**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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seriously.
there is no downside.
if they are busy and cant war we as an alliance suffer.
but if there defenders get auto placed at least then we get their defence even if they cant attack.
it could be cool and usefull but we don't need it in my ally,
could be helpful but not required.
but I cant for life of me see nay reason why to say NO.
I meany why not?
nothing bad can happen.
if you are a 1 or 2bg alliance and change ur lineups each war.
simple don't use it.
but if you are a 3bg alliance where everyone needs to place it could be useful.
simple really
if its not for you and ur ally then don't use it.
If they're busy and can't place, that's life. You deal. Everyone gets the same time frame. 24 hours to Place, 24 hours to Attack. You can't expect them to shift the whole system because a mate had things to do. You do what the rest of us do. Make do without them and accept the results of doing the best you can with what you have. War is not an Auto-Play scenario.
WOW dude slow the **** down
talking about a system where you as the player selects 5 champs and earmarks them for defence.
then everytime defence come up they will be placed. in the bg and on the nodes you select.
if you don't select champs then nothing will be autoplaced.
I would love to say lets be able to sell items direct from stash. but wait, it is wat it is lets just deal with it.
adding quality of life features are a big things in games.
Community: BOO! We hate it! Bring back the tedium! It’s supposed to suck the joy out of everything!
is all I can say.
I am out of worsds as to what to say.
that may well be what it is now.
but why not make things easier?
why not make the game less demanding?
the more little things that can get done the happier the overall picture becomes.
if you remove any stress and drama from 10 situations suddenly the game becomes more fun.
why not make more linked node in war so people have to be more active?
but WHY NOT? I just cant see why not.
I originally suggested as an option to be able to make defence phase shorter and thereby lengthen attack phase to help people who suffer negatively from the new time restrictions
and push as much as we can for the best rewards,
without the stress of high tier.
we have done well, we have climbed and are t5 without stress and headache, without pressuring peeps,
so obviously anything that can help alleviate stress is a good thing.
if me as an officer wants to adjust my defence at a particular time I cant, because as much as that time works for me my players have not yet been able to get in and place.
I cant force them to log in and so I wait. but then by the time they place I cant go back and check it all as I don't have time so we lose out.
if it was auto placed then I would be able to adjust at a time that suits me.
we all win.
no stress on anyone and we get the job done.
but if there is ways to get more success with less stress
then that is a good thing that can only help alliances out.
unless the only way you win is by relying on the mis-fortune and back luck of other allies.
as far as the job analogy goes, that's just it, that's a job, that's real life, this is a game, this is fun, its supposed to be fun you do in your spare time.
as we all know certain aspects can become very demanding yes.
that is why different alliances suit different people.
but it is also why a lot of people leave and quit.
I am all for any and every idea that can help relieve the stress and headache and bring better game/life/fun balance that does not negatively affect others. as it benefits the game.
this would be a change that could only positively affect the other members in your alliance and not negatively affect others.
so why the hell not.
its not like asking for 30min timers or anything.
We have 24 hours. That's enough time to turn the game on, click Join, and place 5 Champs. If not, they aren't in. That's in place for a reason. Everyone has the same amount of time to do it. Not 24 hours, and in the event you're not around, you're in anyway. 24 hours to turn the game on, and put the Champs in. If they're not available, that's something that needs to be accepted. It's the decision of the Alliance whether they are willing to tolerate that or not. Personally, I would. To each their own.
What you're asking not only gives extra allowance to Place, which is unfair under the current construct, but it also enables people to play in the War without even being around. That's not fair at all.
Billy Bob is going on Holiday for the weekend. His Alliance Matches a War on Friday. Billy gets back on Sunday. 'Ole Billy Bob just won a War he wasn't even in. Are you getting my drift?
If they're not around to Place, they can't be in Defense. This isn't really helpful. It just feeds the drive to win no matter what. You have to be able to accept when people don't Place. It comes with the territory of running an Ally.
this is just one of those things that can help make a few things that little bit easier of course. you are right on both accounts.
my point is as simple as we need to just look at how things can benefit part of the player base.
I mean why not do this?
it will help relieve some stress on peeps in a few situations.
but its not gunna suddenly allow inactive people to rise to the top and become the best
placement is 20 hours not 24.
think about the alliance not the individual.
if one of my mates is busy and cant war. I want them to place even if they can attack.
cus we suffer if they don't place.
my point is Why not change things to help make things easier and more fun and enjoyable and less stressful and less like a job?