**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Gifting Badge Discussion [Merged Threads]
This discussion has been closed.
Comments
And when they do bring it back will we be automatically given it, will I be able to buy it for 850 units or will I have to shell out another $30?
P.s. I'm not being sarcastic. Seriously, well done.
When they do bring it back will it automatically be given back too us, will you be able to buy it for 850 units or will you have to shell out another $30?
This is a knee jerk overreaction.
It is unfortunate that when these things happen there are side effects that impact innocent players. But that is unavoidable. And everyone that thinks they can solve every problem "easily" is just delusional. That is the ultimate in lazy thinking.
I also like how you completely skip the reasons behind unlocking higher level heals up for farming and just focus on putting me and my ally next to fraudolent units sellers, lmao. So much for a deeper look on the matter. Guess you woke up with the wrong leg.
PS: actually i think you're drunk, you don't usually write badly on that way. Guess i'll wait you sober up and read properly.
Personally, I used my gifting badge 10-15 times over the last year or two. It was a nice bonus, but If removing it helps rid the game of cheating swine, then so be it. I appreciate the 850 units. That will do nicely to help in my quest to 100% Ch.3 of Variant.
The whole thing sucks, but I assume it was approached with the integrity of the game at the forefront. I would’ve given up the badge just to spite the cheaters, but I’ll take the 850 units too. 😎🍺
But with all that said, and your point being kidna fair, what's the reasoning behind dropping a lv1-2 potions after a uncollected or variant fight?
You can "hide" problems in many ways, but to refuse to recognize the Potion system is absolutely ultra-dated means just being plainly blind, maybe with some reason behind it.
As to your statement about level 1/2 potions, sure, I'll bite. Maybe low level revives act to amplify the in-game strategic benefit to using champions with significant regeneration. If it was cheap to revive and heal to full, the benefit of sustainable champions and strong regeneration would be much lower. Maybe it would be lower than desirable compared to the benefits of other champion properties like burst damage or strong utility abilities. I've revived with low revives many times using champions like Blade or X-23 and gotten back to high health, saving me the need to use more healing potions.
I'll do you one better: not only have I used the level 1 normal revive, I've used the level 1 alliance team revive that brings you back with like practically no health. In the right circumstance, I can make that work also; if not sometimes all it takes is one low revive and one or two tiny health potions (which have trivial cost).
So maybe some of the reward structure that seems unjustified to you is really there to amplify the difference between players with more vs less skill, and the effectiveness between different champion abilities in certain desirable ways, healing in this case being one of them.
Second, "I could care less" is simply an expression, not a statement. Just like "least common denominator" is equally wrong, but used as an expression most people are aware of the intended meaning of, which is the exact opposite of what the words mean.
Third, anyone who thinks, without knowing the details, that the option taken was lazy because there were obvious easy alternatives, has many terms that more accurately describe them, but I'm limited by the requirements of the forum rules in which ones I use.
Awesome.
The fact remains it’s ridiculous that in acts 5-6, lev2 potions are given out after a fight with a 5-6* which won’t do anything to progress, whether you can come back from the dead for a lev1 revive or can’t play for peanuts, it doesn’t matter. The potions need to be amped up to higher levels . That’s it point and simple . No replies
Proving yourself to be neither resonable nor respectful. So GL with this thread, I’ll be enjoying the laugh.
Projecting?
I guess my point is that the system has flaws, but it’s also possible to work within it and still have proper healing resources w/o spending any units.
You're arguing something that ought not to be argued. You're suggesting that they simply ban Accounts on a per-Account basis, and allow the Feature to continue to be exploited. I can assure you, these people DO NOT CARE about the Accounts. The only thing banning the Accounts does is disable that one from being used, and they can just create another, if not draw on their many. What you're suggesting opens a window for them to continually commit Fraud, jumping from Account to Account, and you don't need a precedence to see that is not a solution at all. Worse, it's allowing it to happen. Accounts are appendages to these people. They are created for the express purpose of taking the hit.
The tree was cut down for a reason.
In my old alliance we used to help players to clear LOL. We went together and helped a few in the alliance with revives. I have gifted revives to people that are worth more than 2 or 3 odins and now I have no means to recover my expenses. What am I supposed to do in this case? I didn't sell them anything. Just help them and they were supposed to gift the items back once they finish
The few units received as a compensation are worth nothing and I am left with a taste of d..k in my mouth and every time Kabam is doing changes, I get the same taste....EVERY TIME!
I have never used to buy items from anyone. I make purchases in the game by legal means and I grind the arenas regularly. Nearly 180k pvp on my own time....
How are we supposed to help alliance members when they are in trouble in AQ/AW? Nobody is perfect and we all have bad days from time to time. Or we wake up because we need to clear a node in AQ and play in a rush. Everyone knows about this....
The decision will affect lots of people
Kabam please think of a way to avoid fraud and bring the badge back or we will lose people. Heck...I might go to a different game too if it continues like that
Gift badge cost $30.00 x 200,000 players = 6 M
Odin pack $150.00 x 10,000 players = 1.5 m, (ok odin pack got nothing to do with this)
Refund in units ? what you want to do with the units ? what can you do with the units ?
I am going to walk into Starbucks, drink coffee and pay them in units or walking into Apple store buy earphone and pay them in units. lets see what they will say ..