://youtu.be/OlbPyof6Byg
Guillaume5's video describes 5 different techniques that include Classic, Rhythmic, Symbiod, Power, and Lazy. Some of these are different names for what Dave describes - Classic is both Yo-Yo and Come At Me Bro, whereas Power is Special Delivery. I've been practicing the other 3 techniques for months, the lazy technique allowed me to explore Labyrinth of Legends in 6.5Kish units using 4/55 Star Lord for all but 4-5 fights. The Rhythmic technique is how players soloed Dormammu AW bosses with Magik before Gladiator Hulk was released and before the MD/Dexterity interaction was nerfed, it's also how I managed to do 72% health damage to LOL Spider-Man with 4/55 Proxima Midnight in a single 380-hit combo without using boosts. The Symbiod technique is the highest % or most reliable way of intercepting attacks, which is landing attacks after using what other players call shallow evading. One crucial thing to be aware of when using the Symbiod technique is different champions' hit boxes, which Dave describes in his Instinctive Touch Part 2 video.
The intercepting videos mentioned in this thread don't discuss an important variable, which is how MCOC AI varies between game modes, between champions, and possibly between nodes. Realm of Legends and Alliance Quest Map 5 AI is passive, don't practice intercepting in those game modes. Champions like Dormammu, Venom, Void, and Sabretooth are very aggressive, they don't spend much time blocking. Other champions like Sentinel, Red Skull, and at times IMIW are passive, they often walk up to you and do nothing. Regarding MCOC AI varying between nodes, here're 2 segments of AW fights against IMIW. The 1st video is node 37, the 2nd video is node 31. Same tier for both AWs, to me IMIW is significantly more passive in the 1st video:
https://youtu.be/g1F7B7iyg6Y
https://youtu.be/UmCQj4iZIIc
Be prepared to change strategies in case the AI does something unexpected, like standing in front of you without blocking or walk towards you to bait an attack that it parries. A great example of this is in AW when Medusa activates her living strands ability. If this happens and you don't get parried Medusa always stands still without blocking before walking towards your champion. If you attack Medusa while she does either of these things you will be parried every time. The video below gives an example of Captain America WWII doing this to Doctor Voodoo:
https://youtu.be/L5baXI40iBQ
@Rajuteda
Awesome!! This is exactly what I was looking for!!
AI behaviours vary greatly from game modes to difficulties to champs and no one hardly mentions it...you completely nailed it...its gonna take me a while to digest all that..
Thanks a lot anyway...mad love and respect!!
No problem. Since I brought it up, here’s what it looks like when Medusa tries to bait a parry in AW:
https://youtu.be/GH2zKzrkcyg
I’ve started practicing the Symbiod method in AW to get repetition with using it in high-pressure game modes. Kingpin caught me off guard today and parried my intercept attempt. I switched to the Rhythmic method after that and had no problem getting the solo. Always have more than 1 strategy ready going into fights:
https://youtu.be/dZm12hQ-JB8