Suicide Masteries with double immune champions
Disgruntled_User_123
Member Posts: 1,094 ★★★
Moderate player - standard masteries setup currently. I hate using units on revives and I just completed Act 4.
I have been saving my units for a sweet deal but now I’m thinking about using them on suicide masteries and using double immune Champions to fully complete Act 4 and initially complete Act 5.
I have 4/40 Iceman, Ultron, and Nebula. I could top that off with a 4/30 Corvus (I know he’s not technically double immune), and 3 Star Duped Iceman.
Am I crazy or is this a savvy way to clear content more quickly? Let me know your thoughts - especially if you run suicide masteries.
I have been saving my units for a sweet deal but now I’m thinking about using them on suicide masteries and using double immune Champions to fully complete Act 4 and initially complete Act 5.
I have 4/40 Iceman, Ultron, and Nebula. I could top that off with a 4/30 Corvus (I know he’s not technically double immune), and 3 Star Duped Iceman.
Am I crazy or is this a savvy way to clear content more quickly? Let me know your thoughts - especially if you run suicide masteries.
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Comments
I’m the end you can’t use sp1 or 2 so your damage bonus is negated by being forced to use sp3 or no special at all. (In content that matters).
Try it yourself if you think I’m full of it.
Use SL for ROL WS without suicides using sp2
Then use him with using only sp3
While it’s not a perfect test it’ll give you some insight. I’ve done this test in LoL as well. I prefer the multiple hit specials (1&2) that can each get 50k per hit. Without suffering recoil.
Suicides..... they’re useless for the “real” player.
He just completed act 4 and literally says he's thinking about act 5 completion and act 4 exploration
So, that’s what I’m saying. I think some commenters don’t understand - I’m just opening one on Recoil. The idea is to max out Double Edge and Liquid Courage with double immune champions. Then my only downside (at least in threory) is 5% off for each special I use - if I actually need them.
Has anyone done this with double immune champions (or champions like Omega Red that are quasi-double immune)? What were your results?
I disagree. I'd say running suicides is more champion-specific than anything.
If you're running a champ like Hawkeye or Void who have L1's you want to spam over and over, suicides probably aren't a good idea.
However, there are many champs who gain HUGE benefits from Suicide masteries:
Captain Marvel, Ms. Marvel, Wolverine, X-23, Deadpool, Electro...any champ that gains a benefit from storing power. You've got natural incentive to not throw specials unless they'll end the fight AND they get a huge attack boost. The Marvel ladies gain crazy attack power at 3 bars of power and have the benefit of natural poison immunity. Many of the others have natural healing, so the poison won't be a big deal.
Champs who get the biggest benefit from using L3 over their other specials gain big benefits. Some of these are more subjective, but champs like Mordo, Thor Ragnarok, Sentinel, Gwenpool, and Ultron AoU/Classic will again see big benefits to Suicides. Again, you won't see the recoil damage if you only throw L3's and you'll see a big increase in standard attack power.
There are some champs who are naturally somewhat weak that could become usable with Suicides. These champs are champs that you'd probably throw L1's and L2's under normal circumstances, but you stick to L3's to mitigate recoil damage. A lot of champs fall into this category. Magneto, Deadpool X-Force, Kamala Khan, Daredevil Classic/Netflix, Captain America, Groot, etc. Suicides can be a good way to breathe life into some lesser-used champs in your roster.
Then there are champs that are so much better with Suicides no matter how you slice it. Look at Magik. She naturally has recoil mitigation. If she's normally taking 5% damage from recoil, Limbo reduces this to 1.5% (healing reduction thanks to poison from Liquid Courage). If you leave off liquid courage and just run double edge, you've basically given Magik - a top tier champion - a 30% attack boost at all times with no penalty.
Corvus Glaive is a champ who is basically built around the concept of killing enemies quickly. So many Corvus fights are finished with a single, well-timed L2. Add 60% attack to his already considerable damage output and you've got a champ who will speed run through content without losing any significant amount of health. In fact, thanks to the fact that he takes no damage from bleed effects while glaive charges are active, he actually heals under the effects of double edge.
Then there's Omega Red. He's poison immune, so no damage from Liquid Courage. 90% Reduced damage from bleeds, so with Willpower he heals from Double Edge at the beginning of every fight. Plus he starts with the death field active and gets a substantial attack boost, so enemies will be dropping incredibly quickly.
Many of these champs are used often by "real players". To say that Suicide masteries are useless outside of arena is simply untrue.
Nice summary and good argument. There are a couple of other champions i can think of with a 'resistance' that - with Willpower - turns one or more of the Suicide masteries on their heads:
Beast and OML will heal up from Double Edge
Karnak will heal up from Liquid Courage
Ghost and Wasp have totally reliable mechanisms to shrug off one or other of these effects.
Rogue reduces debuff duration for Double Edge; Kingpin and Agent Venom can shrug them off.
I don't use them myself; but can see the benefits with the right team.
I don't know if the 60% attack increase helped me not to spend more units or if recoil/SP3 use only made me spend more units. I think using double immune champions is the best option to run suicides, but are you really going for act 5 with only those champions? I mean, a 3* Iceman? I think you will regret it.
Also, note that suicides paired with some opponents will give you some pain: Void will start to inflict damage straight away because you start the fight with debuffs (unless you use a double immune, of course); Carnage will get power gain and unstoppable specials if your champion is bleeding; Archangel will most likely proc neurotoxin immediatelly if you get hit. Pretty sure I am forgeting someone.
Second, there are some paths on act 5, especially on 5.3 and 5.4 that heal block straight from the start. Very painfully. I took advantage of that offer some weeks ago to change masteries without cost, dropped suicides, completed those paths and placed suicides again.
Bottom line, in my opinion, the increased damage compensates recoil (or only using SP3) and the other annoyances. Fights end faster which means less opportunites to make mistakes. The best scenario would be, as you point out, to use just double immune champions. However if you had 5* Omega Red, Iceman, Sentinel, etc I would advice it. But you are talking about 4/40 4* and one 3* to tackle Act 5. It won't be easy even with suicides...