IMIW bleeding from parry with Blade

RCunhaRCunha Member Posts: 377 ★★
edited December 2018 in General Discussion
IMIW uses is medium attack and gets a bleed, repulsor attacks don't do contact why does he bleed.. t8qusbjqd30t.jpg
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Comments

  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    It doesn't need to. Blade applied a bleed on well-timed blocks
  • RCunhaRCunha Member Posts: 377 ★★
    I know he does, but since there is no contact there should be no bleed right 🤔
  • DNA3000DNA3000 Member, Guardian Posts: 21,015 Guardian
    RCunha wrote: »
    I know he does, but since there is no contact there should be no bleed right 🤔

    How does Blade bleed IMIW when there *is* contact?

    Games are not physics simulators.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,693 ★★★★★
    xNig wrote: »
    Any well timed block with blade will cause bleed, even against projectiles. Works similarly like armor break for CG.

    Honestly even though this is a game and real life rules don't apply this bothers me. Don't get me wrong, it's useful lol. I can bleed Emma by parrying her L1. But it shouldn't work that way.
  • SnizzbarSnizzbar Member Posts: 2,305 ★★★★★
    And what's actually holding Rogue up in the air? Not logic or physics that's for sure
  • xNigxNig Member Posts: 7,336 ★★★★★
    Snizzbar wrote: »
    And what's actually holding Rogue up in the air? Not logic or physics that's for sure

    She’s semi kree. So she can fly. Did you watch the X-men cartoons?
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Should fix this like they did for AA when he was released. In some of the early iterations of AA’s posion on block it would work for ranged attacks but was eventually changed to physical contact. Inconsistent.
  • ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
    IMIW only immune to bleed while he has passive armor on
  • MhykkeMhykke Member Posts: 431 ★★★
    Snizzbar wrote: »
    And what's actually holding Rogue up in the air? Not logic or physics that's for sure

    Love?

  • TendersquadTendersquad Member Posts: 201
    Its a lot like a well timed block on Doc Ock, his physical body doesnt hit bade but his metal arms do and still inflicts bleed.
  • CainCain Member Posts: 559 ★★
    Snizzbar wrote: »
    And what's actually holding Rogue up in the air? Not logic or physics that's for sure

    A jaunty tune?
  • TacoScottyTacoScotty Member Posts: 407 ★★
    Am I the only one who finds it funny when people talk about real life rules about a game involving super powers that don’t exist in real life? Don’t get me wrong, I used to be irked by some of the mechanics but then stepped back and was like hold if I have no issue accepting people fly, shoot lasers out of their eyes etc, why do I try to apply other real life restrictions to other mechanics?
  • JRock808JRock808 Member Posts: 1,149 ★★★★
    edited December 2018
    TacoScotty wrote: »
    Am I the only one who finds it funny when people talk about real life rules about a game involving super powers that don’t exist in real life? Don’t get me wrong, I used to be irked by some of the mechanics but then stepped back and was like hold if I have no issue accepting people fly, shoot lasers out of their eyes etc, why do I try to apply other real life restrictions to other mechanics?

    I don't think it's the inconsistency with real life that is the issue, it's the inconsistency within the game itself that is. What s a buff? What is passive? Who can do what when and who doesn't do it at the same time?

    It changes from champion to champion, node to node, fight to fight. And the hints, character info and other resource are sorely lacking in any clarification.
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