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What happens to Time Attack times (Legend Runs) when interrupted by a service outage?
I just wanted to hear what the official word is from Kabam on Legend run attempts interrupted by an unplanned service outage (i.e. NOT Scheduled Maintenance). Does the Time Attack system account for this? This happened to me most recently in my Guardians of the Galaxy Vol. Zero run. I have raw footage on my channel…
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Prosperity 3/3 increases gold by .2% not 2%
Either the description for the Prosperity Mastery is incorrect, or it’s bugged. Selling a Tier 5 class ISO normally goes for 2500 gold without the Prosperity Mastery. With Pittance 1/3 & Prosperity 3/3, the expected increase would be 2551 gold (+1 + 2.0% bonus) when selling then ISO. Instead, it sells for 2506 gold (+1 +…
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Finer Control of Mastery Adjustments
It would be nice to be able to adjust Masteries on an individual basis. That is, to have the ability to rank up/down Masteries individually, incurring the same cost to rank down as well as to rank up. A Mastery Point would be reclaimed if a Mastery is ranked down, and a Mastery Point would be used if a Mastery is ranked…
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Goldpool Arena Rerun for Top 200
In the downtime compensation announcement, the top 200 (everyone awarded a Goldpool) would not be allowed in the rerun of the Arena. This doesn’t seem fair to those top 200, because they were affected by the downtime like everyone else and had to adjust their grind schedule accordingly, even though they got Goldpool. If…
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Healing Factor Arena Ticket
Would it be possible for the Healing Factor Arena Ticket to be purchasable with units? Even for a unit value greater than the cost of the current 3* Deadpool Mercenary Bundle, there are many in the game that would like for a chance at classic Deadpool without the paywall.
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Availability of T4B/T1A vs. Capacity of Tier 4 Class Catalysts
Even with complete participation in all game content that rewards them, obtaining T4 Basics and T1 Alphas occurs at a much slower rate than obtaining T4CCs. Since T4Bs and T1As are the necessary ingredients for using T4CCs, even the most active Summoners inevitably end up with expiring T4CCs unless they leave them inside…
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Summoner Appreciation Health Boost Kills Champs w/ Suicides
Since health boosts increase LC and DE damage but do not increase Willpower Regen, the Summoner Appreciation boost this week is detrimental for those of us running Suicides. Here are the numbers with my 4* R5 Storm (Max LC+DE, Coagulate 2). Assuming 2 ticks = 1sec. === BEFORE SUMMONER APPRECIATION WEEK 4 === Starting…
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Know Thy Combo! Every Basic Attack Combo Demonstrated (The Combo Drill)
Greetings fellow Summoners! The Combo is probably one of the most overlooked yet fundamental elements to skilled MCoC play. Being aware of various combos can help you chain combos during Stun longer, and can also help you extend what would have been a small combo sequence into a more powerful one with more damage. Here's a…
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LC and DE damage increases with Health and Champion Boosts while Willpower Regen does not.
tl;dr: LC and DE are immune to flat value system. When using any boosts that increase base health (Champion Boost, Health Boost), the amount of Health Regenerated from Willpower remains unaffected. However the damage per tick from Liquid Courage and Double Edge Masteries is increased, so you're effectively punished for…
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Masteries for Legend Runs
Greetings fellow Summoners! I'd like to share with you my most requested video, which I think is appropriate for this Strategy and Tips section. Here are the Masteries I used for my two first place Legend Title runs. The unlock and rank up cost breakdowns in terms of Mastery Cores, Units, and Gold are shown as well. Hope…